Chromium Code Reviews| Index: base/message_loop/message_pump_win.cc |
| diff --git a/base/message_loop/message_pump_win.cc b/base/message_loop/message_pump_win.cc |
| index cdbf0c260a9a49b773699e38b58193c00cba72e8..b7896422b7aa0d7a8b243d3f473a3e15580fa71f 100644 |
| --- a/base/message_loop/message_pump_win.cc |
| +++ b/base/message_loop/message_pump_win.cc |
| @@ -12,6 +12,7 @@ |
| #include "base/process/memory.h" |
| #include "base/profiler/scoped_tracker.h" |
| #include "base/strings/stringprintf.h" |
| +#include "base/threading/thread.h" |
| #include "base/trace_event/trace_event.h" |
| #include "base/win/wrapped_window_proc.h" |
| @@ -34,6 +35,10 @@ static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p"; |
| // task (a series of such messages creates a continuous task pump). |
| static const int kMsgHaveWork = WM_USER + 1; |
| +// The default delay for the waitable timer used to wake up the UI worker |
| +// thread. |
| +static const int64 kDefaultUIWorkerThreadWakeupTimerMs = 3; |
| + |
| //----------------------------------------------------------------------------- |
| // MessagePumpWin public: |
| @@ -88,37 +93,41 @@ int MessagePumpWin::GetCurrentDelay() const { |
| // MessagePumpForUI public: |
| MessagePumpForUI::MessagePumpForUI() |
| - : atom_(0) { |
| + : atom_(0), |
| + force_fallback_timer_for_tasks_(0) { |
| InitMessageWnd(); |
| + |
| + ui_worker_thread_timer_.Set(::CreateWaitableTimer(NULL, FALSE, NULL)); |
| + ui_worker_thread_.reset(new base::Thread("UI Pump Worker thread")); |
| + ui_worker_thread_->Start(); |
| + ui_worker_thread_->WaitUntilThreadStarted(); |
| + ui_worker_thread_->task_runner()->PostTask( |
| + FROM_HERE, |
| + base::Bind(&MessagePumpForUI::DoWorkerThreadRunLoop, |
| + base::Unretained(this))); |
| } |
| MessagePumpForUI::~MessagePumpForUI() { |
| DestroyWindow(message_hwnd_); |
| UnregisterClass(MAKEINTATOM(atom_), |
| GetModuleFromAddress(&WndProcThunk)); |
| + |
| + ::QueueUserAPC( |
| + reinterpret_cast<PAPCFUNC>(&MessagePumpForUI::ShutdownWorkerThread), |
| + ui_worker_thread_->thread_handle().platform_handle(), NULL); |
| + ui_worker_thread_->Stop(); |
| } |
| void MessagePumpForUI::ScheduleWork() { |
| - if (InterlockedExchange(&have_work_, 1)) |
| - return; // Someone else continued the pumping. |
| + // If we have a regular posted task at the head of queue then we need to |
| + // process it quickly. |
| + if (state_ && state_->delegate->GetNewlyAddedTaskDelay().is_null()) { |
| + // Make sure the MessagePump does some work for us. |
| + PostWorkMessage(); |
| + return; |
| + } |
| - // Make sure the MessagePump does some work for us. |
| - BOOL ret = PostMessage(message_hwnd_, kMsgHaveWork, |
| - reinterpret_cast<WPARAM>(this), 0); |
| - if (ret) |
| - return; // There was room in the Window Message queue. |
| - |
| - // We have failed to insert a have-work message, so there is a chance that we |
| - // will starve tasks/timers while sitting in a nested message loop. Nested |
| - // loops only look at Windows Message queues, and don't look at *our* task |
| - // queues, etc., so we might not get a time slice in such. :-( |
| - // We could abort here, but the fear is that this failure mode is plausibly |
| - // common (queue is full, of about 2000 messages), so we'll do a near-graceful |
| - // recovery. Nested loops are pretty transient (we think), so this will |
| - // probably be recoverable. |
| - InterlockedExchange(&have_work_, 0); // Clarify that we didn't really insert. |
| - UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", MESSAGE_POST_ERROR, |
| - MESSAGE_LOOP_PROBLEM_MAX); |
| + ScheduleWorkHelper(); |
| } |
| void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { |
| @@ -281,7 +290,7 @@ void MessagePumpForUI::HandleWorkMessage() { |
| // Now give the delegate a chance to do some work. He'll let us know if he |
| // needs to do more work. |
| if (state_->delegate->DoWork()) |
| - ScheduleWork(); |
| + ScheduleWorkHelper(); |
| state_->delegate->DoDelayedWork(&delayed_work_time_); |
| RescheduleTimer(); |
| } |
| @@ -325,7 +334,7 @@ void MessagePumpForUI::RescheduleTimer() { |
| int delay_msec = GetCurrentDelay(); |
| DCHECK_GE(delay_msec, 0); |
| if (delay_msec == 0) { |
| - ScheduleWork(); |
| + ScheduleWorkHelper(); |
| } else { |
| if (delay_msec < USER_TIMER_MINIMUM) |
| delay_msec = USER_TIMER_MINIMUM; |
| @@ -409,45 +418,82 @@ bool MessagePumpForUI::ProcessMessageHelper(const MSG& msg) { |
| } |
| bool MessagePumpForUI::ProcessPumpReplacementMessage() { |
| - // When we encounter a kMsgHaveWork message, this method is called to peek |
| - // and process a replacement message, such as a WM_PAINT or WM_TIMER. The |
| - // goal is to make the kMsgHaveWork as non-intrusive as possible, even though |
| - // a continuous stream of such messages are posted. This method carefully |
| - // peeks a message while there is no chance for a kMsgHaveWork to be pending, |
| - // then resets the have_work_ flag (allowing a replacement kMsgHaveWork to |
| - // possibly be posted), and finally dispatches that peeked replacement. Note |
