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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2001 Dirk Mueller (mueller@kde.org) | 4 * (C) 2001 Dirk Mueller (mueller@kde.org) |
5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ights reserved. | 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ights reserved. |
6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t
orchmobile.com/) | 6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t
orchmobile.com/) |
7 * Copyright (C) 2011 Google Inc. All rights reserved. | 7 * Copyright (C) 2011 Google Inc. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
11 * License as published by the Free Software Foundation; either | 11 * License as published by the Free Software Foundation; either |
12 * version 2 of the License, or (at your option) any later version. | 12 * version 2 of the License, or (at your option) any later version. |
13 * | 13 * |
14 * This library is distributed in the hope that it will be useful, | 14 * This library is distributed in the hope that it will be useful, |
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
17 * Library General Public License for more details. | 17 * Library General Public License for more details. |
18 * | 18 * |
19 * You should have received a copy of the GNU Library General Public License | 19 * You should have received a copy of the GNU Library General Public License |
20 * along with this library; see the file COPYING.LIB. If not, write to | 20 * along with this library; see the file COPYING.LIB. If not, write to |
21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
22 * Boston, MA 02110-1301, USA. | 22 * Boston, MA 02110-1301, USA. |
23 * | 23 * |
24 */ | 24 */ |
25 | 25 |
26 #include "config.h" | 26 #include "config.h" |
27 #include "core/dom/RenderTreeBuilder.h" | 27 #include "core/dom/RenderTreeBuilder.h" |
28 | 28 |
| 29 #include "HTMLNames.h" |
29 #include "RuntimeEnabledFeatures.h" | 30 #include "RuntimeEnabledFeatures.h" |
30 #include "SVGNames.h" | 31 #include "SVGNames.h" |
31 #include "core/css/resolver/StyleResolver.h" | 32 #include "core/css/resolver/StyleResolver.h" |
32 #include "core/dom/FullscreenElementStack.h" | 33 #include "core/dom/FullscreenElementStack.h" |
33 #include "core/dom/Node.h" | 34 #include "core/dom/Node.h" |
34 #include "core/dom/Text.h" | 35 #include "core/dom/Text.h" |
35 #include "core/rendering/FlowThreadController.h" | 36 #include "core/rendering/FlowThreadController.h" |
36 #include "core/rendering/RenderFullScreen.h" | 37 #include "core/rendering/RenderFullScreen.h" |
37 #include "core/rendering/RenderNamedFlowThread.h" | 38 #include "core/rendering/RenderNamedFlowThread.h" |
38 #include "core/rendering/RenderObject.h" | 39 #include "core/rendering/RenderObject.h" |
39 #include "core/rendering/RenderText.h" | 40 #include "core/rendering/RenderText.h" |
40 #include "core/rendering/RenderView.h" | 41 #include "core/rendering/RenderView.h" |
41 | 42 |
42 namespace WebCore { | 43 namespace WebCore { |
43 | 44 |
44 RenderObject* RenderTreeBuilder::nextRenderer() const | 45 RenderObject* RenderTreeBuilder::nextRenderer() const |
45 { | 46 { |
| 47 ASSERT(m_renderingParent); |
| 48 |
46 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; | 49 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; |
47 if (element && element->shouldBeReparentedUnderRenderView(m_style.get())) { | 50 |
48 // FIXME: Reparented renderers not in the top layer should probably be | 51 if (element) { |
49 // ordered in DOM tree order. We don't have a good way to do that yet, | 52 if (element->isInTopLayer()) |
50 // since NodeRenderingTraversal isn't aware of reparenting. It's safe to | 53 return NodeRenderingTraversal::nextInTopLayer(element); |
51 // just append for now; it doesn't disrupt the top layer rendering as | 54 // FIXME: Reparented dialogs not in the top layer need to be in DOM tree
order. |
52 // the layer collection in RenderLayer only requires that top layer | 55 // FIXME: The spec should not require magical behavior for <dialog>. |
53 // renderers are orderered correctly relative to each other. | 56 if (element->hasTagName(HTMLNames::dialogTag) && m_style->position() ==
