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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/message_loop/message_pump_win.h" | 5 #include "base/message_loop/message_pump_win.h" |
| 6 | 6 |
| 7 #include <limits> | 7 #include <limits> |
| 8 #include <math.h> | 8 #include <math.h> |
| 9 | 9 |
| 10 #include "base/message_loop/message_loop.h" | 10 #include "base/message_loop/message_loop.h" |
| 11 #include "base/metrics/histogram.h" | 11 #include "base/metrics/histogram.h" |
| 12 #include "base/process/memory.h" | 12 #include "base/process/memory.h" |
| 13 #include "base/profiler/scoped_tracker.h" | 13 #include "base/profiler/scoped_tracker.h" |
| 14 #include "base/strings/stringprintf.h" | 14 #include "base/strings/stringprintf.h" |
| 15 #include "base/threading/thread.h" | |
| 15 #include "base/trace_event/trace_event.h" | 16 #include "base/trace_event/trace_event.h" |
| 16 #include "base/win/wrapped_window_proc.h" | 17 #include "base/win/wrapped_window_proc.h" |
| 17 | 18 |
| 18 namespace base { | 19 namespace base { |
| 19 | 20 |
| 20 namespace { | 21 namespace { |
| 21 | 22 |
| 22 enum MessageLoopProblems { | 23 enum MessageLoopProblems { |
| 23 MESSAGE_POST_ERROR, | 24 MESSAGE_POST_ERROR, |
| 24 COMPLETION_POST_ERROR, | 25 COMPLETION_POST_ERROR, |
| 25 SET_TIMER_ERROR, | 26 SET_TIMER_ERROR, |
| 26 MESSAGE_LOOP_PROBLEM_MAX, | 27 MESSAGE_LOOP_PROBLEM_MAX, |
| 27 }; | 28 }; |
| 28 | 29 |
| 29 } // namespace | 30 } // namespace |
| 30 | 31 |
| 31 static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p"; | 32 static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p"; |
| 32 | 33 |
| 33 // Message sent to get an additional time slice for pumping (processing) another | 34 // Message sent to get an additional time slice for pumping (processing) another |
| 34 // task (a series of such messages creates a continuous task pump). | 35 // task (a series of such messages creates a continuous task pump). |
| 35 static const int kMsgHaveWork = WM_USER + 1; | 36 static const int kMsgHaveWork = WM_USER + 1; |
| 36 | 37 |
| 38 // The default delay for the waitable timer used to wake up the UI worker | |
| 39 // thread. | |
| 40 static const int64 kDefaultUIWorkerThreadWakeupTimerMs = 3; | |
| 41 | |
| 37 //----------------------------------------------------------------------------- | 42 //----------------------------------------------------------------------------- |
| 38 // MessagePumpWin public: | 43 // MessagePumpWin public: |
| 39 | 44 |
| 40 void MessagePumpWin::RunWithDispatcher( | 45 void MessagePumpWin::RunWithDispatcher( |
| 41 Delegate* delegate, MessagePumpDispatcher* dispatcher) { | 46 Delegate* delegate, MessagePumpDispatcher* dispatcher) { |
| 42 RunState s; | 47 RunState s; |
| 43 s.delegate = delegate; | 48 s.delegate = delegate; |
| 44 s.dispatcher = dispatcher; | 49 s.dispatcher = dispatcher; |
| 45 s.should_quit = false; | 50 s.should_quit = false; |
| 46 s.run_depth = state_ ? state_->run_depth + 1 : 1; | 51 s.run_depth = state_ ? state_->run_depth + 1 : 1; |
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| 81 // super-long delay. | 86 // super-long delay. |
| 82 return timeout < 0 ? 0 : | 87 return timeout < 0 ? 0 : |
| 83 (timeout > std::numeric_limits<int>::max() ? | 88 (timeout > std::numeric_limits<int>::max() ? |
| 84 std::numeric_limits<int>::max() : static_cast<int>(timeout)); | 89 std::numeric_limits<int>::max() : static_cast<int>(timeout)); |
| 85 } | 90 } |
| 86 | 91 |
| 87 //----------------------------------------------------------------------------- | 92 //----------------------------------------------------------------------------- |
| 88 // MessagePumpForUI public: | 93 // MessagePumpForUI public: |
| 89 | 94 |
