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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/message_loop/message_pump_win.h" | 5 #include "base/message_loop/message_pump_win.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 #include <math.h> | 8 #include <math.h> |
9 | 9 |
10 #include "base/message_loop/message_loop.h" | 10 #include "base/message_loop/message_loop.h" |
11 #include "base/metrics/histogram.h" | 11 #include "base/metrics/histogram.h" |
12 #include "base/process/memory.h" | 12 #include "base/process/memory.h" |
13 #include "base/profiler/scoped_tracker.h" | 13 #include "base/profiler/scoped_tracker.h" |
14 #include "base/strings/stringprintf.h" | 14 #include "base/strings/stringprintf.h" |
15 #include "base/threading/thread.h" | |
15 #include "base/trace_event/trace_event.h" | 16 #include "base/trace_event/trace_event.h" |
16 #include "base/win/wrapped_window_proc.h" | 17 #include "base/win/wrapped_window_proc.h" |
17 | 18 |
18 namespace base { | 19 namespace base { |
19 | 20 |
20 namespace { | 21 namespace { |
21 | 22 |
22 enum MessageLoopProblems { | 23 enum MessageLoopProblems { |
23 MESSAGE_POST_ERROR, | 24 MESSAGE_POST_ERROR, |
24 COMPLETION_POST_ERROR, | 25 COMPLETION_POST_ERROR, |
25 SET_TIMER_ERROR, | 26 SET_TIMER_ERROR, |
26 MESSAGE_LOOP_PROBLEM_MAX, | 27 MESSAGE_LOOP_PROBLEM_MAX, |
27 }; | 28 }; |
28 | 29 |
29 } // namespace | 30 } // namespace |
30 | 31 |
31 static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p"; | 32 static const wchar_t kWndClassFormat[] = L"Chrome_MessagePumpWindow_%p"; |
32 | 33 |
33 // Message sent to get an additional time slice for pumping (processing) another | 34 // Message sent to get an additional time slice for pumping (processing) another |
34 // task (a series of such messages creates a continuous task pump). | 35 // task (a series of such messages creates a continuous task pump). |
35 static const int kMsgHaveWork = WM_USER + 1; | 36 static const int kMsgHaveWork = WM_USER + 1; |
36 | 37 |
38 // The default delay for the waitable timer used to wake up the UI worker | |
39 // thread. | |
40 static const int64 kDefaultUIWorkerThreadWakeupTimerMs = 3; | |
41 | |
37 //----------------------------------------------------------------------------- | 42 //----------------------------------------------------------------------------- |
38 // MessagePumpWin public: | 43 // MessagePumpWin public: |
39 | 44 |
40 void MessagePumpWin::RunWithDispatcher( | 45 void MessagePumpWin::RunWithDispatcher( |
41 Delegate* delegate, MessagePumpDispatcher* dispatcher) { | 46 Delegate* delegate, MessagePumpDispatcher* dispatcher) { |
42 RunState s; | 47 RunState s; |
43 s.delegate = delegate; | 48 s.delegate = delegate; |
44 s.dispatcher = dispatcher; | 49 s.dispatcher = dispatcher; |
45 s.should_quit = false; | 50 s.should_quit = false; |
46 s.run_depth = state_ ? state_->run_depth + 1 : 1; | 51 s.run_depth = state_ ? state_->run_depth + 1 : 1; |
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81 // super-long delay. | 86 // super-long delay. |
82 return timeout < 0 ? 0 : | 87 return timeout < 0 ? 0 : |
83 (timeout > std::numeric_limits<int>::max() ? | 88 (timeout > std::numeric_limits<int>::max() ? |
84 std::numeric_limits<int>::max() : static_cast<int>(timeout)); | 89 std::numeric_limits<int>::max() : static_cast<int>(timeout)); |
85 } | 90 } |
86 | 91 |
87 //----------------------------------------------------------------------------- | 92 //----------------------------------------------------------------------------- |
88 // MessagePumpForUI public: | 93 // MessagePumpForUI public: |
89 | 94 |
90 MessagePumpForUI::MessagePumpForUI() | 95 MessagePumpForUI::MessagePumpForUI() |
91 : atom_(0) { | 96 : atom_(0), |
97 force_fallback_timer_for_tasks_(0) { | |
92 InitMessageWnd(); | 98 InitMessageWnd(); |
99 | |
100 ui_worker_thread_timer_.Set(::CreateWaitableTimer(NULL, FALSE, NULL)); | |
101 ui_worker_thread_.reset(new base::Thread("UI Pump Worker thread")); | |
102 ui_worker_thread_->Start(); | |
103 ui_worker_thread_->WaitUntilThreadStarted(); | |
104 ui_worker_thread_->task_runner()->PostTask( | |
105 FROM_HERE, | |
106 base::Bind(&MessagePumpForUI::DoWorkerThreadRunLoop, | |
107 base::Unretained(this))); | |
93 } | 108 } |
94 | 109 |
95 MessagePumpForUI::~MessagePumpForUI() { | 110 MessagePumpForUI::~MessagePumpForUI() { |
96 DestroyWindow(message_hwnd_); | 111 DestroyWindow(message_hwnd_); |
97 UnregisterClass(MAKEINTATOM(atom_), | 112 UnregisterClass(MAKEINTATOM(atom_), |
