| Index: src/core/SkBlitter.cpp
|
| diff --git a/src/core/SkBlitter.cpp b/src/core/SkBlitter.cpp
|
| index 2ac7b511805b516dbd7e61273e4dbc1299ad3ae4..59078d6a871a39503d4237d7d54de069bb33df97 100644
|
| --- a/src/core/SkBlitter.cpp
|
| +++ b/src/core/SkBlitter.cpp
|
| @@ -33,7 +33,7 @@ SkShader::Context* SkBlitter::getShaderContext() const {
|
| return NULL;
|
| }
|
|
|
| -const SkBitmap* SkBlitter::justAnOpaqueColor(uint32_t* value) {
|
| +const SkPixmap* SkBlitter::justAnOpaqueColor(uint32_t* value) {
|
| return NULL;
|
| }
|
|
|
| @@ -243,7 +243,7 @@ void SkNullBlitter::blitRect(int x, int y, int width, int height) {}
|
|
|
| void SkNullBlitter::blitMask(const SkMask& mask, const SkIRect& clip) {}
|
|
|
| -const SkBitmap* SkNullBlitter::justAnOpaqueColor(uint32_t* value) {
|
| +const SkPixmap* SkNullBlitter::justAnOpaqueColor(uint32_t* value) {
|
| return NULL;
|
| }
|
|
|
| @@ -404,7 +404,7 @@ void SkRectClipBlitter::blitMask(const SkMask& mask, const SkIRect& clip) {
|
| }
|
| }
|
|
|
| -const SkBitmap* SkRectClipBlitter::justAnOpaqueColor(uint32_t* value) {
|
| +const SkPixmap* SkRectClipBlitter::justAnOpaqueColor(uint32_t* value) {
|
| return fBlitter->justAnOpaqueColor(value);
|
| }
|
|
|
| @@ -540,7 +540,7 @@ void SkRgnClipBlitter::blitMask(const SkMask& mask, const SkIRect& clip) {
|
| }
|
| }
|
|
|
| -const SkBitmap* SkRgnClipBlitter::justAnOpaqueColor(uint32_t* value) {
|
| +const SkPixmap* SkRgnClipBlitter::justAnOpaqueColor(uint32_t* value) {
|
| return fBlitter->justAnOpaqueColor(value);
|
| }
|
|
|
| @@ -778,7 +778,7 @@ private:
|
|
|
| #include "SkCoreBlitters.h"
|
|
|
| -SkBlitter* SkBlitter::Choose(const SkBitmap& device,
|
| +SkBlitter* SkBlitter::Choose(const SkPixmap& device,
|
| const SkMatrix& matrix,
|
| const SkPaint& origPaint,
|
| SkTBlitterAllocator* allocator,
|
| @@ -944,7 +944,7 @@ private:
|
| typedef SkShader::Context INHERITED;
|
| };
|
|
|
| -SkShaderBlitter::SkShaderBlitter(const SkBitmap& device, const SkPaint& paint,
|
| +SkShaderBlitter::SkShaderBlitter(const SkPixmap& device, const SkPaint& paint,
|
| SkShader::Context* shaderContext)
|
| : INHERITED(device)
|
| , fShader(paint.getShader())
|
|
|