| 90 MessagePumpForUI::MessagePumpForUI() | 95 MessagePumpForUI::MessagePumpForUI() |
| 91 : atom_(0) { | 96 : atom_(0), |
| 97 force_fallback_timer_for_tasks_(0) { | |
| 92 InitMessageWnd(); | 98 InitMessageWnd(); |
| 99 | |
| 100 ui_worker_thread_timer_.Set(::CreateWaitableTimer(NULL, FALSE, NULL)); | |
| 101 ui_worker_thread_.reset(new base::Thread("UI Pump Worker thread")); | |
| 102 ui_worker_thread_->Start(); | |
| 103 ui_worker_thread_->WaitUntilThreadStarted(); | |
| 104 ui_worker_thread_->task_runner()->PostTask( | |
| 105 FROM_HERE, | |
| 106 base::Bind(&MessagePumpForUI::DoWorkerThreadRunLoop, | |
| 107 base::Unretained(this))); | |
| 93 } | 108 } |
| 94 | 109 |
| 95 MessagePumpForUI::~MessagePumpForUI() { | 110 MessagePumpForUI::~MessagePumpForUI() { |
| 96 DestroyWindow(message_hwnd_); | 111 DestroyWindow(message_hwnd_); |
| 97 UnregisterClass(MAKEINTATOM(atom_), | 112 UnregisterClass(MAKEINTATOM(atom_), |
| 98 GetModuleFromAddress(&WndProcThunk)); | 113 GetModuleFromAddress(&WndProcThunk)); |
| 114 | |
| 115 ::QueueUserAPC( | |
| 116 reinterpret_cast<PAPCFUNC>(&MessagePumpForUI::ShutdownWorkerThread), | |
| 117 ui_worker_thread_->thread_handle().platform_handle(), NULL); | |
| 118 ui_worker_thread_->Stop(); | |
| 99 } | 119 } |
| 100 | 120 |
| 101 void MessagePumpForUI::ScheduleWork() { | 121 void MessagePumpForUI::ScheduleWork() { |
| 102 if (InterlockedExchange(&have_work_, 1)) | 122 // If we have a regular posted task at the head of queue then we need to |
| 103 return; // Someone else continued the pumping. | 123 // process it quickly. |
| 124 if (state_ && state_->delegate->GetNewlyAddedTaskDelay().is_null()) { | |
| 125 // Make sure the MessagePump does some work for us. | |
| 126 PostWorkMessage(); | |
| 127 return; | |
| 128 } | |
| 104 | 129 |
| 105 // Make sure the MessagePump does some work for us. | 130 ScheduleWorkHelper(); |
| 106 BOOL ret = PostMessage(message_hwnd_, kMsgHaveWork, | |
| 107 reinterpret_cast<WPARAM>(this), 0); | |
| 108 if (ret) | |
| 109 return; // There was room in the Window Message queue. | |
| 110 | |
| 111 // We have failed to insert a have-work message, so there is a chance that we | |
| 112 // will starve tasks/timers while sitting in a nested message loop. Nested | |
| 113 // loops only look at Windows Message queues, and don't look at *our* task | |
| 114 // queues, etc., so we might not get a time slice in such. :-( | |
| 115 // We could abort here, but the fear is that this failure mode is plausibly | |
| 116 // common (queue is full, of about 2000 messages), so we'll do a near-graceful | |
| 117 // recovery. Nested loops are pretty transient (we think), so this will | |
| 118 // probably be recoverable. | |
| 119 InterlockedExchange(&have_work_, 0); // Clarify that we didn't really insert. | |
| 120 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", MESSAGE_POST_ERROR, | |
| 121 MESSAGE_LOOP_PROBLEM_MAX); | |
| 122 } | 131 } |
| 123 | 132 |
| 124 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { | 133 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { |
| 125 delayed_work_time_ = delayed_work_time; | 134 delayed_work_time_ = delayed_work_time; |
| 126 RescheduleTimer(); | 135 RescheduleTimer(); |
| 127 } | 136 } |
| 128 | 137 |
| 129 //----------------------------------------------------------------------------- | 138 //----------------------------------------------------------------------------- |
| 130 // MessagePumpForUI private: | 139 // MessagePumpForUI private: |
| 131 | 140 |
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| 274 } | 283 } |
| 275 | 284 |
| 276 // Let whatever would have run had we not been putting messages in the queue | 285 // Let whatever would have run had we not been putting messages in the queue |
