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Side by Side Diff: ui/views/controls/menu/menu_win.h

Issue 117983002: Prefix string16 with base:: in ui/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: merge Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_WIN_H_ 5 #ifndef UI_VIEWS_CONTROLS_MENU_MENU_WIN_H_
6 #define UI_VIEWS_CONTROLS_MENU_MENU_WIN_H_ 6 #define UI_VIEWS_CONTROLS_MENU_MENU_WIN_H_
7 7
8 #include <windows.h> 8 #include <windows.h>
9 9
10 #include <vector> 10 #include <vector>
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41 // Alternatively, a Menu object can be constructed wrapping an existing 41 // Alternatively, a Menu object can be constructed wrapping an existing
42 // HMENU. This can be used to use the convenience methods to insert 42 // HMENU. This can be used to use the convenience methods to insert
43 // menu items and manage label string ownership. However this kind of 43 // menu items and manage label string ownership. However this kind of
44 // Menu object cannot use the delegate. 44 // Menu object cannot use the delegate.
45 explicit MenuWin(HMENU hmenu); 45 explicit MenuWin(HMENU hmenu);
46 virtual ~MenuWin(); 46 virtual ~MenuWin();
47 47
48 // Overridden from Menu: 48 // Overridden from Menu:
49 virtual void AddMenuItemWithIcon(int index, 49 virtual void AddMenuItemWithIcon(int index,
50 int item_id, 50 int item_id,
51 const string16& label, 51 const base::string16& label,
52 const gfx::ImageSkia& icon) OVERRIDE; 52 const gfx::ImageSkia& icon) OVERRIDE;
53 virtual Menu* AddSubMenuWithIcon(int index, 53 virtual Menu* AddSubMenuWithIcon(int index,
54 int item_id, 54 int item_id,
55 const string16& label, 55 const base::string16& label,
56 const gfx::ImageSkia& icon) OVERRIDE; 56 const gfx::ImageSkia& icon) OVERRIDE;
57 virtual void AddSeparator(int index) OVERRIDE; 57 virtual void AddSeparator(int index) OVERRIDE;
58 virtual void EnableMenuItemByID(int item_id, bool enabled) OVERRIDE; 58 virtual void EnableMenuItemByID(int item_id, bool enabled) OVERRIDE;
59 virtual void EnableMenuItemAt(int index, bool enabled) OVERRIDE; 59 virtual void EnableMenuItemAt(int index, bool enabled) OVERRIDE;
60 virtual void SetMenuLabel(int item_id, const string16& label) OVERRIDE; 60 virtual void SetMenuLabel(int item_id, const base::string16& label) OVERRIDE;
61 virtual bool SetIcon(const gfx::ImageSkia& icon, int item_id) OVERRIDE; 61 virtual bool SetIcon(const gfx::ImageSkia& icon, int item_id) OVERRIDE;
62 virtual void RunMenuAt(int x, int y) OVERRIDE; 62 virtual void RunMenuAt(int x, int y) OVERRIDE;
63 virtual void Cancel() OVERRIDE; 63 virtual void Cancel() OVERRIDE;
64 virtual int ItemCount() OVERRIDE; 64 virtual int ItemCount() OVERRIDE;
65 65
66 virtual HMENU GetMenuHandle() const { 66 virtual HMENU GetMenuHandle() const {
67 return menu_; 67 return menu_;
68 } 68 }
69 69
70 // Gets the Win32 TPM alignment flags for the specified AnchorPoint. 70 // Gets the Win32 TPM alignment flags for the specified AnchorPoint.
71 DWORD GetTPMAlignFlags() const; 71 DWORD GetTPMAlignFlags() const;
72 72
73 protected: 73 protected:
74 virtual void AddMenuItemInternal(int index, 74 virtual void AddMenuItemInternal(int index,
75 int item_id, 75 int item_id,
76 const string16& label, 76 const base::string16& label,
77 const gfx::ImageSkia& icon, 77 const gfx::ImageSkia& icon,
78 MenuItemType type) OVERRIDE; 78 MenuItemType type) OVERRIDE;
79 79
80 private: 80 private:
81 friend class MenuHostWindow; 81 friend class MenuHostWindow;
82 82
83 // The data of menu items needed to display. 83 // The data of menu items needed to display.
