| Index: ui/base/resource/material_design/material_design_controller.h
|
| diff --git a/ui/base/resource/material_design/material_design_controller.h b/ui/base/resource/material_design/material_design_controller.h
|
| index 738fa765e9fb5221155ad4b868a8c3f058c71525..af92f4d62bcd40067d0fc66f188a8d6cc14d19ab 100644
|
| --- a/ui/base/resource/material_design/material_design_controller.h
|
| +++ b/ui/base/resource/material_design/material_design_controller.h
|
| @@ -17,14 +17,15 @@ class MaterialDesignControllerTestAPI;
|
| // Central controller to handle material design modes.
|
| class UI_BASE_EXPORT MaterialDesignController {
|
| public:
|
| - // The different material design modes.
|
| - enum class Mode {
|
| + // The different material design modes. The order cannot be changed without
|
| + // updating references as these are used as array indices.
|
| + enum Mode {
|
| + // Classic, non-material design.
|
| + NON_MATERIAL = 0,
|
| // Basic material design.
|
| - MATERIAL_NORMAL,
|
| + MATERIAL_NORMAL = 1,
|
| // Material design targeted at mouse/touch hybrid devices.
|
| - MATERIAL_HYBRID,
|
| - // Classic, non-material design.
|
| - NON_MATERIAL
|
| + MATERIAL_HYBRID = 2
|
| };
|
|
|
| // Get the current Mode that should be used by the system.
|
|
|