| 277 // run now. This is an attempt to make our dummy message not starve other | 286 // run now. This is an attempt to make our dummy message not starve other |
| 278 // messages that may be in the Windows message queue. | 287 // messages that may be in the Windows message queue. |
| 279 ProcessPumpReplacementMessage(); | 288 ProcessPumpReplacementMessage(); |
| 280 | 289 |
| 281 // Now give the delegate a chance to do some work. He'll let us know if he | 290 // Now give the delegate a chance to do some work. He'll let us know if he |
| 282 // needs to do more work. | 291 // needs to do more work. |
| 283 if (state_->delegate->DoWork()) | 292 if (state_->delegate->DoWork()) |
| 284 ScheduleWork(); | 293 ScheduleWorkHelper(); |
| 285 state_->delegate->DoDelayedWork(&delayed_work_time_); | 294 state_->delegate->DoDelayedWork(&delayed_work_time_); |
| 286 RescheduleTimer(); | 295 RescheduleTimer(); |
| 287 } | 296 } |
| 288 | 297 |
| 289 void MessagePumpForUI::HandleTimerMessage() { | 298 void MessagePumpForUI::HandleTimerMessage() { |
| 290 KillTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this)); | 299 KillTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this)); |
| 291 | 300 |
| 292 // If we are being called outside of the context of Run, then don't do | 301 // If we are being called outside of the context of Run, then don't do |
| 293 // anything. This could correspond to a MessageBox call or something of | 302 // anything. This could correspond to a MessageBox call or something of |
| 294 // that sort. | 303 // that sort. |
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| 318 // run loop itself. | 327 // run loop itself. |
| 319 // | 328 // |
| 320 // We use a single SetTimer corresponding to the timer that will expire | 329 // We use a single SetTimer corresponding to the timer that will expire |
| 321 // soonest. As new timers are created and destroyed, we update SetTimer. | 330 // soonest. As new timers are created and destroyed, we update SetTimer. |
| 322 // Getting a spurrious SetTimer event firing is benign, as we'll just be | 331 // Getting a spurrious SetTimer event firing is benign, as we'll just be |
| 323 // processing an empty timer queue. | 332 // processing an empty timer queue. |
| 324 // | 333 // |
| 325 int delay_msec = GetCurrentDelay(); | 334 int delay_msec = GetCurrentDelay(); |
| 326 DCHECK_GE(delay_msec, 0); | 335 DCHECK_GE(delay_msec, 0); |
| 327 if (delay_msec == 0) { | 336 if (delay_msec == 0) { |
| 328 ScheduleWork(); | 337 ScheduleWorkHelper(); |
| 329 } else { | 338 } else { |
| 330 if (delay_msec < USER_TIMER_MINIMUM) | 339 if (delay_msec < USER_TIMER_MINIMUM) |
| 331 delay_msec = USER_TIMER_MINIMUM; | 340 delay_msec = USER_TIMER_MINIMUM; |
| 332 | 341 |
| 333 // Create a WM_TIMER event that will wake us up to check for any pending | 342 // Create a WM_TIMER event that will wake us up to check for any pending |
| 334 // timers (in case we are running within a nested, external sub-pump). | 343 // timers (in case we are running within a nested, external sub-pump). |
| 335 BOOL ret = SetTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this), | 344 BOOL ret = SetTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this), |
| 336 delay_msec, NULL); | 345 delay_msec, NULL); |
| 337 if (ret) | 346 if (ret) |
| 338 return; | 347 return; |
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| 402 state_->should_quit = true; | 411 state_->should_quit = true; |
| 403 if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) { | 412 if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) { |
| 404 TranslateMessage(&msg); | 413 TranslateMessage(&msg); |
