| Index: src/core/SkBlitter_A8.cpp
|
| diff --git a/src/core/SkBlitter_A8.cpp b/src/core/SkBlitter_A8.cpp
|
| index 11f425903b99218e7522f50c26a0a281644b0542..ce7d6e7ad2ffc4eede2a8cc572c326ecaab90534 100644
|
| --- a/src/core/SkBlitter_A8.cpp
|
| +++ b/src/core/SkBlitter_A8.cpp
|
| @@ -12,12 +12,11 @@
|
| #include "SkShader.h"
|
| #include "SkXfermode.h"
|
|
|
| -SkA8_Blitter::SkA8_Blitter(const SkBitmap& device, const SkPaint& paint)
|
| - : INHERITED(device) {
|
| +SkA8_Blitter::SkA8_Blitter(const SkPixmap& device, const SkPaint& paint) : INHERITED(device) {
|
| fSrcA = paint.getAlpha();
|
| }
|
|
|
| -const SkBitmap* SkA8_Blitter::justAnOpaqueColor(uint32_t* value) {
|
| +const SkPixmap* SkA8_Blitter::justAnOpaqueColor(uint32_t* value) {
|
| if (255 == fSrcA) {
|
| *value = 255;
|
| return &fDevice;
|
| @@ -33,7 +32,7 @@ void SkA8_Blitter::blitH(int x, int y, int width) {
|
| return;
|
| }
|
|
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| + uint8_t* device = fDevice.writable_addr8(x, y);
|
|
|
| if (fSrcA == 255) {
|
| memset(device, 0xFF, width);
|
| @@ -53,7 +52,7 @@ void SkA8_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
|
| return;
|
| }
|
|
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| + uint8_t* device = fDevice.writable_addr8(x, y);
|
| unsigned srcA = fSrcA;
|
|
|
| for (;;) {
|
| @@ -97,7 +96,7 @@ void SkA8_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
|
| #define SK_BLITBWMASK_NAME SkA8_BlitBW
|
| #define SK_BLITBWMASK_ARGS
|
| #define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst)
|
| -#define SK_BLITBWMASK_GETADDR getAddr8
|
| +#define SK_BLITBWMASK_GETADDR writable_addr8
|
| #define SK_BLITBWMASK_DEVTYPE uint8_t
|
| #include "SkBlitBWMaskTemplate.h"
|
|
|
| @@ -116,7 +115,7 @@ static inline void blend_8_pixels(U8CPU bw, uint8_t dst[], U8CPU sa,
|
| #define SK_BLITBWMASK_NAME SkA8_BlendBW
|
| #define SK_BLITBWMASK_ARGS , U8CPU sa, unsigned dst_scale
|
| #define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sa, dst_scale)
|
| -#define SK_BLITBWMASK_GETADDR getAddr8
|
| +#define SK_BLITBWMASK_GETADDR writable_addr8
|
| #define SK_BLITBWMASK_DEVTYPE uint8_t
|
| #include "SkBlitBWMaskTemplate.h"
|
|
|
| @@ -139,7 +138,7 @@ void SkA8_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
|
| int y = clip.fTop;
|
| int width = clip.width();
|
| int height = clip.height();
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| + uint8_t* device = fDevice.writable_addr8(x, y);
|
| const uint8_t* alpha = mask.getAddr8(x, y);
|
| unsigned srcA = fSrcA;
|
|
|
| @@ -179,7 +178,7 @@ void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
|
| }
|
|
|
| unsigned sa = SkAlphaMul(fSrcA, SkAlpha255To256(alpha));
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| + uint8_t* device = fDevice.writable_addr8(x, y);
|
| size_t rowBytes = fDevice.rowBytes();
|
|
|
| if (sa == 0xFF) {
|
| @@ -206,7 +205,7 @@ void SkA8_Blitter::blitRect(int x, int y, int width, int height) {
|
| return;
|
| }
|
|
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| + uint8_t* device = fDevice.writable_addr8(x, y);
|
| unsigned srcA = fSrcA;
|
|
|
| if (srcA == 255) {
|
| @@ -228,9 +227,10 @@ void SkA8_Blitter::blitRect(int x, int y, int width, int height) {
|
|
|
| ///////////////////////////////////////////////////////////////////////
|
|
|
| -SkA8_Shader_Blitter::SkA8_Shader_Blitter(const SkBitmap& device, const SkPaint& paint,
|
| +SkA8_Shader_Blitter::SkA8_Shader_Blitter(const SkPixmap& device, const SkPaint& paint,
|
| SkShader::Context* shaderContext)
|
| - : INHERITED(device, paint, shaderContext) {
|
| + : INHERITED(device, paint, shaderContext)
|
| +{
|
| if ((fXfermode = paint.getXfermode()) != NULL) {
|
