Index: src/gpu/gl/GrGLGpu.h |
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h |
index 6fd77fbe923eec9140ce990c2e178f01735769b4..6f7add6cd2676241609e85fd8a0eb8b40d595977 100644 |
--- a/src/gpu/gl/GrGLGpu.h |
+++ b/src/gpu/gl/GrGLGpu.h |
@@ -102,11 +102,6 @@ public: |
const SkIRect& srcRect, |
const SkIPoint& dstPoint) override; |
- bool canCopySurface(const GrSurface* dst, |
- const GrSurface* src, |
- const SkIRect& srcRect, |
- const SkIPoint& dstPoint) override; |
- |
void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; |
void buildProgramDesc(GrProgramDesc*, |
@@ -182,6 +177,19 @@ private: |
bool hasExtension(const char* ext) const { return fGLContext->hasExtension(ext); } |
+ void copySurfaceAsDraw(GrSurface* dst, |
+ GrSurface* src, |
+ const SkIRect& srcRect, |
+ const SkIPoint& dstPoint); |
+ void copySurfaceAsCopyTexSubImage(GrSurface* dst, |
+ GrSurface* src, |
+ const SkIRect& srcRect, |
+ const SkIPoint& dstPoint); |
+ bool copySurfaceAsBlitFramebuffer(GrSurface* dst, |
+ GrSurface* src, |
+ const SkIRect& srcRect, |
+ const SkIPoint& dstPoint); |
+ |
static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff); |
class ProgramCache : public ::SkNoncopyable { |
@@ -190,7 +198,7 @@ private: |
~ProgramCache(); |
void abandon(); |
- GrGLProgram* getProgram(const DrawArgs&); |
+ GrGLProgram* refProgram(const DrawArgs&); |
private: |
enum { |
@@ -293,9 +301,10 @@ private: |
SkAutoTDelete<GrGLContext> fGLContext; |
+ void createCopyProgram(); |
+ |
// GL program-related state |
ProgramCache* fProgramCache; |
- SkAutoTUnref<GrGLProgram> fCurrentProgram; |
/////////////////////////////////////////////////////////////////////////// |
///@name Caching of GL State |
@@ -417,7 +426,17 @@ private: |
const GrGLVertexBuffer* vbuffer, |
const GrGLIndexBuffer* ibuffer); |
+ /** Variants of the above that takes GL buffer IDs. Note that 0 does not imply that a |
+ buffer won't be bound. The "default buffer" will be bound, which is used for client-side |
+ array rendering. */ |
+ GrGLAttribArrayState* bindArrayAndBufferToDraw(GrGLGpu* gpu, GrGLuint vbufferID); |
+ GrGLAttribArrayState* bindArrayAndBuffersToDraw(GrGLGpu* gpu, |
+ GrGLuint vbufferID, |
+ GrGLuint ibufferID); |
+ |
private: |
+ GrGLAttribArrayState* internalBind(GrGLGpu* gpu, GrGLuint vbufferID, GrGLuint* ibufferID); |
+ |
GrGLuint fBoundVertexArrayID; |
GrGLuint fBoundVertexBufferID; |
bool fBoundVertexArrayIDIsValid; |
@@ -451,6 +470,15 @@ private: |
} |
} fHWBlendState; |
+ /** IDs for copy surface program. */ |
+ struct { |
+ GrGLuint fProgram; |
+ GrGLint fTextureUniform; |
+ GrGLint fTexCoordXformUniform; |
+ GrGLint fPosXformUniform; |
+ GrGLuint fArrayBuffer; |
+ } fCopyProgram; |
+ |
TriState fMSAAEnabled; |
GrStencilSettings fHWStencilSettings; |