DescriptionRefactor RenderTreeBuilder and expose special <dialog>
This refactors the RenderTreeBuilder so it's easier to see what's going on
inside the nextRenderer() and parentRenderer() methods. It also exposes that
<dialog> is trying to be special which I think is a mistake. Either dialogs
should always be in the top layer, or they should not have the ICB as their
containing block. We shouldn't be adding special cases for a particular
element to the core render tree construction code.
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=164662
Patch Set 1 #Patch Set 2 : Fix tests and more cleanup #Patch Set 3 : rebase #
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