| Index: cc/texture_layer.h
|
| diff --git a/cc/texture_layer.h b/cc/texture_layer.h
|
| index 4fea928d964eaf449eb6f552336df6e6fa48a216..d96e7a43fe3efa3f92d1da62227e03b1a88b340e 100644
|
| --- a/cc/texture_layer.h
|
| +++ b/cc/texture_layer.h
|
| @@ -39,8 +39,8 @@ public:
|
| // Sets whether this texture should be Y-flipped at draw time. Defaults to true.
|
| void setFlipped(bool);
|
|
|
| - // Sets a UV transform to be used at draw time. Defaults to (0, 0, 1, 1).
|
| - void setUVRect(const gfx::RectF&);
|
| + // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1).
|
| + void setUV(const gfx::PointF& topLeft, const gfx::PointF& bottomRight);
|
|
|
| // Sets an opacity value per vertex. It will be multiplied by the layer opacity value.
|
| void setVertexOpacity(float bottomLeft, float topLeft, float topRight, float bottomRight);
|
| @@ -79,7 +79,8 @@ private:
|
| MailboxCallback m_mailboxReleaseCallback;
|
|
|
| bool m_flipped;
|
| - gfx::RectF m_uvRect;
|
| + gfx::PointF m_uvTopLeft;
|
| + gfx::PointF m_uvBottomRight;
|
| // [bottom left, top left, top right, bottom right]
|
| float m_vertexOpacity[4];
|
| bool m_premultipliedAlpha;
|
|
|