Index: base/android/apk_assets.h |
diff --git a/base/android/apk_assets.h b/base/android/apk_assets.h |
new file mode 100644 |
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+++ b/base/android/apk_assets.h |
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+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef BASE_ANDROID_APK_ASSETS_H_ |
+#define BASE_ANDROID_APK_ASSETS_H_ |
+ |
+#include <string> |
+ |
+#include "base/android/jni_android.h" |
+#include "base/files/memory_mapped_file.h" |
+#include "base/posix/global_descriptors.h" |
+ |
+namespace base { |
+namespace android { |
+ |
+bool RegisterApkAssets(JNIEnv* env); |
+ |
+// Opens an asset (e.g. a .pak file) from the apk. |
+// Can be used from renderer process. |
+// Fails if the asset is not stored uncompressed within the .apk. |
+// Returns: The File Descriptor of the asset, or -1 upon failure. |
+// Input arguments: |
+// - |file_path|: Path to file within .apk. e.g.: assets/foo.pak |
+// Output arguments: |
+// - |region|: size & offset (in bytes) within the .apk of the asset. |
+BASE_EXPORT int OpenApkAsset( |
+ const std::string& file_path, |
+ base::MemoryMappedFile::Region* region); |
+ |
+// Registers an uncompressed asset from within the apk with GlobalDescriptors. |
+// Returns: true in case of success, false otherwise. |
+BASE_EXPORT bool RegisterApkAssetWithGlobalDescriptors( |
+ base::GlobalDescriptors::Key key, |
+ const std::string& file_path); |
+ |
+} // namespace android |
+} // namespace base |
+ |
+#endif // BASE_ANDROID_APK_ASSETS_H_ |