98 GetModuleFromAddress(&WndProcThunk)); | 113 GetModuleFromAddress(&WndProcThunk)); |
114 | |
115 ::QueueUserAPC( | |
116 reinterpret_cast<PAPCFUNC>(&MessagePumpForUI::ShutdownWorkerThread), | |
117 ui_worker_thread_->thread_handle().platform_handle(), NULL); | |
118 ui_worker_thread_->Stop(); | |
99 } | 119 } |
100 | 120 |
101 void MessagePumpForUI::ScheduleWork() { | 121 void MessagePumpForUI::ScheduleWork() { |
102 if (InterlockedExchange(&have_work_, 1)) | 122 // If we have a regular posted task at the head of queue then we need to |
103 return; // Someone else continued the pumping. | 123 // process it quickly. |
124 if (state_ && state_->delegate->GetNewlyAddedTaskDelay().is_null()) { | |
125 // Make sure the MessagePump does some work for us. | |
126 PostWorkMessage(); | |
127 return; | |
128 } | |
104 | 129 |
105 // Make sure the MessagePump does some work for us. | 130 ScheduleWorkHelper(); |
106 BOOL ret = PostMessage(message_hwnd_, kMsgHaveWork, | |
107 reinterpret_cast<WPARAM>(this), 0); | |
108 if (ret) | |
109 return; // There was room in the Window Message queue. | |
110 | |
111 // We have failed to insert a have-work message, so there is a chance that we | |
112 // will starve tasks/timers while sitting in a nested message loop. Nested | |
113 // loops only look at Windows Message queues, and don't look at *our* task | |
114 // queues, etc., so we might not get a time slice in such. :-( | |
115 // We could abort here, but the fear is that this failure mode is plausibly | |
116 // common (queue is full, of about 2000 messages), so we'll do a near-graceful | |
117 // recovery. Nested loops are pretty transient (we think), so this will | |
118 // probably be recoverable. | |
119 InterlockedExchange(&have_work_, 0); // Clarify that we didn't really insert. | |
120 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", MESSAGE_POST_ERROR, | |
121 MESSAGE_LOOP_PROBLEM_MAX); | |
122 } | 131 } |
123 | 132 |
124 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { | 133 void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { |
125 delayed_work_time_ = delayed_work_time; | 134 delayed_work_time_ = delayed_work_time; |
126 RescheduleTimer(); | 135 RescheduleTimer(); |
127 } | 136 } |
128 | 137 |
129 //----------------------------------------------------------------------------- | 138 //----------------------------------------------------------------------------- |
130 // MessagePumpForUI private: | 139 // MessagePumpForUI private: |
131 | 140 |
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274 } | 283 } |
275 | 284 |
276 // Let whatever would have run had we not been putting messages in the queue | 285 // Let whatever would have run had we not been putting messages in the queue |
277 // run now. This is an attempt to make our dummy message not starve other | 286 // run now. This is an attempt to make our dummy message not starve other |
278 // messages that may be in the Windows message queue. | 287 // messages that may be in the Windows message queue. |
279 ProcessPumpReplacementMessage(); | 288 ProcessPumpReplacementMessage(); |
280 | 289 |
281 // Now give the delegate a chance to do some work. He'll let us know if he | 290 // Now give the delegate a chance to do some work. He'll let us know if he |
282 // needs to do more work. | 291 // needs to do more work. |
283 if (state_->delegate->DoWork()) | 292 if (state_->delegate->DoWork()) |
284 ScheduleWork(); | 293 ScheduleWorkHelper(); |
285 state_->delegate->DoDelayedWork(&delayed_work_time_); | 294 state_->delegate->DoDelayedWork(&delayed_work_time_); |
286 RescheduleTimer(); | 295 RescheduleTimer(); |
287 } | 296 } |
288 | 297 |
289 void MessagePumpForUI::HandleTimerMessage() { | 298 void MessagePumpForUI::HandleTimerMessage() { |
290 KillTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this)); | 299 KillTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this)); |
291 | 300 |
292 // If we are being called outside of the context of Run, then don't do | 301 // If we are being called outside of the context of Run, then don't do |
293 // anything. This could correspond to a MessageBox call or something of | 302 // anything. This could correspond to a MessageBox call or something of |
294 // that sort. | 303 // that sort. |
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318 // run loop itself. | 327 // run loop itself. |
319 // | 328 // |
320 // We use a single SetTimer corresponding to the timer that will expire | 329 // We use a single SetTimer corresponding to the timer that will expire |
