Index: ui/views/controls/menu/menu_win.h |
diff --git a/ui/views/controls/menu/menu_win.h b/ui/views/controls/menu/menu_win.h |
index 284f26a4f85726bf1951ba111e0e0d035d0ee795..7e0a1273183f67f27af6d0cb27f69f5b808a12fb 100644 |
--- a/ui/views/controls/menu/menu_win.h |
+++ b/ui/views/controls/menu/menu_win.h |
@@ -48,16 +48,16 @@ class MenuWin : public Menu { |
// Overridden from Menu: |
virtual void AddMenuItemWithIcon(int index, |
int item_id, |
- const string16& label, |
+ const base::string16& label, |
const gfx::ImageSkia& icon) OVERRIDE; |
virtual Menu* AddSubMenuWithIcon(int index, |
int item_id, |
- const string16& label, |
+ const base::string16& label, |
const gfx::ImageSkia& icon) OVERRIDE; |
virtual void AddSeparator(int index) OVERRIDE; |
virtual void EnableMenuItemByID(int item_id, bool enabled) OVERRIDE; |
virtual void EnableMenuItemAt(int index, bool enabled) OVERRIDE; |
- virtual void SetMenuLabel(int item_id, const string16& label) OVERRIDE; |
+ virtual void SetMenuLabel(int item_id, const base::string16& label) OVERRIDE; |
virtual bool SetIcon(const gfx::ImageSkia& icon, int item_id) OVERRIDE; |
virtual void RunMenuAt(int x, int y) OVERRIDE; |
virtual void Cancel() OVERRIDE; |
@@ -73,7 +73,7 @@ class MenuWin : public Menu { |
protected: |
virtual void AddMenuItemInternal(int index, |
int item_id, |
- const string16& label, |
+ const base::string16& label, |
const gfx::ImageSkia& icon, |
MenuItemType type) OVERRIDE; |
@@ -85,7 +85,7 @@ class MenuWin : public Menu { |
void AddMenuItemInternal(int index, |
int item_id, |
- const string16& label, |
+ const base::string16& label, |
const gfx::ImageSkia& icon, |
HMENU submenu, |
MenuItemType type); |
@@ -110,7 +110,7 @@ class MenuWin : public Menu { |
// This list is used to store the default labels for the menu items. |
// We may use contextual labels when RunMenu is called, so we must save |
// a copy of default ones here. |
- std::vector<string16> labels_; |
+ std::vector<base::string16> labels_; |
// A flag to indicate whether this menu will be drawn by the Menu class. |
// If it's true, all the menu items will be owner drawn. Otherwise, |