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Unified Diff: runtime/embedders/openglui/common/sound_handler.h

Issue 11883013: Refactored OpenGL embedder that works on Android, Mac or Linux. (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 7 years, 11 months ago
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Index: runtime/embedders/openglui/common/sound_handler.h
===================================================================
--- runtime/embedders/openglui/common/sound_handler.h (revision 0)
+++ runtime/embedders/openglui/common/sound_handler.h (revision 0)
@@ -0,0 +1,63 @@
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+#ifndef EMBEDDERS_OPENGLUI_COMMON_SOUND_HANDLER_H_
+#define EMBEDDERS_OPENGLUI_COMMON_SOUND_HANDLER_H_
+
+#include <stdint.h>
+#include <vector>
+
+#include "embedders/openglui/common/sample.h"
+
+class SoundHandler {
+ public:
+ SoundHandler();
+
+ virtual ~SoundHandler() {
+ }
+
+ virtual int32_t Start() {
+ return 0;
+ }
+
+ virtual void Stop() {
+ }
+
+ virtual int32_t PlayBackground(const char* path) {
+ return 0;
+ }
+
+ virtual void StopBackground() {
+ }
+
+ // Optional, for preloading.
+ int32_t LoadSample(const char* path) {
+ return (GetSample(path) == NULL) ? -1 : 0;
+ }
+
+ virtual int32_t PlaySample(const char* path) {
+ return 0;
+ }
+
+ static SoundHandler* instance() {
+ return instance_;
+ }
+
+ protected:
+ typedef std::vector<Sample*> samples_t;
+
+ Sample* GetSample(const char* path);
+
+ samples_t samples_;
+
+ static SoundHandler* instance_;
+};
+
+int32_t PlayBackgroundSound(const char* path);
+void StopBackgroundSound();
+int32_t LoadSoundSample(const char* path);
+int32_t PlaySoundSample(const char* path);
+
+#endif // EMBEDDERS_OPENGLUI_COMMON_SOUND_HANDLER_H_
+
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