Index: content/browser/frame_host/render_frame_host_manager.cc |
diff --git a/content/browser/frame_host/render_frame_host_manager.cc b/content/browser/frame_host/render_frame_host_manager.cc |
index f54e1593455fd67a9f24e2cab256e47f2236820b..136908b270ac94a7132c4480d1cfb7f5ace3419f 100644 |
--- a/content/browser/frame_host/render_frame_host_manager.cc |
+++ b/content/browser/frame_host/render_frame_host_manager.cc |
@@ -402,20 +402,6 @@ void RenderFrameHostManager::DidDisownOpener(RenderViewHost* render_view_host) { |
} |
} |
-void RenderFrameHostManager::RendererAbortedProvisionalLoad( |
- RenderViewHost* render_view_host) { |
- // We used to cancel the pending renderer here for cross-site downloads. |
- // However, it's not safe to do that because the download logic repeatedly |
- // looks for this WebContents based on a render view ID. Instead, we just |
- // leave the pending renderer around until the next navigation event |
- // (Navigate, DidNavigate, etc), which will clean it up properly. |
- // TODO(creis): All of this will go away when we move the cross-site logic |
- // to ResourceDispatcherHost, so that we intercept responses rather than |
- // navigation events. (That's necessary to support onunload anyway.) Once |
- // we've made that change, we won't create a pending renderer until we know |
- // the response is not a download. |
-} |
- |
void RenderFrameHostManager::RendererProcessClosing( |
RenderProcessHost* render_process_host) { |
// Remove any swapped out RVHs from this process, so that we don't try to |