| Index: cc/math_util.h
|
| diff --git a/cc/math_util.h b/cc/math_util.h
|
| index a3a6016e275b66ea4acc7d806ecba320e5cb2641..0d9984ef3f1071e0663ae444459c10eb8bfcee0f 100644
|
| --- a/cc/math_util.h
|
| +++ b/cc/math_util.h
|
| @@ -104,8 +104,6 @@ public:
|
| static gfx::QuadF projectQuad(const gfx::Transform&, const gfx::QuadF&, bool& clipped);
|
| static gfx::PointF projectPoint(const gfx::Transform&, const gfx::PointF&, bool& clipped);
|
|
|
| - static void flattenTransformTo2d(gfx::Transform&);
|
| -
|
| static gfx::Vector2dF computeTransform2dScaleComponents(const gfx::Transform&, float fallbackValue);
|
|
|
| // Returns the smallest angle between the given two vectors in degrees. Neither vector is
|
| @@ -114,22 +112,6 @@ public:
|
|
|
| // Projects the |source| vector onto |destination|. Neither vector is assumed to be normalized.
|
| static gfx::Vector2dF projectVector(gfx::Vector2dF source, gfx::Vector2dF destination);
|
| -
|
| - // Temporary API to ease migration from gfx::Transform
|
| - // to gfx::Transform.
|
| - //
|
| - // TODO(shawnsingh, vollick) we should phase out as much as possible of
|
| - // these temporary functions, putting functionality into gfx::Transform.
|
| - static void rotateEulerAngles(gfx::Transform*, double eulerX, double eulerY, double eulerZ);
|
| - static gfx::Transform to2dTransform(const gfx::Transform&);
|
| - // Note carefully: the args here are labeled as per Webcore indexing conventions.
|
| - static gfx::Transform createGfxTransform(double m11, double m12, double m13, double m14,
|
| - double m21, double m22, double m23, double m24,
|
| - double m31, double m32, double m33, double m34,
|
| - double m41, double m42, double m43, double m44);
|
| -
|
| - static gfx::Transform createGfxTransform(double a, double b, double c,
|
| - double d, double e, double f);
|
| };
|
|
|
| } // namespace cc
|
|
|