Index: cc/draw_quad_unittest.cc |
diff --git a/cc/draw_quad_unittest.cc b/cc/draw_quad_unittest.cc |
index 41e1d2e114acb391c5439c84cd9d945db765dbfe..bd02ccfbaaf3e2a78c7c6f884f5df4c3da5c2c00 100644 |
--- a/cc/draw_quad_unittest.cc |
+++ b/cc/draw_quad_unittest.cc |
@@ -362,29 +362,100 @@ TEST(DrawQuadTest, copyTextureDrawQuad) |
gfx::Rect opaqueRect(3, 7, 10, 12); |
unsigned resourceId = 82; |
bool premultipliedAlpha = true; |
- gfx::RectF uvRect(0.5f, 224.f, 51.f, 36.f); |
+ gfx::PointF uvTopLeft(0.5f, 224.f); |
+ gfx::PointF uvBottomRight(51.5f, 260.f); |
const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; |
bool flipped = true; |
CREATE_SHARED_STATE(); |
- CREATE_QUAD_6_NEW(TextureDrawQuad, opaqueRect, resourceId, premultipliedAlpha, uvRect, vertex_opacity, flipped); |
+ CREATE_QUAD_7_NEW(TextureDrawQuad, opaqueRect, resourceId, premultipliedAlpha, uvTopLeft, uvBottomRight, vertex_opacity, flipped); |
EXPECT_EQ(DrawQuad::TEXTURE_CONTENT, copyQuad->material); |
EXPECT_RECT_EQ(opaqueRect, copyQuad->opaque_rect); |
EXPECT_EQ(resourceId, copyQuad->resource_id); |
EXPECT_EQ(premultipliedAlpha, copyQuad->premultiplied_alpha); |
- EXPECT_FLOAT_RECT_EQ(uvRect, copyQuad->uv_rect); |
+ EXPECT_EQ(uvTopLeft, copyQuad->uv_top_left); |
+ EXPECT_EQ(uvBottomRight, copyQuad->uv_bottom_right); |
EXPECT_FLOAT_ARRAY_EQ(vertex_opacity, copyQuad->vertex_opacity, 4); |
EXPECT_EQ(flipped, copyQuad->flipped); |
- CREATE_QUAD_5_ALL(TextureDrawQuad, resourceId, premultipliedAlpha, uvRect, vertex_opacity, flipped); |
+ CREATE_QUAD_6_ALL(TextureDrawQuad, resourceId, premultipliedAlpha, uvTopLeft, uvBottomRight, vertex_opacity, flipped); |
EXPECT_EQ(DrawQuad::TEXTURE_CONTENT, copyQuad->material); |
EXPECT_EQ(resourceId, copyQuad->resource_id); |
EXPECT_EQ(premultipliedAlpha, copyQuad->premultiplied_alpha); |
- EXPECT_FLOAT_RECT_EQ(uvRect, copyQuad->uv_rect); |
+ EXPECT_EQ(uvTopLeft, copyQuad->uv_top_left); |
+ EXPECT_EQ(uvBottomRight, copyQuad->uv_bottom_right); |
EXPECT_FLOAT_ARRAY_EQ(vertex_opacity, copyQuad->vertex_opacity, 4); |
EXPECT_EQ(flipped, copyQuad->flipped); |
} |
+TEST(DrawQuadTest, clipTextureDrawQuad) |
+{ |
+ gfx::Rect opaqueRect(3, 7, 10, 12); |
+ unsigned resourceId = 82; |
+ bool premultipliedAlpha = true; |
+ bool flipped = true; |
+ CREATE_SHARED_STATE(); |
+ // The original quad position is (30, 40) its size is 50*60. |
+ sharedState->content_to_target_transform = gfx::Transform(1.f, 0.f, 0.f, 1.f, 10.f, 20.f); |
+ // After transformation, the quad position is (40, 60) its size is 50*60. |
+ sharedState->clip_rect = gfx::Rect(50, 70, 30, 20); |
+ |
+ // The original quad is 'ABCD', the clipped quad is 'abcd': |
+ //40 50 90 |
+ // B--:-------C 60 |
+ // | b----c -|-70 |
+ // | | | | |
+ // | a----d -|-90 |
+ // | | |
+ // A----------D 120 |
+ // UV and vertex opacity are stored per vertex on the parent rectangle 'ABCD'. |
+ |
+ // This is the UV value for vertex 'B'. |
+ gfx::PointF uvTopLeft(0.1f, 0.2f); |
+ // This is the UV value for vertex 'D'. |
+ gfx::PointF uvBottomRight(0.9f, 0.8f); |
+ // This the vertex opacity for the vertices 'ABCD'. |
+ const float vertexOpacity[] = {0.3f, 0.4f, 0.7f, 0.8f}; |
+ |
+ { |
+ CREATE_QUAD_7_NEW(TextureDrawQuad, opaqueRect, resourceId, premultipliedAlpha, uvTopLeft, uvBottomRight, vertexOpacity, flipped); |
+ CREATE_QUAD_6_ALL(TextureDrawQuad, resourceId, premultipliedAlpha, uvTopLeft, uvBottomRight, vertexOpacity, flipped); |
+ EXPECT_TRUE(quadAll->PerformClipping()); |
+ |
+ // This is the expected UV value for vertex 'b'. |
+ // uv(b) = uv(B) + (Bb / BD) * (uv(D) - uv(B)) |
+ // 0.3 = 0.2 + (10 / 60) * (0.8 - 0.2) |
+ gfx::PointF uvTopLeftClipped(0.26f, 0.3f); |
+ // This is the expected UV value for vertex 'd'. |
+ // uv(d) = uv(B) + (Bd / BD) * (uv(D) - uv(B)) |
+ gfx::PointF uvBottomRightClipped(0.74f, 0.5f); |
+ // This the expected vertex opacity for the vertices 'abcd'. |
+ // They are computed with a bilinear interpolation of the corner values. |
+ const float vertexOpacityClipped[] = {0.43f, 0.45f, 0.65f, 0.67f}; |
+ |
+ EXPECT_EQ(uvTopLeftClipped, quadAll->uv_top_left); |
+ EXPECT_EQ(uvBottomRightClipped, quadAll->uv_bottom_right); |
+ EXPECT_FLOAT_ARRAY_EQ(vertexOpacityClipped, quadAll->vertex_opacity, 4); |
+ } |
+ |
+ uvTopLeft = gfx::PointF(0.8f, 0.7f); |
+ uvBottomRight = gfx::PointF(0.2f, 0.1f); |
+ |
+ { |
+ CREATE_QUAD_7_NEW(TextureDrawQuad, opaqueRect, resourceId, premultipliedAlpha, uvTopLeft, uvBottomRight, vertexOpacity, flipped); |
+ CREATE_QUAD_6_ALL(TextureDrawQuad, resourceId, premultipliedAlpha, uvTopLeft, uvBottomRight, vertexOpacity, flipped); |
+ EXPECT_TRUE(quadAll->PerformClipping()); |
+ |
+ // This is the expected UV value for vertex 'b'. |
+ gfx::PointF uvTopLeftClipped(0.68f, 0.6f); |
+ // This is the expected UV value for vertex 'd'. |
+ gfx::PointF uvBottomRightClipped(0.32f, 0.4f); |
+ |
+ EXPECT_EQ(uvTopLeftClipped, quadAll->uv_top_left); |
+ EXPECT_EQ(uvBottomRightClipped, quadAll->uv_bottom_right); |
+ } |
+} |
+ |
TEST(DrawQuadTest, copyTileDrawQuad) |
{ |
gfx::Rect opaqueRect(33, 44, 22, 33); |