| - // that the re-post of kMsgHaveWork may be asynchronous to this thread!! |
| - |
| - bool have_message = false; |
| - MSG msg; |
| - // We should not process all window messages if we are in the context of an |
| - // OS modal loop, i.e. in the context of a windows API call like MessageBox. |
| - // This is to ensure that these messages are peeked out by the OS modal loop. |
| - if (MessageLoop::current()->os_modal_loop()) { |
| - // We only peek out WM_PAINT and WM_TIMER here for reasons mentioned above. |
| - have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) || |
| - PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE); |
| - } else { |
| - have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE; |
| + // Since we discarded a kMsgHaveWork message, we must update the flag. |
| + InterlockedExchange(&have_work_, 0); |
| + return true; |
| +} |
| + |
| +void MessagePumpForUI::DoWorkerThreadRunLoop() { |
| + DCHECK(ui_worker_thread_timer_.Get()); |
| + while (TRUE) { |
| + DWORD ret = WaitForSingleObjectEx( |
| + ui_worker_thread_timer_.Get(), INFINITE, TRUE); |
| + // The only APC this thread could receive is the Shutdown APC. |
| + if (ret == WAIT_IO_COMPLETION) |
| + return; |
| + |
| + // Make sure the MessagePump does some work for us. |
| + PostWorkMessage(); |
| + |
| + // Set a one shot timer to process pending delayed tasks if any in the |
| + // queue. The actual resolution of the timer is dependent on the current |
| + // global timer precision and therefore depends on whether Chrome or any |
| + // other process has raised the timer frequency with timeBeginPeriod." |
| + |
| + // We should set the timer only once for each iteration. The |
| + // InterlockedExchange call below achieves that. |
| + if (::InterlockedExchange(&force_fallback_timer_for_tasks_, 0)) |
| + SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs); |
| } |
| +} |
| - DCHECK(!have_message || kMsgHaveWork != msg.message || |
| - msg.hwnd != message_hwnd_); |
| +// static |
| +void CALLBACK MessagePumpForUI::ShutdownWorkerThread(ULONG_PTR param) { |
| + // This function is empty because we only use the fact that an APC was posted |
| + // to the worker thread to shut it down. |
| + return; |
| +} |
| + |
| +void MessagePumpForUI::PostWorkMessage() { |
| + BOOL posted = PostMessage(message_hwnd_, kMsgHaveWork, |
| + reinterpret_cast<WPARAM>(this), |
| + 0); |
| + if (!posted) { |
| + // We have failed to insert a have-work message, so there is a chance |
| + // that we will starve tasks/timers while sitting in a nested message |
| + // loop. Nested loops only look at Windows Message queues, and don't |
| + // look at *our* task queues, etc., so we might not get a time slice in |
| + // such. :-( |
| + // We could abort here, but the fear is that this failure mode is |
| + // plausibly common (queue is full, of about 2000 messages), so we'll |
| + // do a near-graceful recovery. Nested loops are pretty transient |
| + // (we think), so this will probably be recoverable. |
| + UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", |
| + MESSAGE_POST_ERROR, |
| + MESSAGE_LOOP_PROBLEM_MAX); |
| + } |
| +} |
| - // Since we discarded a kMsgHaveWork message, we must update the flag. |
| - int old_have_work = InterlockedExchange(&have_work_, 0); |
| - DCHECK(old_have_work); |
| +void MessagePumpForUI::SetWakeupTimer(int64 delay_ms) { |
| + // Set the timer for the delay passed in. The actual resolution of the |
| + // timer is dependent on whether timeBeginPeriod was called. |
| + LARGE_INTEGER due_time = {0}; |
|
dcheng
2015/07/01 22:50:47
FYI, when you reland this, please use {} instead o
|
| + due_time.QuadPart = -delay_ms * 10000; |
| + BOOL timer_set = ::SetWaitableTimer(ui_worker_thread_timer_.Get(), |
| + &due_time, 0, NULL, NULL, FALSE); |
| + CHECK(timer_set); |
| +} |
| - // We don't need a special time slice if we didn't have_message to process. |
| - if (!have_message) |
| - return false; |
| +void MessagePumpForUI::ScheduleWorkHelper() { |
| + // Set the flag which allows the UI worker thread to repost the timer to |
| + // process tasks which may not have been ready to run in the first iteration. |
| + ::InterlockedExchange(&force_fallback_timer_for_tasks_, 1); |
| - // Guarantee we'll get another time slice in the case where we go into native |
| - // windows code. This ScheduleWork() may hurt performance a tiny bit when |
| - // tasks appear very infrequently, but when the event queue is busy, the |
| - // kMsgHaveWork events get (percentage wise) rarer and rarer. |
| - ScheduleWork(); |
| - return ProcessMessageHelper(msg); |
| + // Set a one shot timer to fire after 3 milliseconds. The actual resolution |
| + // of the timer is dependent on the current global timer precision and |
| + // therefore depends on whether Chrome or any other process has raised the |
| + // timer frequency with timeBeginPeriod." |
| + SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs); |
| } |
| //----------------------------------------------------------------------------- |