AbsolutePosition) |
54 if (!element->isInTopLayer()) | |
55 return 0; | 57 return 0; |
56 | |
57 const Vector<RefPtr<Element> >& topLayerElements = element->document().t
opLayerElements(); | |
58 size_t position = topLayerElements.find(element); | |
59 ASSERT(position != kNotFound); | |
60 for (size_t i = position + 1; i < topLayerElements.size(); ++i) { | |
61 if (RenderObject* renderer = topLayerElements[i]->renderer()) | |
62 return renderer; | |
63 } | |
64 return 0; | |
65 } | 58 } |
66 | 59 |
67 if (m_parentFlowRenderer) | 60 if (m_parentFlowRenderer) |
68 return m_parentFlowRenderer->nextRendererForNode(m_node); | 61 return m_parentFlowRenderer->nextRendererForNode(m_node); |
69 | 62 |
70 // Avoid an O(N^2) walk over the children when reattaching all children of a
node. | 63 // Avoid an O(N^2) walk over the children when reattaching all children of a
node. |
71 if (m_renderingParent && m_renderingParent->needsAttach()) | 64 if (m_renderingParent->needsAttach()) |
72 return 0; | 65 return 0; |
73 | 66 |
74 return NodeRenderingTraversal::nextSiblingRenderer(m_node); | 67 return NodeRenderingTraversal::nextSiblingRenderer(m_node); |
75 } | 68 } |
76 | 69 |
77 RenderObject* RenderTreeBuilder::parentRenderer() const | 70 RenderObject* RenderTreeBuilder::parentRenderer() const |
78 { | 71 { |
79 if (m_node->isElementNode() && toElement(m_node)->shouldBeReparentedUnderRen
derView(m_style.get())) { | 72 ASSERT(m_renderingParent); |
80 // The parent renderer of reparented elements is the RenderView, but onl
y | 73 |
81 // if the normal parent would have had a renderer. | 74 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; |
82 // FIXME: This behavior isn't quite right as the spec for top layer | 75 |
83 // only talks about display: none ancestors so putting a <dialog> inside | 76 if (element && m_renderingParent->renderer()) { |
84 // an <optgroup> seems like it should still work even though this check | 77 // FIXME: The spec should not require magical behavior for <dialog>. Not
e that the first |
85 // will prevent it. | 78 // time we enter here the m_style might be null because of a call in sho
uldCreateRenderer() |
86 if (!m_renderingParent || !m_renderingParent->renderer()) | 79 // which means we return the wrong wrong renderer for that check and the
n return a totally |
87 return 0; | 80 // different renderer (the RenderView) later when this method is called
after setting m_style. |
88 return m_node->document().renderView(); | 81 if (element->hasTagName(HTMLNames::dialogTag) && m_style && m_style->pos
ition() == AbsolutePosition) |
| 82 return m_node->document().renderView(); |
| 83 |
| 84 // FIXME: Guarding this by m_renderingParent->renderer() isn't quite rig
ht as the spec for |
| 85 // top layer only talks about display: none ancestors so putting a <dial
og> inside an |
| 86 // <optgroup> seems like it should still work even though this check wil
l prevent it. |
| 87 if (element->isInTopLayer()) |
| 88 return m_node->document().renderView(); |
89 } | 89 } |
90 | 90 |
| 91 // Even if the normal parent has no renderer we still can be flowed into a n
amed flow. |
| 92 // FIXME: This is bad, it breaks the assumption that if you have a renderer
then |
| 93 // NodeRenderingTraversal::parent(this) also has one which likely means lots
of bugs |
| 94 // with regions. |
91 if (m_parentFlowRenderer) | 95 if (m_parentFlowRenderer) |
92 return m_parentFlowRenderer; | 96 return m_parentFlowRenderer; |
93 | 97 |
94 return m_renderingParent ? m_renderingParent->renderer() : 0; | 98 return m_renderingParent->renderer(); |
95 } | 99 } |
96 | 100 |
97 bool RenderTreeBuilder::shouldCreateRenderer() const | 101 bool RenderTreeBuilder::shouldCreateRenderer() const |
98 { | 102 { |
99 if (!m_renderingParent) | 103 if (!m_renderingParent) |
100 return false; | 104 return false; |
101 // SVG elements only render when inside <svg>, or if the element is an <svg>
itself. | 105 // SVG elements only render when inside <svg>, or if the element is an <svg>
itself. |
102 if (m_node->isSVGElement() && !m_node->hasTagName(SVGNames::svgTag) && !m_re
nderingParent->isSVGElement()) | 106 if (m_node->isSVGElement() && !m_node->hasTagName(SVGNames::svgTag) && !m_re
