| Index: Source/platform/graphics/ImageBufferSurface.h
|
| diff --git a/Source/platform/graphics/ImageBufferSurface.h b/Source/platform/graphics/ImageBufferSurface.h
|
| index 50e9636d7d94abd432fd65419bbdd89f62a2898d..b6bbc276ceb00a6629efc6fbe70b0c7878e5ce66 100644
|
| --- a/Source/platform/graphics/ImageBufferSurface.h
|
| +++ b/Source/platform/graphics/ImageBufferSurface.h
|
| @@ -62,11 +62,10 @@ public:
|
| virtual void willAccessPixels() { }
|
| virtual void didDraw(const FloatRect& rect) { }
|
| virtual bool isValid() const = 0;
|
| - virtual bool restore() { return false; };
|
| - virtual WebLayer* layer() const { return 0; };
|
| + virtual bool restore() { return false; }
|
| + virtual WebLayer* layer() const { return 0; }
|
| virtual bool isAccelerated() const { return false; }
|
| virtual bool isRecording() const { return false; }
|
| - virtual Platform3DObject getBackingTexture() const { return 0; }
|
| virtual void didModifyBackingTexture() { }
|
| virtual bool cachedBitmapEnabled() const { return false; }
|
| virtual bool isExpensiveToPaint() { return false; }
|
| @@ -80,10 +79,15 @@ public:
|
| virtual void finalizeFrame(const FloatRect &dirtyRect) { }
|
| virtual void willDrawVideo() { }
|
| virtual void willOverwriteCanvas() { }
|
| - virtual PassRefPtr<SkImage> newImageSnapshot() const;
|
| virtual void draw(GraphicsContext*, const FloatRect& destRect, const FloatRect& srcRect, SkXfermode::Mode);
|
| virtual void setHasExpensiveOp() { }
|
|
|
| + // These methods return an SkImage representing the backing texture. We support both variants
|
| + // to avoid the snapshot overhead (flushing deferred draws, COW semantics, fallback in
|
| + // RecordingImageBufferSurface) when not strictly required.
|
| + virtual PassRefPtr<SkImage> newImageSnapshot() const { return nullptr; }
|
| + virtual PassRefPtr<SkImage> getBackingTextureImage() const { return nullptr; }
|
| +
|
| OpacityMode opacityMode() const { return m_opacityMode; }
|
| const IntSize& size() const { return m_size; }
|
| void notifyIsValidChanged(bool isValid) const;
|
|
|