Index: cc/math_util.h |
diff --git a/cc/math_util.h b/cc/math_util.h |
index a3a6016e275b66ea4acc7d806ecba320e5cb2641..0d9984ef3f1071e0663ae444459c10eb8bfcee0f 100644 |
--- a/cc/math_util.h |
+++ b/cc/math_util.h |
@@ -104,8 +104,6 @@ public: |
static gfx::QuadF projectQuad(const gfx::Transform&, const gfx::QuadF&, bool& clipped); |
static gfx::PointF projectPoint(const gfx::Transform&, const gfx::PointF&, bool& clipped); |
- static void flattenTransformTo2d(gfx::Transform&); |
- |
static gfx::Vector2dF computeTransform2dScaleComponents(const gfx::Transform&, float fallbackValue); |
// Returns the smallest angle between the given two vectors in degrees. Neither vector is |
@@ -114,22 +112,6 @@ public: |
// Projects the |source| vector onto |destination|. Neither vector is assumed to be normalized. |
static gfx::Vector2dF projectVector(gfx::Vector2dF source, gfx::Vector2dF destination); |
- |
- // Temporary API to ease migration from gfx::Transform |
- // to gfx::Transform. |
- // |
- // TODO(shawnsingh, vollick) we should phase out as much as possible of |
- // these temporary functions, putting functionality into gfx::Transform. |
- static void rotateEulerAngles(gfx::Transform*, double eulerX, double eulerY, double eulerZ); |
- static gfx::Transform to2dTransform(const gfx::Transform&); |
- // Note carefully: the args here are labeled as per Webcore indexing conventions. |
- static gfx::Transform createGfxTransform(double m11, double m12, double m13, double m14, |
- double m21, double m22, double m23, double m24, |
- double m31, double m32, double m33, double m34, |
- double m41, double m42, double m43, double m44); |
- |
- static gfx::Transform createGfxTransform(double a, double b, double c, |
- double d, double e, double f); |
}; |
} // namespace cc |