nderingParent->isSVGElement()) |
103 return false; | 107 return false; |
104 RenderObject* parentRenderer = this->parentRenderer(); | 108 RenderObject* parentRenderer = this->parentRenderer(); |
105 if (!parentRenderer) | 109 if (!parentRenderer) |
106 return false; | 110 return false; |
107 if (!parentRenderer->canHaveChildren()) | 111 if (!parentRenderer->canHaveChildren()) |
108 return false; | 112 return false; |
109 if (!m_renderingParent->childShouldCreateRenderer(*m_node)) | 113 if (!m_renderingParent->childShouldCreateRenderer(*m_node)) |
110 return false; | 114 return false; |
111 return true; | 115 return true; |
112 } | 116 } |
113 | 117 |
114 // Check the specific case of elements that are children of regions but are flow
ed into a flow thread themselves. | 118 // Check the specific case of elements that are children of regions but are flow
ed into a flow thread themselves. |
115 bool RenderTreeBuilder::elementInsideRegionNeedsRenderer() | 119 bool RenderTreeBuilder::elementInsideRegionNeedsRenderer() |
116 { | 120 { |
| 121 if (!RuntimeEnabledFeatures::cssRegionsEnabled()) |
| 122 return false; |
117 Element* element = toElement(m_node); | 123 Element* element = toElement(m_node); |
118 bool elementInsideRegionNeedsRenderer = false; | |
119 RenderObject* parentRenderer = this->parentRenderer(); | 124 RenderObject* parentRenderer = this->parentRenderer(); |
120 if ((parentRenderer && !parentRenderer->canHaveChildren() && parentRenderer-
>isRenderNamedFlowFragmentContainer()) | 125 if ((parentRenderer && !parentRenderer->canHaveChildren() && parentRenderer-
>isRenderNamedFlowFragmentContainer()) |
121 || (!parentRenderer && element->parentElement() && element->parentElemen
t()->isInsideRegion())) { | 126 || (!parentRenderer && element->parentElement() && element->parentElemen
t()->isInsideRegion())) { |
122 | 127 |
123 if (!m_style) | 128 if (!m_style) |
124 m_style = element->styleForRenderer(); | 129 m_style = element->styleForRenderer(); |
125 | 130 |
126 elementInsideRegionNeedsRenderer = element->shouldMoveToFlowThread(m_sty
le.get()); | |
127 | |
128 // Children of this element will only be allowed to be flowed into other
flow-threads if display is NOT none. | 131 // Children of this element will only be allowed to be flowed into other
flow-threads if display is NOT none. |
129 if (element->rendererIsNeeded(*m_style)) | 132 if (element->rendererIsNeeded(*m_style)) |
130 element->setIsInsideRegion(true); | 133 element->setIsInsideRegion(true); |
| 134 |
| 135 return element->shouldMoveToFlowThread(m_style.get()); |
131 } | 136 } |
132 | 137 |
133 return elementInsideRegionNeedsRenderer; | 138 return false; |
134 } | 139 } |
135 | 140 |
136 void RenderTreeBuilder::moveToFlowThreadIfNeeded() | 141 void RenderTreeBuilder::moveToFlowThreadIfNeeded() |
137 { | 142 { |
138 if (!RuntimeEnabledFeatures::cssRegionsEnabled()) | 143 if (!RuntimeEnabledFeatures::cssRegionsEnabled()) |
139 return; | 144 return; |
140 | 145 |
141 Element* element = toElement(m_node); | 146 Element* element = toElement(m_node); |
142 | 147 |
143 if (!element->shouldMoveToFlowThread(m_style.get())) | 148 if (!element->shouldMoveToFlowThread(m_style.get())) |
144 return; | 149 return; |
145 | 150 |
146 ASSERT(m_node->document().renderView()); | 151 ASSERT(m_node->document().renderView()); |
147 FlowThreadController* flowThreadController = m_node->document().renderView()
->flowThreadController(); | 152 FlowThreadController* flowThreadController = m_node->document().renderView()
->flowThreadController(); |
148 m_parentFlowRenderer = flowThreadController->ensureRenderFlowThreadWithName(
m_style->flowThread()); | 153 m_parentFlowRenderer = flowThreadController->ensureRenderFlowThreadWithName(
m_style->flowThread()); |
149 flowThreadController->registerNamedFlowContentNode(m_node, m_parentFlowRende
rer); | 154 flowThreadController->registerNamedFlowContentNode(m_node, m_parentFlowRende
rer); |
150 } | 155 } |
151 | 156 |
152 void RenderTreeBuilder::createRendererForElementIfNeeded() | 157 void RenderTreeBuilder::createRendererForElementIfNeeded() |
153 { | 158 { |
