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Unified Diff: ui/surface/d3d9_utils_win.h

Issue 11753031: Revert 175152 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 7 years, 12 months ago
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Index: ui/surface/d3d9_utils_win.h
===================================================================
--- ui/surface/d3d9_utils_win.h (revision 175160)
+++ ui/surface/d3d9_utils_win.h (working copy)
@@ -1,71 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Helper functions that Direct3D 9Ex code a little easier to work with for
-// the ui/surface code.
-
-#ifndef UI_SURFACE_D3D9_UTILS_WIN_H_
-#define UI_SURFACE_D3D9_UTILS_WIN_H_
-
-#include <d3d9.h>
-
-#include "base/basictypes.h"
-#include "ui/surface/surface_export.h"
-
-namespace base {
-class ScopedNativeLibrary;
-}
-
-namespace gfx {
-class Size;
-}
-
-namespace ui_surface_d3d9_utils {
-
-// Visible for testing. Loads the Direct3D9 library. Returns true on success.
-SURFACE_EXPORT
-bool LoadD3D9(base::ScopedNativeLibrary* storage);
-
-// Visible for testing. Creates a Direct3D9 device suitable for use with the
-// accelerated surface code. Returns true on success.
-SURFACE_EXPORT
-bool CreateDevice(const base::ScopedNativeLibrary& d3d_module,
- D3DDEVTYPE device_type,
- uint32 presentation_interval,
- IDirect3DDevice9Ex** device);
-
-// Calls the Vista+ (WDDM1.0) variant of CreateTexture that semantically
-// opens a texture allocated (possibly in another process) as shared. The
-// shared texture is identified by its surface handle. The resulting texture
-// is written into |opened_texture|.
-//
-// Returns true on success.
-SURFACE_EXPORT
-bool OpenSharedTexture(IDirect3DDevice9* device,
- int64 surface_handle,
- const gfx::Size& size,
- IDirect3DTexture9** opened_texture);
-
-// Create a one-off lockable surface of a specified size.
-//
-// Returns true on success.
-SURFACE_EXPORT
-bool CreateTemporaryLockableSurface(IDirect3DDevice9* device,
- const gfx::Size& size,
- IDirect3DSurface9** surface);
-
-// Create a one-off renderable texture of a specified size. The texture object
-// as well as the surface object for the texture's level 0 is returned (callers
-// almost always need to use both).
-//
-// Returns true on success.
-SURFACE_EXPORT
-bool CreateTemporaryRenderTargetTexture(IDirect3DDevice9* device,
- const gfx::Size& size,
- IDirect3DTexture9** texture,
- IDirect3DSurface9** render_target);
-
-} // namespace ui_surface_d3d9_utils
-
-#endif // UI_SURFACE_D3D9_UTILS_WIN_H_
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