| Index: src/gpu/SkGpuDevice.cpp
|
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
|
| index beed2fab286bcd88a16d62168b7d1b5727a30e7e..8bd5b5ebd543d0452453db8c2781903e27a5dc6a 100644
|
| --- a/src/gpu/SkGpuDevice.cpp
|
| +++ b/src/gpu/SkGpuDevice.cpp
|
| @@ -18,7 +18,6 @@
|
| #include "GrTextContext.h"
|
| #include "GrTracing.h"
|
| #include "SkCanvasPriv.h"
|
| -#include "SkDeviceImageFilterProxy.h"
|
| #include "SkDrawProcs.h"
|
| #include "SkErrorInternals.h"
|
| #include "SkGlyphCache.h"
|
| @@ -1243,7 +1242,7 @@ bool SkGpuDevice::filterTexture(GrContext* context, GrTexture* texture,
|
|
|
| // FIXME: plumb actual surface props such that we don't have to lie about the flags here
|
| // (https://code.google.com/p/skia/issues/detail?id=3148).
|
| - SkDeviceImageFilterProxy proxy(this, SkSurfaceProps(0, getLeakyProperties().pixelGeometry()));
|
| + SkImageFilter::Proxy proxy(this, SkSurfaceProps(0, getLeakyProperties().pixelGeometry()));
|
|
|
| if (filter->canFilterImageGPU()) {
|
| return filter->filterImageGPU(&proxy, wrap_texture(texture, width, height),
|
|
|