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Side by Side Diff: mojo/runner/android/native_viewport_application_loader.cc

Issue 1164553004: Revert of Mandoline: Remove native_viewport.mojom (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "mojo/runner/android/native_viewport_application_loader.h"
6
7 #include "components/view_manager/gles2/gpu_state.h"
8 #include "components/view_manager/native_viewport/native_viewport_impl.h"
9 #include "mojo/application/public/cpp/application_impl.h"
10
11 namespace mojo {
12 namespace runner {
13
14 NativeViewportApplicationLoader::NativeViewportApplicationLoader() {
15 }
16
17 NativeViewportApplicationLoader::~NativeViewportApplicationLoader() {
18 }
19
20 void NativeViewportApplicationLoader::Load(
21 const GURL& url,
22 InterfaceRequest<Application> application_request) {
23 DCHECK(application_request.is_pending());
24 app_.reset(new ApplicationImpl(this, application_request.Pass()));
25 }
26
27 bool NativeViewportApplicationLoader::ConfigureIncomingConnection(
28 ApplicationConnection* connection) {
29 connection->AddService<NativeViewport>(this);
30 connection->AddService<Gpu>(this);
31 return true;
32 }
33
34 void NativeViewportApplicationLoader::Create(
35 ApplicationConnection* connection,
36 InterfaceRequest<NativeViewport> request) {
37 if (!gpu_state_)
38 gpu_state_ = new gles2::GpuState;
39 // Pass a null AppRefCount because on Android the NativeViewPort app must
40 // live on the main thread and we don't want to exit that when all the native
41 // viewports are gone.
42 new native_viewport::NativeViewportImpl(
43 false, gpu_state_, request.Pass(),
44 make_scoped_ptr<mojo::AppRefCount>(nullptr));
45 }
46
47 void NativeViewportApplicationLoader::Create(ApplicationConnection* connection,
48 InterfaceRequest<Gpu> request) {
49 if (!gpu_state_)
50 gpu_state_ = new gles2::GpuState;
51 new gles2::GpuImpl(request.Pass(), gpu_state_);
52 }
53
54 } // namespace runner
55 } // namespace mojo
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