154 ASSERT(!m_node->renderer()); | 159 ASSERT(!m_node->renderer()); |
155 | 160 |
| 161 // If we're out of composition then we can't render since there's no parent
to inherit from. |
| 162 if (!m_renderingParent) |
| 163 return; |
| 164 |
156 Element* element = toElement(m_node); | 165 Element* element = toElement(m_node); |
157 | 166 |
158 element->setIsInsideRegion(false); | |
159 | |
160 if (!shouldCreateRenderer() && !elementInsideRegionNeedsRenderer()) | 167 if (!shouldCreateRenderer() && !elementInsideRegionNeedsRenderer()) |
161 return; | 168 return; |
162 | 169 |
163 if (!m_style) | 170 if (!m_style) |
164 m_style = element->styleForRenderer(); | 171 m_style = element->styleForRenderer(); |
165 | 172 |
166 moveToFlowThreadIfNeeded(); | 173 moveToFlowThreadIfNeeded(); |
167 | 174 |
168 if (!element->rendererIsNeeded(*m_style)) | 175 if (!element->rendererIsNeeded(*m_style)) |
169 return; | 176 return; |
(...skipping 24 matching lines...) Expand all Loading... |
194 } | 201 } |
195 | 202 |
196 // Note: Adding newRenderer instead of renderer(). renderer() may be a child
of newRenderer. | 203 // Note: Adding newRenderer instead of renderer(). renderer() may be a child
of newRenderer. |
197 parentRenderer->addChild(newRenderer, nextRenderer); | 204 parentRenderer->addChild(newRenderer, nextRenderer); |
198 } | 205 } |
199 | 206 |
200 void RenderTreeBuilder::createRendererForTextIfNeeded() | 207 void RenderTreeBuilder::createRendererForTextIfNeeded() |
201 { | 208 { |
202 ASSERT(!m_node->renderer()); | 209 ASSERT(!m_node->renderer()); |
203 | 210 |
204 Text* textNode = toText(m_node); | 211 // If we're out of composition then we can't render since there's no parent
to inherit from. |
| 212 if (!m_renderingParent) |
| 213 return; |
205 | 214 |
206 if (!shouldCreateRenderer()) | 215 if (!shouldCreateRenderer()) |
207 return; | 216 return; |
208 | 217 |
| 218 Text* textNode = toText(m_node); |
209 RenderObject* parentRenderer = this->parentRenderer(); | 219 RenderObject* parentRenderer = this->parentRenderer(); |
210 | 220 |
211 if (m_parentDetails.resetStyleInheritance()) | 221 if (m_parentDetails.resetStyleInheritance()) |
212 m_style = textNode->document().ensureStyleResolver().defaultStyleForElem
ent(); | 222 m_style = textNode->document().ensureStyleResolver().defaultStyleForElem
ent(); |
213 else | 223 else |
214 m_style = parentRenderer->style(); | 224 m_style = parentRenderer->style(); |
215 | 225 |
216 if (!textNode->textRendererIsNeeded(*m_style, *parentRenderer)) | 226 if (!textNode->textRendererIsNeeded(*m_style, *parentRenderer)) |
217 return; | 227 return; |
218 | 228 |
219 RenderText* newRenderer = textNode->createTextRenderer(m_style.get()); | 229 RenderText* newRenderer = textNode->createTextRenderer(m_style.get()); |
220 if (!parentRenderer->isChildAllowed(newRenderer, m_style.get())) { | 230 if (!parentRenderer->isChildAllowed(newRenderer, m_style.get())) { |
221 newRenderer->destroy(); | 231 newRenderer->destroy(); |
222 return; | 232 return; |
223 } | 233 } |
224 | 234 |
225 // Make sure the RenderObject already knows it is going to be added to a Ren
derFlowThread before we set the style | 235 // Make sure the RenderObject already knows it is going to be added to a Ren
derFlowThread before we set the style |
226 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. | 236 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. |
227 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); | 237 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); |
228 | 238 |
229 RenderObject* nextRenderer = this->nextRenderer(); | 239 RenderObject* nextRenderer = this->nextRenderer(); |
230 textNode->setRenderer(newRenderer); | 240 textNode->setRenderer(newRenderer); |
231 // Parent takes care of the animations, no need to call setAnimatableStyle. | 241 // Parent takes care of the animations, no need to call setAnimatableStyle. |
232 newRenderer->setStyle(m_style.release()); | 242 newRenderer->setStyle(m_style.release()); |
233 parentRenderer->addChild(newRenderer, nextRenderer); | 243 parentRenderer->addChild(newRenderer, nextRenderer); |
234 } | 244 } |
235 | 245 |
236 } | 246 } |
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