321 // soonest. As new timers are created and destroyed, we update SetTimer. | 330 // soonest. As new timers are created and destroyed, we update SetTimer. |
322 // Getting a spurrious SetTimer event firing is benign, as we'll just be | 331 // Getting a spurrious SetTimer event firing is benign, as we'll just be |
323 // processing an empty timer queue. | 332 // processing an empty timer queue. |
324 // | 333 // |
325 int delay_msec = GetCurrentDelay(); | 334 int delay_msec = GetCurrentDelay(); |
326 DCHECK_GE(delay_msec, 0); | 335 DCHECK_GE(delay_msec, 0); |
327 if (delay_msec == 0) { | 336 if (delay_msec == 0) { |
328 ScheduleWork(); | 337 ScheduleWorkHelper(); |
329 } else { | 338 } else { |
330 if (delay_msec < USER_TIMER_MINIMUM) | 339 if (delay_msec < USER_TIMER_MINIMUM) |
331 delay_msec = USER_TIMER_MINIMUM; | 340 delay_msec = USER_TIMER_MINIMUM; |
332 | 341 |
333 // Create a WM_TIMER event that will wake us up to check for any pending | 342 // Create a WM_TIMER event that will wake us up to check for any pending |
334 // timers (in case we are running within a nested, external sub-pump). | 343 // timers (in case we are running within a nested, external sub-pump). |
335 BOOL ret = SetTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this), | 344 BOOL ret = SetTimer(message_hwnd_, reinterpret_cast<UINT_PTR>(this), |
336 delay_msec, NULL); | 345 delay_msec, NULL); |
337 if (ret) | 346 if (ret) |
338 return; | 347 return; |
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402 state_->should_quit = true; | 411 state_->should_quit = true; |
403 if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) { | 412 if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) { |
404 TranslateMessage(&msg); | 413 TranslateMessage(&msg); |
405 DispatchMessage(&msg); | 414 DispatchMessage(&msg); |
406 } | 415 } |
407 | 416 |
408 return true; | 417 return true; |
409 } | 418 } |
410 | 419 |
411 bool MessagePumpForUI::ProcessPumpReplacementMessage() { | 420 bool MessagePumpForUI::ProcessPumpReplacementMessage() { |
412 // When we encounter a kMsgHaveWork message, this method is called to peek | 421 // Since we discarded a kMsgHaveWork message, we must update the flag. |
413 // and process a replacement message, such as a WM_PAINT or WM_TIMER. The | 422 InterlockedExchange(&have_work_, 0); |
414 // goal is to make the kMsgHaveWork as non-intrusive as possible, even though | 423 return true; |
415 // a continuous stream of such messages are posted. This method carefully | 424 } |
416 // peeks a message while there is no chance for a kMsgHaveWork to be pending, | |
417 // then resets the have_work_ flag (allowing a replacement kMsgHaveWork to | |
418 // possibly be posted), and finally dispatches that peeked replacement. Note | |
419 // that the re-post of kMsgHaveWork may be asynchronous to this thread!! | |
420 | 425 |
421 bool have_message = false; | 426 void MessagePumpForUI::DoWorkerThreadRunLoop() { |
422 MSG msg; | 427 DCHECK(ui_worker_thread_timer_.Get()); |
423 // We should not process all window messages if we are in the context of an | 428 while (TRUE) { |
424 // OS modal loop, i.e. in the context of a windows API call like MessageBox. | 429 DWORD ret = WaitForSingleObjectEx( |
425 // This is to ensure that these messages are peeked out by the OS modal loop. | 430 ui_worker_thread_timer_.Get(), INFINITE, TRUE); |
426 if (MessageLoop::current()->os_modal_loop()) { | 431 // The only APC this thread could receive is the Shutdown APC. |
427 // We only peek out WM_PAINT and WM_TIMER here for reasons mentioned above. | 432 if (ret == WAIT_IO_COMPLETION) |
428 have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) || | 433 return; |
429 PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE); | 434 |
430 } else { | 435 // Make sure the MessagePump does some work for us. |
431 have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE; | 436 PostWorkMessage(); |
437 | |
438 // Set a one shot timer to process pending delayed tasks if any in the | |
439 // queue. The actual resolution of the timer is dependent on the current | |
440 // global timer precision and therefore depends on whether Chrome or any | |
441 // other process has raised the timer frequency with timeBeginPeriod." | |
442 | |
443 // We should set the timer only once for each iteration. The | |
444 // InterlockedExchange call below achieves that. | |
445 if (::InterlockedExchange(&force_fallback_timer_for_tasks_, 0)) | |
446 SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs); | |
