| Index: cc/layer_tree_host_common.cc
|
| diff --git a/cc/layer_tree_host_common.cc b/cc/layer_tree_host_common.cc
|
| index 5af7a69732f6b133c510066ef6529b25d576b582..75a38c76efa1b3b5c9f21c9745db00cea3bc56a9 100644
|
| --- a/cc/layer_tree_host_common.cc
|
| +++ b/cc/layer_tree_host_common.cc
|
| @@ -680,7 +680,7 @@ static void calculateDrawPropertiesInternal(LayerType* layer, const gfx::Transfo
|
| // layerScreenSpaceTransform represents the transform between root layer's "screen space" and local content space.
|
| layerDrawProperties.screen_space_transform = fullHierarchyMatrix;
|
| if (!layer->preserves3D())
|
| - MathUtil::flattenTransformTo2d(layerDrawProperties.screen_space_transform);
|
| + layerDrawProperties.screen_space_transform.FlattenTo2d();
|
| layerDrawProperties.screen_space_transform.PreconcatTransform(layerDrawProperties.target_space_transform);
|
|
|
| // Adjusting text AA method during animation may cause repaints, which in-turn causes jank.
|
| @@ -834,7 +834,7 @@ static void calculateDrawPropertiesInternal(LayerType* layer, const gfx::Transfo
|
|
|
| // Flatten to 2D if the layer doesn't preserve 3D.
|
| if (!layer->preserves3D())
|
| - MathUtil::flattenTransformTo2d(sublayerMatrix);
|
| + sublayerMatrix.FlattenTo2d();
|
|
|
| // Apply the sublayer transform at the center of the layer.
|
| if (!layer->sublayerTransform().IsIdentity()) {
|
|
|