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Unified Diff: mojo/runner/android/native_viewport_application_loader.cc

Issue 1164553004: Revert of Mandoline: Remove native_viewport.mojom (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 6 months ago
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Index: mojo/runner/android/native_viewport_application_loader.cc
diff --git a/mojo/runner/android/native_viewport_application_loader.cc b/mojo/runner/android/native_viewport_application_loader.cc
new file mode 100644
index 0000000000000000000000000000000000000000..55979c7665df287ee3b27194ec3ac2bcf7d9e4ad
--- /dev/null
+++ b/mojo/runner/android/native_viewport_application_loader.cc
@@ -0,0 +1,55 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "mojo/runner/android/native_viewport_application_loader.h"
+
+#include "components/view_manager/gles2/gpu_state.h"
+#include "components/view_manager/native_viewport/native_viewport_impl.h"
+#include "mojo/application/public/cpp/application_impl.h"
+
+namespace mojo {
+namespace runner {
+
+NativeViewportApplicationLoader::NativeViewportApplicationLoader() {
+}
+
+NativeViewportApplicationLoader::~NativeViewportApplicationLoader() {
+}
+
+void NativeViewportApplicationLoader::Load(
+ const GURL& url,
+ InterfaceRequest<Application> application_request) {
+ DCHECK(application_request.is_pending());
+ app_.reset(new ApplicationImpl(this, application_request.Pass()));
+}
+
+bool NativeViewportApplicationLoader::ConfigureIncomingConnection(
+ ApplicationConnection* connection) {
+ connection->AddService<NativeViewport>(this);
+ connection->AddService<Gpu>(this);
+ return true;
+}
+
+void NativeViewportApplicationLoader::Create(
+ ApplicationConnection* connection,
+ InterfaceRequest<NativeViewport> request) {
+ if (!gpu_state_)
+ gpu_state_ = new gles2::GpuState;
+ // Pass a null AppRefCount because on Android the NativeViewPort app must
+ // live on the main thread and we don't want to exit that when all the native
+ // viewports are gone.
+ new native_viewport::NativeViewportImpl(
+ false, gpu_state_, request.Pass(),
+ make_scoped_ptr<mojo::AppRefCount>(nullptr));
+}
+
+void NativeViewportApplicationLoader::Create(ApplicationConnection* connection,
+ InterfaceRequest<Gpu> request) {
+ if (!gpu_state_)
+ gpu_state_ = new gles2::GpuState;
+ new gles2::GpuImpl(request.Pass(), gpu_state_);
+}
+
+} // namespace runner
+} // namespace mojo
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