| fXfermode->ref();
|
| SkASSERT(fShaderContext);
|
| @@ -250,7 +250,7 @@ void SkA8_Shader_Blitter::blitH(int x, int y, int width) {
|
| SkASSERT(x >= 0 && y >= 0 &&
|
| (unsigned)(x + width) <= (unsigned)fDevice.width());
|
|
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| + uint8_t* device = fDevice.writable_addr8(x, y);
|
| SkShader::Context* shaderContext = fShaderContext;
|
|
|
| if ((shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag) && !fXfermode) {
|
| @@ -288,7 +288,7 @@ void SkA8_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
|
| SkXfermode* mode = fXfermode;
|
| uint8_t* aaExpand = fAAExpand;
|
| SkPMColor* span = fBuffer;
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| + uint8_t* device = fDevice.writable_addr8(x, y);
|
| int opaque = shaderContext->getFlags() & SkShader::kOpaqueAlpha_Flag;
|
|
|
| for (;;) {
|
| @@ -329,7 +329,7 @@ void SkA8_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
|
| int y = clip.fTop;
|
| int width = clip.width();
|
| int height = clip.height();
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| + uint8_t* device = fDevice.writable_addr8(x, y);
|
| const uint8_t* alpha = mask.getAddr8(x, y);
|
| SkShader::Context* shaderContext = fShaderContext;
|
|
|
| @@ -353,7 +353,7 @@ void SkA8_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| -SkA8_Coverage_Blitter::SkA8_Coverage_Blitter(const SkBitmap& device,
|
| +SkA8_Coverage_Blitter::SkA8_Coverage_Blitter(const SkPixmap& device,
|
| const SkPaint& paint) : SkRasterBlitter(device) {
|
| SkASSERT(NULL == paint.getShader());
|
| SkASSERT(NULL == paint.getXfermode());
|
| @@ -362,7 +362,7 @@ SkA8_Coverage_Blitter::SkA8_Coverage_Blitter(const SkBitmap& device,
|
|
|
| void SkA8_Coverage_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
|
| const int16_t runs[]) {
|
| - uint8_t* device = fDevice.getAddr8(x, y);
|
| + uint8_t* device = fDevice.writable_addr8(x, y);
|
| SkDEBUGCODE(int totalCount = 0;)
|
|
|
| for (;;) {
|
| @@ -384,7 +384,7 @@ void SkA8_Coverage_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[],
|
| }
|
|
|
| void SkA8_Coverage_Blitter::blitH(int x, int y, int width) {
|
| - memset(fDevice.getAddr8(x, y), 0xFF, width);
|
| + memset(fDevice.writable_addr8(x, y), 0xFF, width);
|
| }
|
|
|
| void SkA8_Coverage_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
|
| @@ -392,7 +392,7 @@ void SkA8_Coverage_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
|
| return;
|
| }
|
|
|
| - uint8_t* dst = fDevice.getAddr8(x, y);
|
| + uint8_t* dst = fDevice.writable_addr8(x, y);
|
| const size_t dstRB = fDevice.rowBytes();
|
| while (--height >= 0) {
|
| *dst = alpha;
|
| @@ -401,7 +401,7 @@ void SkA8_Coverage_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
|
| }
|
|
|
| void SkA8_Coverage_Blitter::blitRect(int x, int y, int width, int height) {
|
| - uint8_t* dst = fDevice.getAddr8(x, y);
|
| + uint8_t* dst = fDevice.writable_addr8(x, y);
|
| const size_t dstRB = fDevice.rowBytes();
|
| while (--height >= 0) {
|
| memset(dst, 0xFF, width);
|
| @@ -417,7 +417,7 @@ void SkA8_Coverage_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
|
| int width = clip.width();
|
| int height = clip.height();
|
|
|
| - uint8_t* dst = fDevice.getAddr8(x, y);
|
| + uint8_t* dst = fDevice.writable_addr8(x, y);
|
| const uint8_t* src = mask.getAddr8(x, y);
|
| const size_t srcRB = mask.fRowBytes;
|
| const size_t dstRB = fDevice.rowBytes();
|
| @@ -429,6 +429,6 @@ void SkA8_Coverage_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) {
|
| }
|
| }
|
|
|
| -const SkBitmap* SkA8_Coverage_Blitter::justAnOpaqueColor(uint32_t*) {
|
| +const SkPixmap* SkA8_Coverage_Blitter::justAnOpaqueColor(uint32_t*) {
|
| return NULL;
|
| }
|
|
|