OLD | NEW |
(Empty) | |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef BASE_ANDROID_APK_ASSETS_H_ |
| 6 #define BASE_ANDROID_APK_ASSETS_H_ |
| 7 |
| 8 #include <string> |
| 9 |
| 10 #include "base/android/jni_android.h" |
| 11 #include "base/files/memory_mapped_file.h" |
| 12 #include "base/posix/global_descriptors.h" |
| 13 |
| 14 namespace base { |
| 15 namespace android { |
| 16 |
| 17 bool RegisterApkAssets(JNIEnv* env); |
| 18 |
| 19 // Opens an asset (e.g. a .pak file) from the apk. |
| 20 // Can be used from renderer process. |
| 21 // Fails if the asset is not stored uncompressed within the .apk. |
| 22 // Returns: The File Descriptor of the asset, or -1 upon failure. |
| 23 // Input arguments: |
| 24 // - |file_path|: Path to file within .apk. e.g.: assets/foo.pak |
| 25 // Output arguments: |
| 26 // - |region|: size & offset (in bytes) within the .apk of the asset. |
| 27 BASE_EXPORT int OpenApkAsset( |
| 28 const std::string& file_path, |
| 29 base::MemoryMappedFile::Region* region); |
| 30 |
| 31 // Registers an uncompressed asset from within the apk with GlobalDescriptors. |
| 32 // Returns: true in case of success, false otherwise. |
| 33 BASE_EXPORT bool RegisterApkAssetWithGlobalDescriptors( |
| 34 base::GlobalDescriptors::Key key, |
| 35 const std::string& file_path); |
| 36 |
| 37 } // namespace android |
| 38 } // namespace base |
| 39 |
| 40 #endif // BASE_ANDROID_APK_ASSETS_H_ |
OLD | NEW |