Index: ui/gfx/geometry/safe_integer_conversions_unittest.cc |
diff --git a/ui/gfx/geometry/safe_integer_conversions_unittest.cc b/ui/gfx/geometry/safe_integer_conversions_unittest.cc |
index 099dc4d7df568edfcf11a26621eaf83ba1c929b8..91bdbb8d3593020fc58df008040640b44cbb0d20 100644 |
--- a/ui/gfx/geometry/safe_integer_conversions_unittest.cc |
+++ b/ui/gfx/geometry/safe_integer_conversions_unittest.cc |
@@ -10,32 +10,7 @@ |
namespace gfx { |
-TEST(SafeIntegerConversions, ClampToInt) { |
- EXPECT_EQ(0, ClampToInt(std::numeric_limits<float>::quiet_NaN())); |
- |
- float max = std::numeric_limits<int>::max(); |
- float min = std::numeric_limits<int>::min(); |
- float infinity = std::numeric_limits<float>::infinity(); |
- |
- int int_max = std::numeric_limits<int>::max(); |
- int int_min = std::numeric_limits<int>::min(); |
- |
- EXPECT_EQ(int_max, ClampToInt(infinity)); |
- EXPECT_EQ(int_max, ClampToInt(max)); |
- EXPECT_EQ(int_max, ClampToInt(max + 100)); |
- |
- EXPECT_EQ(-100, ClampToInt(-100.5f)); |
- EXPECT_EQ(0, ClampToInt(0)); |
- EXPECT_EQ(100, ClampToInt(100.5f)); |
- |
- EXPECT_EQ(int_min, ClampToInt(-infinity)); |
- EXPECT_EQ(int_min, ClampToInt(min)); |
- EXPECT_EQ(int_min, ClampToInt(min - 100)); |
-} |
- |
TEST(SafeIntegerConversions, ToFlooredInt) { |
- EXPECT_EQ(0, ToFlooredInt(std::numeric_limits<float>::quiet_NaN())); |
- |
float max = std::numeric_limits<int>::max(); |
float min = std::numeric_limits<int>::min(); |
float infinity = std::numeric_limits<float>::infinity(); |
@@ -57,8 +32,6 @@ TEST(SafeIntegerConversions, ToFlooredInt) { |
} |
TEST(SafeIntegerConversions, ToCeiledInt) { |
- EXPECT_EQ(0, ToCeiledInt(std::numeric_limits<float>::quiet_NaN())); |
- |
float max = std::numeric_limits<int>::max(); |
float min = std::numeric_limits<int>::min(); |
float infinity = std::numeric_limits<float>::infinity(); |
@@ -80,8 +53,6 @@ TEST(SafeIntegerConversions, ToCeiledInt) { |
} |
TEST(SafeIntegerConversions, ToRoundedInt) { |
- EXPECT_EQ(0, ToRoundedInt(std::numeric_limits<float>::quiet_NaN())); |
- |
float max = std::numeric_limits<int>::max(); |
float min = std::numeric_limits<int>::min(); |
float infinity = std::numeric_limits<float>::infinity(); |