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Unified Diff: ui/surface/accelerated_surface_transformer_win.hlsl

Issue 11753031: Revert 175152 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 7 years, 12 months ago
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Index: ui/surface/accelerated_surface_transformer_win.hlsl
===================================================================
--- ui/surface/accelerated_surface_transformer_win.hlsl (revision 175160)
+++ ui/surface/accelerated_surface_transformer_win.hlsl (working copy)
@@ -1,28 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// @gyp_namespace(ui_surface)
-// Compiles into C++ as 'accelerated_surface_transformer_win_hlsl_compiled.h'
-
-struct Vertex {
- float4 position : POSITION;
- float2 texCoord : TEXCOORD0;
-};
-
-texture t;
-sampler s;
-
-// @gyp_compile(vs_2_0, vsOneTexture)
-//
-// Passes a position and texture coordinate to the pixel shader.
-Vertex vsOneTexture(Vertex input) {
- return input;
-};
-
-// @gyp_compile(ps_2_0, psOneTexture)
-//
-// Samples a texture at the given texture coordinate and returns the result.
-float4 psOneTexture(float2 texCoord : TEXCOORD0) : COLOR0 {
- return tex2D(s, texCoord);
-};
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