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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
11 #include "GrContext.h" | 11 #include "GrContext.h" |
12 #include "GrDrawContext.h" | 12 #include "GrDrawContext.h" |
13 #include "GrGpu.h" | 13 #include "GrGpu.h" |
14 #include "GrGpuResourcePriv.h" | 14 #include "GrGpuResourcePriv.h" |
15 #include "GrLayerHoister.h" | 15 #include "GrLayerHoister.h" |
16 #include "GrRecordReplaceDraw.h" | 16 #include "GrRecordReplaceDraw.h" |
17 #include "GrStrokeInfo.h" | 17 #include "GrStrokeInfo.h" |
18 #include "GrTextContext.h" | 18 #include "GrTextContext.h" |
19 #include "GrTracing.h" | 19 #include "GrTracing.h" |
20 #include "SkCanvasPriv.h" | 20 #include "SkCanvasPriv.h" |
21 #include "SkDeviceImageFilterProxy.h" | |
22 #include "SkDrawProcs.h" | 21 #include "SkDrawProcs.h" |
23 #include "SkErrorInternals.h" | 22 #include "SkErrorInternals.h" |
24 #include "SkGlyphCache.h" | 23 #include "SkGlyphCache.h" |
25 #include "SkGrTexturePixelRef.h" | 24 #include "SkGrTexturePixelRef.h" |
26 #include "SkImage_Base.h" | 25 #include "SkImage_Base.h" |
27 #include "SkImageFilter.h" | 26 #include "SkImageFilter.h" |
28 #include "SkLayerInfo.h" | 27 #include "SkLayerInfo.h" |
29 #include "SkMaskFilter.h" | 28 #include "SkMaskFilter.h" |
30 #include "SkPathEffect.h" | 29 #include "SkPathEffect.h" |
31 #include "SkPicture.h" | 30 #include "SkPicture.h" |
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1236 | 1235 |
1237 bool SkGpuDevice::filterTexture(GrContext* context, GrTexture* texture, | 1236 bool SkGpuDevice::filterTexture(GrContext* context, GrTexture* texture, |
1238 int width, int height, | 1237 int width, int height, |
1239 const SkImageFilter* filter, | 1238 const SkImageFilter* filter, |
1240 const SkImageFilter::Context& ctx, | 1239 const SkImageFilter::Context& ctx, |
1241 SkBitmap* result, SkIPoint* offset) { | 1240 SkBitmap* result, SkIPoint* offset) { |
1242 SkASSERT(filter); | 1241 SkASSERT(filter); |
1243 | 1242 |
1244 // FIXME: plumb actual surface props such that we don't have to lie about th
e flags here | 1243 // FIXME: plumb actual surface props such that we don't have to lie about th
e flags here |
1245 // (https://code.google.com/p/skia/issues/detail?id=3148). | 1244 // (https://code.google.com/p/skia/issues/detail?id=3148). |
1246 SkDeviceImageFilterProxy proxy(this, SkSurfaceProps(0, getLeakyProperties().
pixelGeometry())); | 1245 SkImageFilter::Proxy proxy(this, SkSurfaceProps(0, getLeakyProperties().pixe
lGeometry())); |
1247 | 1246 |
1248 if (filter->canFilterImageGPU()) { | 1247 if (filter->canFilterImageGPU()) { |
1249 return filter->filterImageGPU(&proxy, wrap_texture(texture, width, heigh
t), | 1248 return filter->filterImageGPU(&proxy, wrap_texture(texture, width, heigh
t), |
1250 ctx, result, offset); | 1249 ctx, result, offset); |
1251 } else { | 1250 } else { |
1252 return false; | 1251 return false; |
1253 } | 1252 } |
1254 } | 1253 } |
1255 | 1254 |
1256 void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, | 1255 void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, |
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1781 #endif | 1780 #endif |
1782 } | 1781 } |
1783 | 1782 |
1784 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1783 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
1785 // We always return a transient cache, so it is freed after each | 1784 // We always return a transient cache, so it is freed after each |
1786 // filter traversal. | 1785 // filter traversal. |
1787 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 1786 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
1788 } | 1787 } |
1789 | 1788 |
1790 #endif | 1789 #endif |
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