| 405 DispatchMessage(&msg); | 414 DispatchMessage(&msg); |
| 406 } | 415 } |
| 407 | 416 |
| 408 return true; | 417 return true; |
| 409 } | 418 } |
| 410 | 419 |
| 411 bool MessagePumpForUI::ProcessPumpReplacementMessage() { | 420 bool MessagePumpForUI::ProcessPumpReplacementMessage() { |
| 412 // When we encounter a kMsgHaveWork message, this method is called to peek | 421 // Since we discarded a kMsgHaveWork message, we must update the flag. |
| 413 // and process a replacement message, such as a WM_PAINT or WM_TIMER. The | 422 InterlockedExchange(&have_work_, 0); |
| 414 // goal is to make the kMsgHaveWork as non-intrusive as possible, even though | 423 return true; |
| 415 // a continuous stream of such messages are posted. This method carefully | 424 } |
| 416 // peeks a message while there is no chance for a kMsgHaveWork to be pending, | |
| 417 // then resets the have_work_ flag (allowing a replacement kMsgHaveWork to | |
| 418 // possibly be posted), and finally dispatches that peeked replacement. Note | |
| 419 // that the re-post of kMsgHaveWork may be asynchronous to this thread!! | |
| 420 | 425 |
| 421 bool have_message = false; | 426 void MessagePumpForUI::DoWorkerThreadRunLoop() { |
| 422 MSG msg; | 427 DCHECK(ui_worker_thread_timer_.Get()); |
| 423 // We should not process all window messages if we are in the context of an | 428 while (TRUE) { |
| 424 // OS modal loop, i.e. in the context of a windows API call like MessageBox. | 429 DWORD ret = WaitForSingleObjectEx( |
| 425 // This is to ensure that these messages are peeked out by the OS modal loop. | 430 ui_worker_thread_timer_.Get(), INFINITE, TRUE); |
| 426 if (MessageLoop::current()->os_modal_loop()) { | 431 // The only APC this thread could receive is the Shutdown APC. |
| 427 // We only peek out WM_PAINT and WM_TIMER here for reasons mentioned above. | 432 if (ret == WAIT_IO_COMPLETION) |
| 428 have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) || | 433 return; |
| 429 PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE); | 434 |
| 430 } else { | 435 // Make sure the MessagePump does some work for us. |
| 431 have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE; | 436 PostWorkMessage(); |
| 437 | |
| 438 // Set a one shot timer to process pending delayed tasks if any in the | |
| 439 // queue. The actual resolution of the timer is dependent on the current | |
| 440 // global timer precision and therefore depends on whether Chrome or any | |
| 441 // other process has raised the timer frequency with timeBeginPeriod." | |
| 442 | |
| 443 // We should set the timer only once for each iteration. The | |
| 444 // InterlockedExchange call below achieves that. | |
| 445 if (::InterlockedExchange(&force_fallback_timer_for_tasks_, 0)) | |
| 446 SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs); | |
| 432 } | 447 } |
| 448 } | |
| 433 | 449 |
| 434 DCHECK(!have_message || kMsgHaveWork != msg.message || | 450 // static |
| 435 msg.hwnd != message_hwnd_); | 451 void CALLBACK MessagePumpForUI::ShutdownWorkerThread(ULONG_PTR param) { |
| 452 // This function is empty because we only use the fact that an APC was posted | |
| 453 // to the worker thread to shut it down. | |
| 454 return; | |
| 455 } | |
| 436 | 456 |
| 437 // Since we discarded a kMsgHaveWork message, we must update the flag. | 457 void MessagePumpForUI::PostWorkMessage() { |
| 438 int old_have_work = InterlockedExchange(&have_work_, 0); | 458 BOOL posted = PostMessage(message_hwnd_, kMsgHaveWork, |
| 439 DCHECK(old_have_work); | 459 reinterpret_cast<WPARAM>(this), |
| 460 0); | |
| 461 if (!posted) { | |
| 462 // We have failed to insert a have-work message, so there is a chance | |
| 463 // that we will starve tasks/timers while sitting in a nested message | |