432 } | 447 } |
448 } | |
433 | 449 |
434 DCHECK(!have_message || kMsgHaveWork != msg.message || | 450 // static |
435 msg.hwnd != message_hwnd_); | 451 void CALLBACK MessagePumpForUI::ShutdownWorkerThread(ULONG_PTR param) { |
452 // This function is empty because we only use the fact that an APC was posted | |
453 // to the worker thread to shut it down. | |
454 return; | |
455 } | |
436 | 456 |
437 // Since we discarded a kMsgHaveWork message, we must update the flag. | 457 void MessagePumpForUI::PostWorkMessage() { |
438 int old_have_work = InterlockedExchange(&have_work_, 0); | 458 BOOL posted = PostMessage(message_hwnd_, kMsgHaveWork, |
439 DCHECK(old_have_work); | 459 reinterpret_cast<WPARAM>(this), |
460 0); | |
461 if (!posted) { | |
462 // We have failed to insert a have-work message, so there is a chance | |
463 // that we will starve tasks/timers while sitting in a nested message | |
464 // loop. Nested loops only look at Windows Message queues, and don't | |
465 // look at *our* task queues, etc., so we might not get a time slice in | |
466 // such. :-( | |
467 // We could abort here, but the fear is that this failure mode is | |
468 // plausibly common (queue is full, of about 2000 messages), so we'll | |
469 // do a near-graceful recovery. Nested loops are pretty transient | |
470 // (we think), so this will probably be recoverable. | |
471 UMA_HISTOGRAM_ENUMERATION("Chrome.MessageLoopProblem", | |
472 MESSAGE_POST_ERROR, | |
473 MESSAGE_LOOP_PROBLEM_MAX); | |
474 } | |
475 } | |
440 | 476 |
441 // We don't need a special time slice if we didn't have_message to process. | 477 void MessagePumpForUI::SetWakeupTimer(int64 delay_ms) { |
442 if (!have_message) | 478 // Set the timer for the delay passed in. The actual resolution of the |
443 return false; | 479 // timer is dependent on whether timeBeginPeriod was called. |
480 LARGE_INTEGER due_time = {0}; | |
dcheng
2015/07/01 22:50:47
FYI, when you reland this, please use {} instead o
| |
481 due_time.QuadPart = -delay_ms * 10000; | |
482 BOOL timer_set = ::SetWaitableTimer(ui_worker_thread_timer_.Get(), | |
483 &due_time, 0, NULL, NULL, FALSE); | |
484 CHECK(timer_set); | |
485 } | |
444 | 486 |
445 // Guarantee we'll get another time slice in the case where we go into native | 487 void MessagePumpForUI::ScheduleWorkHelper() { |
446 // windows code. This ScheduleWork() may hurt performance a tiny bit when | 488 // Set the flag which allows the UI worker thread to repost the timer to |
447 // tasks appear very infrequently, but when the event queue is busy, the | 489 // process tasks which may not have been ready to run in the first iteration. |
448 // kMsgHaveWork events get (percentage wise) rarer and rarer. | 490 ::InterlockedExchange(&force_fallback_timer_for_tasks_, 1); |
449 ScheduleWork(); | 491 |
450 return ProcessMessageHelper(msg); | 492 // Set a one shot timer to fire after 3 milliseconds. The actual resolution |
493 // of the timer is dependent on the current global timer precision and | |
494 // therefore depends on whether Chrome or any other process has raised the | |
495 // timer frequency with timeBeginPeriod." | |
496 SetWakeupTimer(kDefaultUIWorkerThreadWakeupTimerMs); | |
451 } | 497 } |
452 | 498 |
453 //----------------------------------------------------------------------------- | 499 //----------------------------------------------------------------------------- |
454 // MessagePumpForIO public: | 500 // MessagePumpForIO public: |
455 | 501 |
456 MessagePumpForIO::MessagePumpForIO() { | 502 MessagePumpForIO::MessagePumpForIO() { |
457 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1)); | 503 port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1)); |
458 DCHECK(port_.IsValid()); | 504 DCHECK(port_.IsValid()); |
459 } | 505 } |
460 | 506 |
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672 | 718 |
673 // static | 719 // static |
674 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler( | 720 MessagePumpForIO::IOHandler* MessagePumpForIO::KeyToHandler( |
675 ULONG_PTR key, | 721 ULONG_PTR key, |
676 bool* has_valid_io_context) { | 722 bool* has_valid_io_context) { |
677 *has_valid_io_context = ((key & 1) == 0); | 723 *has_valid_io_context = ((key & 1) == 0); |
678 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1)); | 724 return reinterpret_cast<IOHandler*>(key & ~static_cast<ULONG_PTR>(1)); |
679 } | 725 } |
680 | 726 |
681 } // namespace base | 727 } // namespace base |
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