84 struct ItemData; 84 struct ItemData;
85 85
86 void AddMenuItemInternal(int index, 86 void AddMenuItemInternal(int index,
87 int item_id, 87 int item_id,
88 const string16& label, 88 const base::string16& label,
89 const gfx::ImageSkia& icon, 89 const gfx::ImageSkia& icon,
90 HMENU submenu, 90 HMENU submenu,
91 MenuItemType type); 91 MenuItemType type);
92 92
93 explicit MenuWin(MenuWin* parent); 93 explicit MenuWin(MenuWin* parent);
94 94
95 // Sets menu information before displaying, including sub-menus. 95 // Sets menu information before displaying, including sub-menus.
96 void SetMenuInfo(); 96 void SetMenuInfo();
97 97
98 // Get all the state flags for the |fState| field of MENUITEMINFO for the 98 // Get all the state flags for the |fState| field of MENUITEMINFO for the
99 // item with the specified id. |delegate| is consulted if non-NULL about 99 // item with the specified id. |delegate| is consulted if non-NULL about
100 // the state of the item in preference to |controller_|. 100 // the state of the item in preference to |controller_|.
101 UINT GetStateFlagsForItemID(int item_id) const; 101 UINT GetStateFlagsForItemID(int item_id) const;
102 102
103 // The Win32 Menu Handle we wrap 103 // The Win32 Menu Handle we wrap
104 HMENU menu_; 104 HMENU menu_;
105 105
106 // The window that would receive WM_COMMAND messages when the user selects 106 // The window that would receive WM_COMMAND messages when the user selects
107 // an item from the menu. 107 // an item from the menu.
108 HWND owner_; 108 HWND owner_;
109 109
110 // This list is used to store the default labels for the menu items. 110 // This list is used to store the default labels for the menu items.
111 // We may use contextual labels when RunMenu is called, so we must save 111 // We may use contextual labels when RunMenu is called, so we must save
112 // a copy of default ones here. 112 // a copy of default ones here.
113 std::vector<string16> labels_; 113 std::vector<base::string16> labels_;
114 114
115 // A flag to indicate whether this menu will be drawn by the Menu class. 115 // A flag to indicate whether this menu will be drawn by the Menu class.
116 // If it's true, all the menu items will be owner drawn. Otherwise, 116 // If it's true, all the menu items will be owner drawn. Otherwise,
117 // all the drawing will be done by Windows. 117 // all the drawing will be done by Windows.
118 bool owner_draw_; 118 bool owner_draw_;
119 119
120 // This list is to store the string labels and icons to display. It's used 120 // This list is to store the string labels and icons to display. It's used
121 // when owner_draw_ is true. We give MENUITEMINFO pointers to these 121 // when owner_draw_ is true. We give MENUITEMINFO pointers to these
122 // structures to specify what we'd like to draw. If owner_draw_ is false, 122 // structures to specify what we'd like to draw. If owner_draw_ is false,
123 // we only give MENUITEMINFO pointers to the labels_. 123 // we only give MENUITEMINFO pointers to the labels_.
124 // The label member of the ItemData structure comes from either labels_ or 124 // The label member of the ItemData structure comes from either labels_ or
125 // the GetContextualLabel. 125 // the GetContextualLabel.
126 std::vector<ItemData*> item_data_; 126 std::vector<ItemData*> item_data_;
127 127
128 // Our sub-menus, if any. 128 // Our sub-menus, if any.
129 std::vector<MenuWin*> submenus_; 129 std::vector<MenuWin*> submenus_;
130 130
131 // Whether the menu is visible. 131 // Whether the menu is visible.
132 bool is_menu_visible_; 132 bool is_menu_visible_;
133 133
134 DISALLOW_COPY_AND_ASSIGN(MenuWin); 134 DISALLOW_COPY_AND_ASSIGN(MenuWin);
135 }; 135 };
136 136
137 } // namespace views 137 } // namespace views
138 138
139 #endif // UI_VIEWS_CONTROLS_MENU_MENU_WIN_H_ 139 #endif // UI_VIEWS_CONTROLS_MENU_MENU_WIN_H_
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