| 464 // loop. Nested loops only look at Windows Message queues, and don't | |
| 465 // look at *our* task queues, etc., so we might not get a time slice in | |
| 466 // such. :-( | |
| 467 // We could abort here, but the fear is that this failure mode is | |
| 468 // plausibly common (queue is full, of about 2000 messages), so we'll | |
| 469 // do a near-graceful recovery. Nested loops are pretty transient | |
| 470 // (we think), so this will probably be recoverable. | |
| 471 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", | |
| 472 MESSAGE_POST_ERROR, | |
| 473 MESSAGE_LOOP_PROBLEM_MAX); | |
| 474 } | |
| 475 } | |
| 440 | 476 |
| 441 // We don't need a special time slice if we didn't have_message to process. | 477 void MessagePumpForUI::SetWakeupTimer(int64 delay_ms) { |
| 442 if (!have_message) | 478 // Set the timer for the delay passed in. The actual resolution of the |
| 443 return false; | 479 // timer is dependent on whether timeBeginPeriod was called. |
| 480 LARGE_INTEGER due_time = {0}; | |
|
dcheng
2015/07/01 22:50:47
FYI, when you reland this, please use {} instead o
| |
| 481 due_time.QuadPart = -delay_ms * 10000; | |
| 482 BOOL timer_set = ::SetWaitableTimer(ui_worker_thread_timer_.Get(), | |
| 483 &due_time, 0, NULL, NULL, FALSE); | |
| 484 CHECK(timer_set); | |
| 485 } | |
| 444 | 486 |
| 445 // Guarantee we'll get another time slice in the case where we go into native | 487 void MessagePumpForUI::ScheduleWorkHelper() { |
| 446 // windows code. This ScheduleWork() may hurt performance a tiny bit when | 488 // Set the flag which allows the UI worker thread to repost the timer to |
| 447 // tasks appear very infrequently, but when the event queue is busy, the | 489 // process tasks which may not have been ready to run in the first iteration. |
| 448 // kMsgHaveWork events get (percentage wise) rarer and rarer. | 490 ::InterlockedExchange(&force_fallback_timer_for_tasks_, 1); |
| 449 ScheduleWork(); | 491 |
| 450 return ProcessMessageHelper(msg); | 492 // Set a one shot timer to fire after 3 milliseconds. The actual resolution |
| 493 // of the timer is dependent on the current global timer precision and | |
| 494 // therefore depends on whether Chrome or any other process has raised the | |
| 495 // timer frequency with timeBeginPeriod." | |
| 496 SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs); | |
| 451 } | 497 } |
| 452 | 498 |
| 453 //----------------------------------------------------------------------------- | 499 //----------------------------------------------------------------------------- |
| 454 // MessagePumpForIO public: | 500 // MessagePumpForIO public: |
| 455 | 501 |
| 456 MessagePumpForIO::MessagePumpForIO() { | 502 MessagePumpForIO::MessagePumpForIO() { |
| 457 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1)); | 503 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1)); |
| 458 DCHECK(port_.IsValid()); | 504 DCHECK(port_.IsValid()); |
| 459 } | 505 } |
| 460 | 506 |
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| 672 | 718 |
| 673 // static | 719 // static |
| 674 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler( | 720 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler( |
| 675 ULONG_PTR key, | 721 ULONG_PTR key, |
| 676 bool* has_valid_io_context) { | 722 bool* has_valid_io_context) { |
| 677 *has_valid_io_context = ((key & 1) == 0); | 723 *has_valid_io_context = ((key & 1) == 0); |
| 678 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1)); | 724 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1)); |
| 679 } | 725 } |
| 680 | 726 |
| 681 } // namespace base | 727 } // namespace base |
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