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Side by Side Diff: ui/accelerated_widget_mac/io_surface_texture.h

Issue 1164363005: Mac: Only allow NSOpenGLContext displaying on the main display (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add GPU switch Created 5 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_ACCELERATED_WIDGET_MAC_IO_SURFACE_TEXTURE_H_ 5 #ifndef UI_ACCELERATED_WIDGET_MAC_IO_SURFACE_TEXTURE_H_
6 #define UI_ACCELERATED_WIDGET_MAC_IO_SURFACE_TEXTURE_H_ 6 #define UI_ACCELERATED_WIDGET_MAC_IO_SURFACE_TEXTURE_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <list> 9 #include <list>
10 #include <vector> 10 #include <vector>
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34 class RenderWidgetHostViewFrameSubscriber; 34 class RenderWidgetHostViewFrameSubscriber;
35 class RenderWidgetHostViewMac; 35 class RenderWidgetHostViewMac;
36 36
37 // This class manages an OpenGL context and IOSurfaceTexture for the accelerated 37 // This class manages an OpenGL context and IOSurfaceTexture for the accelerated
38 // compositing code path. The GL context is attached to 38 // compositing code path. The GL context is attached to
39 // RenderWidgetHostViewCocoa for blitting the IOSurfaceTexture. 39 // RenderWidgetHostViewCocoa for blitting the IOSurfaceTexture.
40 class IOSurfaceTexture 40 class IOSurfaceTexture
41 : public base::RefCounted<IOSurfaceTexture> { 41 : public base::RefCounted<IOSurfaceTexture> {
42 public: 42 public:
43 static scoped_refptr<IOSurfaceTexture> Create( 43 static scoped_refptr<IOSurfaceTexture> Create(
44 bool needs_gl_finish_workaround); 44 bool needs_gl_finish_workaround,
45 bool use_ns_apis);
45 46
46 // Returns true if there is no need to call SetIOSurface with the provided 47 // Returns true if there is no need to call SetIOSurface with the provided
47 // values. 48 // values.
48 bool IsUpToDate( 49 bool IsUpToDate(
49 IOSurfaceID io_surface_id, const gfx::Size& pixel_size) const; 50 IOSurfaceID io_surface_id, const gfx::Size& pixel_size) const;
50 51
51 // Set IOSurfaceTexture that will be drawn on the next NSView drawRect. 52 // Set IOSurfaceTexture that will be drawn on the next NSView drawRect.
52 bool SetIOSurface( 53 bool SetIOSurface(
53 IOSurfaceID io_surface_id, 54 IOSurfaceID io_surface_id,
54 const gfx::Size& pixel_size) WARN_UNUSED_RESULT; 55 const gfx::Size& pixel_size) WARN_UNUSED_RESULT;
55 56
56 // Blit the IOSurface to the rectangle specified by |window_rect| in DIPs, 57 // Blit the IOSurface to the rectangle specified by |window_rect| in DIPs,
57 // with the origin in the lower left corner. If the window rect's size is 58 // with the origin in the lower left corner. If the window rect's size is
58 // larger than the IOSurface, the remaining right and bottom edges will be 59 // larger than the IOSurface, the remaining right and bottom edges will be
59 // white. |window_scale_factor| is 1 in normal views, 2 in HiDPI views. 60 // white. |window_scale_factor| is 1 in normal views, 2 in HiDPI views.
60 bool DrawIOSurface() WARN_UNUSED_RESULT; 61 bool DrawIOSurface() WARN_UNUSED_RESULT;
61 bool DrawIOSurfaceWithDamageRect(gfx::Rect damage_rect) WARN_UNUSED_RESULT; 62 bool DrawIOSurfaceWithDamageRect(gfx::Rect damage_rect) WARN_UNUSED_RESULT;
62 63
63 // Returns true if the offscreen context used by this surface has been 64 // Returns true if the offscreen context used by this surface has been
64 // poisoned. 65 // poisoned.
65 bool HasBeenPoisoned() const; 66 bool HasBeenPoisoned() const;
66 67
67 private: 68 private:
68 friend class base::RefCounted<IOSurfaceTexture>; 69 friend class base::RefCounted<IOSurfaceTexture>;
69 70
70 IOSurfaceTexture( 71 IOSurfaceTexture(
71 const scoped_refptr<IOSurfaceContext>& context, 72 const scoped_refptr<IOSurfaceContext>& context,
73 bool use_ns_apis,
72 bool needs_gl_finish_workaround); 74 bool needs_gl_finish_workaround);
73 ~IOSurfaceTexture(); 75 ~IOSurfaceTexture();
74 76
75 // Unref the IOSurfaceTexture and delete the associated GL texture. If the GPU 77 // Unref the IOSurfaceTexture and delete the associated GL texture. If the GPU
76 // process is no longer referencing it, this will delete the IOSurface. 78 // process is no longer referencing it, this will delete the IOSurface.
77 void ReleaseIOSurfaceAndTexture(); 79 void ReleaseIOSurfaceAndTexture();
78 80
79 // Check for GL errors and store the result in error_. Only return new 81 // Check for GL errors and store the result in error_. Only return new
80 // errors 82 // errors
81 GLenum GetAndSaveGLError(); 83 GLenum GetAndSaveGLError();
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106 // Aggressively evict surfaces when more than 8 (the number allowed by the 108 // Aggressively evict surfaces when more than 8 (the number allowed by the
107 // memory manager for fast tab switching) are allocated. 109 // memory manager for fast tab switching) are allocated.
108 enum { 110 enum {
109 kMaximumUnevictedSurfaces = 8, 111 kMaximumUnevictedSurfaces = 8,
110 }; 112 };
111 typedef std::list<IOSurfaceTexture*> EvictionQueue; 113 typedef std::list<IOSurfaceTexture*> EvictionQueue;
112 void EvictionMarkUpdated(); 114 void EvictionMarkUpdated();
113 void EvictionMarkEvicted(); 115 void EvictionMarkEvicted();
114 EvictionQueue::iterator eviction_queue_iterator_; 116 EvictionQueue::iterator eviction_queue_iterator_;
115 bool eviction_has_been_drawn_since_updated_; 117 bool eviction_has_been_drawn_since_updated_;
118
116 const bool needs_gl_finish_workaround_; 119 const bool needs_gl_finish_workaround_;
117 120
121 // Set if this is for access through NS APIs.
122 const bool using_ns_apis_;
123
118 static void EvictionScheduleDoEvict(); 124 static void EvictionScheduleDoEvict();
119 static void EvictionDoEvict(); 125 static void EvictionDoEvict();
120 static base::LazyInstance<EvictionQueue> eviction_queue_; 126 static base::LazyInstance<EvictionQueue> eviction_queue_;
121 static bool eviction_scheduled_; 127 static bool eviction_scheduled_;
122 }; 128 };
123 129
124 } // namespace ui 130 } // namespace ui
125 131
126 #endif // UI_ACCELERATED_WIDGET_MAC_IO_SURFACE_TEXTURE_H_ 132 #endif // UI_ACCELERATED_WIDGET_MAC_IO_SURFACE_TEXTURE_H_
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