Chromium Code Reviews| Index: cc/texture_draw_quad.cc |
| diff --git a/cc/texture_draw_quad.cc b/cc/texture_draw_quad.cc |
| index f652707f6cd3555803f6c3fdc2fdfe3bdd25451c..bd7028c416365c413c8194e648c3aed82cca49ab 100644 |
| --- a/cc/texture_draw_quad.cc |
| +++ b/cc/texture_draw_quad.cc |
| @@ -5,6 +5,7 @@ |
| #include "cc/texture_draw_quad.h" |
| #include "base/logging.h" |
| +#include "ui/gfx/vector2d_f.h" |
| namespace cc { |
| @@ -21,7 +22,8 @@ scoped_ptr<TextureDrawQuad> TextureDrawQuad::Create() { |
| void TextureDrawQuad::SetNew(const SharedQuadState* shared_quad_state, |
| gfx::Rect rect, gfx::Rect opaque_rect, |
| unsigned resource_id, bool premultiplied_alpha, |
| - const gfx::RectF& uv_rect, |
| + gfx::PointF uv_top_left, |
| + gfx::PointF uv_bottom_right, |
| const float vertex_opacity[4], bool flipped) { |
| gfx::Rect visible_rect = rect; |
| bool needs_blending = vertex_opacity[0] != 1.0f || vertex_opacity[1] != 1.0f |
| @@ -30,7 +32,8 @@ void TextureDrawQuad::SetNew(const SharedQuadState* shared_quad_state, |
| opaque_rect, visible_rect, needs_blending); |
| this->resource_id = resource_id; |
| this->premultiplied_alpha = premultiplied_alpha; |
| - this->uv_rect = uv_rect; |
| + this->uv_top_left = uv_top_left; |
| + this->uv_bottom_right = uv_bottom_right; |
| this->vertex_opacity[0] = vertex_opacity[0]; |
| this->vertex_opacity[1] = vertex_opacity[1]; |
| this->vertex_opacity[2] = vertex_opacity[2]; |
| @@ -42,13 +45,15 @@ void TextureDrawQuad::SetAll(const SharedQuadState* shared_quad_state, |
| gfx::Rect rect, gfx::Rect opaque_rect, |
| gfx::Rect visible_rect, bool needs_blending, |
| unsigned resource_id, bool premultiplied_alpha, |
| - const gfx::RectF& uv_rect, |
| + gfx::PointF uv_top_left, |
| + gfx::PointF uv_bottom_right, |
| const float vertex_opacity[4], bool flipped) { |
| DrawQuad::SetAll(shared_quad_state, DrawQuad::TEXTURE_CONTENT, rect, |
| opaque_rect, visible_rect, needs_blending); |
| this->resource_id = resource_id; |
| this->premultiplied_alpha = premultiplied_alpha; |
| - this->uv_rect = uv_rect; |
| + this->uv_top_left = uv_top_left; |
| + this->uv_bottom_right = uv_bottom_right; |
| this->vertex_opacity[0] = vertex_opacity[0]; |
| this->vertex_opacity[1] = vertex_opacity[1]; |
| this->vertex_opacity[2] = vertex_opacity[2]; |
| @@ -85,18 +90,34 @@ bool TextureDrawQuad::PerformClipping() { |
| gfx::RectF clippedRect = IntersectRects(rectF, clipRect()); |
| if (clippedRect.IsEmpty()) { |
| rect = gfx::Rect(); |
| - uv_rect = gfx::RectF(); |
| + uv_top_left = gfx::PointF(); |
| + uv_bottom_right = gfx::PointF(); |
| return true; |
| } |
| // Create a new uv-rect by clipping the old one to the new bounds. |
| - uv_rect = gfx::RectF( |
| - uv_rect.x() |
| - + uv_rect.width() / rectF.width() * (clippedRect.x() - rectF.x()), |
| - uv_rect.y() |
| - + uv_rect.height() / rectF.height() * (clippedRect.y() - rectF.y()), |
| - uv_rect.width() / rectF.width() * clippedRect.width(), |
| - uv_rect.height() / rectF.height() * clippedRect.height()); |
| + /* |
|
enne (OOO)
2013/01/14 17:58:40
...
Jerome
2013/01/14 23:47:08
Whoops...
|
| + float u_scale = (uv_bottom_right.x() - uv_top_left.x()) / rectF.width(); |
| + float v_scale = (uv_bottom_right.y() - uv_top_left.y()) / rectF.height(); |
| + uv_bottom_right = gfx::PointF( |
| + uv_top_left.x() + u_scale * (clippedRect.right() - rectF.x()), |
| + uv_top_left.y() + v_scale * (clippedRect.bottom() - rectF.y())); |
| + uv_top_left = gfx::PointF( |
| + uv_top_left.x() + u_scale * (clippedRect.x() - rectF.x()), |
| + uv_top_left.y() + v_scale * (clippedRect.y() - rectF.y())); |
| + */ |
| + gfx::Vector2dF uv_scale(uv_bottom_right - uv_top_left); |
|
enne (OOO)
2013/01/14 17:58:40
Are there unit tests for this texture clipping and
Jerome
2013/01/14 23:47:08
Done.
|
| + uv_scale.Scale(1.f / rectF.width(), 1.f / rectF.height()); |
| + uv_bottom_right = uv_top_left + |
| + gfx::ScaleVector2d( |
| + clippedRect.bottom_right() - rectF.origin(), |
| + uv_scale.x(), |
| + uv_scale.y()); |
| + uv_top_left = uv_top_left + |
| + gfx::ScaleVector2d( |
| + clippedRect.origin() - rectF.origin(), |
| + uv_scale.x(), |
| + uv_scale.y()); |
| // Indexing according to the quad vertex generation: |
| // 1--2 |