Index: cc/layers/picture_layer_impl.cc |
diff --git a/cc/layers/picture_layer_impl.cc b/cc/layers/picture_layer_impl.cc |
index f98dac0526862a9ffede5308078321adc8073e54..775a7d9733a3b1aeb6b56bcbb284f6ae20f8780c 100644 |
--- a/cc/layers/picture_layer_impl.cc |
+++ b/cc/layers/picture_layer_impl.cc |
@@ -161,7 +161,7 @@ void PictureLayerImpl::AppendQuads(RenderPass* render_pass, |
SolidColorLayerImpl::AppendSolidQuads( |
render_pass, draw_properties().occlusion_in_content_space, |
- shared_quad_state, visible_content_rect(), |
+ shared_quad_state, visible_layer_rect(), |
raster_source_->GetSolidColor(), append_quads_data); |
return; |
} |
@@ -171,22 +171,22 @@ void PictureLayerImpl::AppendQuads(RenderPass* render_pass, |
Occlusion scaled_occlusion = |
draw_properties() |
.occlusion_in_content_space.GetOcclusionWithGivenDrawTransform( |
- shared_quad_state->content_to_target_transform); |
+ shared_quad_state->quad_to_target_transform); |
if (current_draw_mode_ == DRAW_MODE_RESOURCELESS_SOFTWARE) { |
AppendDebugBorderQuad( |
- render_pass, shared_quad_state->content_bounds, shared_quad_state, |
+ render_pass, shared_quad_state->quad_layer_bounds, shared_quad_state, |
append_quads_data, DebugColors::DirectPictureBorderColor(), |
DebugColors::DirectPictureBorderWidth(layer_tree_impl())); |
- gfx::Rect geometry_rect = shared_quad_state->visible_content_rect; |
+ gfx::Rect geometry_rect = shared_quad_state->visible_quad_layer_rect; |
gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect(); |
gfx::Rect visible_geometry_rect = |
scaled_occlusion.GetUnoccludedContentRect(geometry_rect); |
if (visible_geometry_rect.IsEmpty()) |
return; |
- gfx::Rect quad_content_rect = shared_quad_state->visible_content_rect; |
+ gfx::Rect quad_content_rect = shared_quad_state->visible_quad_layer_rect; |
gfx::Size texture_size = quad_content_rect.size(); |
gfx::RectF texture_rect = gfx::RectF(texture_size); |
@@ -200,13 +200,13 @@ void PictureLayerImpl::AppendQuads(RenderPass* render_pass, |
return; |
} |
- AppendDebugBorderQuad(render_pass, shared_quad_state->content_bounds, |
+ AppendDebugBorderQuad(render_pass, shared_quad_state->quad_layer_bounds, |
shared_quad_state, append_quads_data); |
if (ShowDebugBorders()) { |
for (PictureLayerTilingSet::CoverageIterator iter( |
tilings_.get(), max_contents_scale, |
- shared_quad_state->visible_content_rect, ideal_contents_scale_); |
+ shared_quad_state->visible_quad_layer_rect, ideal_contents_scale_); |
iter; ++iter) { |
SkColor color; |
float width; |
@@ -263,7 +263,7 @@ void PictureLayerImpl::AppendQuads(RenderPass* render_pass, |
only_used_low_res_last_append_quads_ = true; |
for (PictureLayerTilingSet::CoverageIterator iter( |
tilings_.get(), max_contents_scale, |
- shared_quad_state->visible_content_rect, ideal_contents_scale_); |
+ shared_quad_state->visible_quad_layer_rect, ideal_contents_scale_); |
iter; ++iter) { |
gfx::Rect geometry_rect = iter.geometry_rect(); |
gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect(); |
@@ -272,7 +272,7 @@ void PictureLayerImpl::AppendQuads(RenderPass* render_pass, |
if (visible_geometry_rect.IsEmpty()) |
continue; |
- append_quads_data->visible_content_area += |
+ append_quads_data->visible_layer_area += |
visible_geometry_rect.width() * visible_geometry_rect.height(); |
bool has_draw_quad = false; |
@@ -341,15 +341,15 @@ void PictureLayerImpl::AppendQuads(RenderPass* render_pass, |
append_quads_data->num_missing_tiles++; |
++missing_tile_count; |
} |
- append_quads_data->approximated_visible_content_area += |
+ append_quads_data->approximated_visible_layer_area += |
visible_geometry_rect.width() * visible_geometry_rect.height(); |
- append_quads_data->checkerboarded_visible_content_area += |
+ append_quads_data->checkerboarded_visible_layer_area += |
enne (OOO)
2015/06/18 21:02:15
This is not true. I think this in the space of ma
danakj
2015/06/18 21:06:34
I reverted this name and will file a bug.
|
visible_geometry_rect.width() * visible_geometry_rect.height(); |
continue; |
} |
if (iter.resolution() != HIGH_RESOLUTION) { |
- append_quads_data->approximated_visible_content_area += |
+ append_quads_data->approximated_visible_layer_area += |
visible_geometry_rect.width() * visible_geometry_rect.height(); |
} |
@@ -376,14 +376,14 @@ void PictureLayerImpl::AppendQuads(RenderPass* render_pass, |
// Aggressively remove any tilings that are not seen to save memory. Note |
// that this is at the expense of doing cause more frequent re-painting. A |
- // better scheme would be to maintain a tighter visible_content_rect for the |
+ // better scheme would be to maintain a tighter visible_layer_rect for the |
// finer tilings. |
CleanUpTilingsOnActiveLayer(last_append_quads_tilings_); |
} |
bool PictureLayerImpl::UpdateTiles(bool resourceless_software_draw) { |
if (!resourceless_software_draw) { |
- visible_rect_for_tile_priority_ = visible_content_rect(); |
+ visible_rect_for_tile_priority_ = visible_layer_rect(); |
} |
if (!CanHaveTilings()) { |
@@ -1192,7 +1192,7 @@ void PictureLayerImpl::AsValueInto( |
MathUtil::AddToTracedValue("tile_priority_rect", |
viewport_rect_for_tile_priority_in_content_space_, |
state); |
- MathUtil::AddToTracedValue("visible_rect", visible_content_rect(), state); |
+ MathUtil::AddToTracedValue("visible_rect", visible_layer_rect(), state); |
state->BeginArray("pictures"); |
raster_source_->AsValueInto(state); |