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Unified Diff: content/gpu/gpu_watchdog_thread.cc

Issue 1170623003: Revert "content: Remove use of MessageLoopProxy and deprecated MessageLoop APIs" (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 6 months ago
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Index: content/gpu/gpu_watchdog_thread.cc
diff --git a/content/gpu/gpu_watchdog_thread.cc b/content/gpu/gpu_watchdog_thread.cc
index e6da1a4497d59f306f6fd30e03dede5604a05392..6052d41647dd380f4ebd4d19cff67129a1b6de55 100644
--- a/content/gpu/gpu_watchdog_thread.cc
+++ b/content/gpu/gpu_watchdog_thread.cc
@@ -13,10 +13,8 @@
#include "base/command_line.h"
#include "base/compiler_specific.h"
#include "base/files/file_util.h"
-#include "base/location.h"
#include "base/power_monitor/power_monitor.h"
#include "base/process/process.h"
-#include "base/single_thread_task_runner.h"
#include "build/build_config.h"
#include "content/public/common/content_switches.h"
#include "content/public/common/result_codes.h"
@@ -77,8 +75,9 @@ GpuWatchdogThread::GpuWatchdogThread(int timeout)
void GpuWatchdogThread::PostAcknowledge() {
// Called on the monitored thread. Responds with OnAcknowledge. Cannot use
// the method factory. Rely on reference counting instead.
- task_runner()->PostTask(FROM_HERE,
- base::Bind(&GpuWatchdogThread::OnAcknowledge, this));
+ message_loop()->PostTask(
+ FROM_HERE,
+ base::Bind(&GpuWatchdogThread::OnAcknowledge, this));
}
void GpuWatchdogThread::CheckArmed() {
@@ -163,9 +162,10 @@ void GpuWatchdogThread::OnAcknowledge() {
bool was_suspended = (base::Time::Now() > suspension_timeout_);
// The monitored thread has responded. Post a task to check it again.
- task_runner()->PostDelayedTask(
- FROM_HERE, base::Bind(&GpuWatchdogThread::OnCheck,
- weak_factory_.GetWeakPtr(), was_suspended),
+ message_loop()->PostDelayedTask(
+ FROM_HERE,
+ base::Bind(&GpuWatchdogThread::OnCheck, weak_factory_.GetWeakPtr(),
+ was_suspended),
0.5 * timeout_);
}
@@ -194,12 +194,13 @@ void GpuWatchdogThread::OnCheck(bool after_suspend) {
// Post a task to the monitored thread that does nothing but wake up the
// TaskObserver. Any other tasks that are pending on the watched thread will
// also wake up the observer. This simply ensures there is at least one.
- watched_message_loop_->task_runner()->PostTask(FROM_HERE,
- base::Bind(&base::DoNothing));
+ watched_message_loop_->PostTask(
+ FROM_HERE,
+ base::Bind(&base::DoNothing));
// Post a task to the watchdog thread to exit if the monitored thread does
// not respond in time.
- task_runner()->PostDelayedTask(
+ message_loop()->PostDelayedTask(
FROM_HERE,
base::Bind(&GpuWatchdogThread::DeliberatelyTerminateToRecoverFromHang,
weak_factory_.GetWeakPtr()),
@@ -340,8 +341,9 @@ bool GpuWatchdogThread::MatchXEventAtom(XEvent* event) {
#endif
void GpuWatchdogThread::AddPowerObserver() {
- task_runner()->PostTask(
- FROM_HERE, base::Bind(&GpuWatchdogThread::OnAddPowerObserver, this));
+ message_loop()->PostTask(
+ FROM_HERE,
+ base::Bind(&GpuWatchdogThread::OnAddPowerObserver, this));
}
void GpuWatchdogThread::OnAddPowerObserver() {
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