| Index: ui/surface/d3d9_utils_win.h
|
| ===================================================================
|
| --- ui/surface/d3d9_utils_win.h (revision 175160)
|
| +++ ui/surface/d3d9_utils_win.h (working copy)
|
| @@ -1,71 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// Helper functions that Direct3D 9Ex code a little easier to work with for
|
| -// the ui/surface code.
|
| -
|
| -#ifndef UI_SURFACE_D3D9_UTILS_WIN_H_
|
| -#define UI_SURFACE_D3D9_UTILS_WIN_H_
|
| -
|
| -#include <d3d9.h>
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "ui/surface/surface_export.h"
|
| -
|
| -namespace base {
|
| -class ScopedNativeLibrary;
|
| -}
|
| -
|
| -namespace gfx {
|
| -class Size;
|
| -}
|
| -
|
| -namespace ui_surface_d3d9_utils {
|
| -
|
| -// Visible for testing. Loads the Direct3D9 library. Returns true on success.
|
| -SURFACE_EXPORT
|
| -bool LoadD3D9(base::ScopedNativeLibrary* storage);
|
| -
|
| -// Visible for testing. Creates a Direct3D9 device suitable for use with the
|
| -// accelerated surface code. Returns true on success.
|
| -SURFACE_EXPORT
|
| -bool CreateDevice(const base::ScopedNativeLibrary& d3d_module,
|
| - D3DDEVTYPE device_type,
|
| - uint32 presentation_interval,
|
| - IDirect3DDevice9Ex** device);
|
| -
|
| -// Calls the Vista+ (WDDM1.0) variant of CreateTexture that semantically
|
| -// opens a texture allocated (possibly in another process) as shared. The
|
| -// shared texture is identified by its surface handle. The resulting texture
|
| -// is written into |opened_texture|.
|
| -//
|
| -// Returns true on success.
|
| -SURFACE_EXPORT
|
| -bool OpenSharedTexture(IDirect3DDevice9* device,
|
| - int64 surface_handle,
|
| - const gfx::Size& size,
|
| - IDirect3DTexture9** opened_texture);
|
| -
|
| -// Create a one-off lockable surface of a specified size.
|
| -//
|
| -// Returns true on success.
|
| -SURFACE_EXPORT
|
| -bool CreateTemporaryLockableSurface(IDirect3DDevice9* device,
|
| - const gfx::Size& size,
|
| - IDirect3DSurface9** surface);
|
| -
|
| -// Create a one-off renderable texture of a specified size. The texture object
|
| -// as well as the surface object for the texture's level 0 is returned (callers
|
| -// almost always need to use both).
|
| -//
|
| -// Returns true on success.
|
| -SURFACE_EXPORT
|
| -bool CreateTemporaryRenderTargetTexture(IDirect3DDevice9* device,
|
| - const gfx::Size& size,
|
| - IDirect3DTexture9** texture,
|
| - IDirect3DSurface9** render_target);
|
| -
|
| -} // namespace ui_surface_d3d9_utils
|
| -
|
| -#endif // UI_SURFACE_D3D9_UTILS_WIN_H_
|
|
|