Index: cc/layer_tree_host_common.cc |
diff --git a/cc/layer_tree_host_common.cc b/cc/layer_tree_host_common.cc |
index 5af7a69732f6b133c510066ef6529b25d576b582..75a38c76efa1b3b5c9f21c9745db00cea3bc56a9 100644 |
--- a/cc/layer_tree_host_common.cc |
+++ b/cc/layer_tree_host_common.cc |
@@ -680,7 +680,7 @@ static void calculateDrawPropertiesInternal(LayerType* layer, const gfx::Transfo |
// layerScreenSpaceTransform represents the transform between root layer's "screen space" and local content space. |
layerDrawProperties.screen_space_transform = fullHierarchyMatrix; |
if (!layer->preserves3D()) |
- MathUtil::flattenTransformTo2d(layerDrawProperties.screen_space_transform); |
+ layerDrawProperties.screen_space_transform.FlattenTo2d(); |
layerDrawProperties.screen_space_transform.PreconcatTransform(layerDrawProperties.target_space_transform); |
// Adjusting text AA method during animation may cause repaints, which in-turn causes jank. |
@@ -834,7 +834,7 @@ static void calculateDrawPropertiesInternal(LayerType* layer, const gfx::Transfo |
// Flatten to 2D if the layer doesn't preserve 3D. |
if (!layer->preserves3D()) |
- MathUtil::flattenTransformTo2d(sublayerMatrix); |
+ sublayerMatrix.FlattenTo2d(); |
// Apply the sublayer transform at the center of the layer. |
if (!layer->sublayerTransform().IsIdentity()) { |