Index: cc/nine_patch_layer_impl.cc |
diff --git a/cc/nine_patch_layer_impl.cc b/cc/nine_patch_layer_impl.cc |
index 8b5415b200b4e46018dc2db10b7c9b426350e414..85ae2212f1b4c4e8bc06af5e753287338903f359 100644 |
--- a/cc/nine_patch_layer_impl.cc |
+++ b/cc/nine_patch_layer_impl.cc |
@@ -112,35 +112,35 @@ void NinePatchLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& append |
scoped_ptr<TextureDrawQuad> quad; |
quad = TextureDrawQuad::Create(); |
- quad->SetNew(sharedQuadState, topLeft, opaqueRect, m_resourceId, premultipliedAlpha, uvTopLeft, vertex_opacity, flipped); |
+ quad->SetNew(sharedQuadState, topLeft, opaqueRect, m_resourceId, premultipliedAlpha, uvTopLeft.origin(), uvTopLeft.bottom_right(), vertex_opacity, flipped); |
quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
quad = TextureDrawQuad::Create(); |
- quad->SetNew(sharedQuadState, topRight, opaqueRect, m_resourceId, premultipliedAlpha, uvTopRight, vertex_opacity, flipped); |
+ quad->SetNew(sharedQuadState, topRight, opaqueRect, m_resourceId, premultipliedAlpha, uvTopRight.origin(), uvTopRight.bottom_right(), vertex_opacity, flipped); |
quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
quad = TextureDrawQuad::Create(); |
- quad->SetNew(sharedQuadState, bottomLeft, opaqueRect, m_resourceId, premultipliedAlpha, uvBottomLeft, vertex_opacity, flipped); |
+ quad->SetNew(sharedQuadState, bottomLeft, opaqueRect, m_resourceId, premultipliedAlpha, uvBottomLeft.origin(), uvBottomLeft.bottom_right(), vertex_opacity, flipped); |
quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
quad = TextureDrawQuad::Create(); |
- quad->SetNew(sharedQuadState, bottomRight, opaqueRect, m_resourceId, premultipliedAlpha, uvBottomRight, vertex_opacity, flipped); |
+ quad->SetNew(sharedQuadState, bottomRight, opaqueRect, m_resourceId, premultipliedAlpha, uvBottomRight.origin(), uvBottomRight.bottom_right(), vertex_opacity, flipped); |
quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
quad = TextureDrawQuad::Create(); |
- quad->SetNew(sharedQuadState, top, opaqueRect, m_resourceId, premultipliedAlpha, uvTop, vertex_opacity, flipped); |
+ quad->SetNew(sharedQuadState, top, opaqueRect, m_resourceId, premultipliedAlpha, uvTop.origin(), uvTop.bottom_right(), vertex_opacity, flipped); |
quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
quad = TextureDrawQuad::Create(); |
- quad->SetNew(sharedQuadState, left, opaqueRect, m_resourceId, premultipliedAlpha, uvLeft, vertex_opacity, flipped); |
+ quad->SetNew(sharedQuadState, left, opaqueRect, m_resourceId, premultipliedAlpha, uvLeft.origin(), uvLeft.bottom_right(), vertex_opacity, flipped); |
quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
quad = TextureDrawQuad::Create(); |
- quad->SetNew(sharedQuadState, right, opaqueRect, m_resourceId, premultipliedAlpha, uvRight, vertex_opacity, flipped); |
+ quad->SetNew(sharedQuadState, right, opaqueRect, m_resourceId, premultipliedAlpha, uvRight.origin(), uvRight.bottom_right(), vertex_opacity, flipped); |
quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
quad = TextureDrawQuad::Create(); |
- quad->SetNew(sharedQuadState, bottom, opaqueRect, m_resourceId, premultipliedAlpha, uvBottom, vertex_opacity, flipped); |
+ quad->SetNew(sharedQuadState, bottom, opaqueRect, m_resourceId, premultipliedAlpha, uvBottom.origin(), uvBottom.bottom_right(), vertex_opacity, flipped); |
quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
} |