Index: bench/subset/SubsetZoomBench.cpp |
diff --git a/bench/subset/SubsetZoomBench.cpp b/bench/subset/SubsetZoomBench.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..3ce193b6ea8da33e7083da2c1e3386ea58ac2114 |
--- /dev/null |
+++ b/bench/subset/SubsetZoomBench.cpp |
@@ -0,0 +1,117 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "SubsetZoomBench.h" |
+#include "SubsetBenchPriv.h" |
+#include "SkData.h" |
+#include "SkCodec.h" |
+#include "SkImageDecoder.h" |
+#include "SkOSFile.h" |
+#include "SkStream.h" |
+ |
+/* |
+ * |
+ * This benchmark is designed to test the performance of subset decoding. |
+ * Choose subsets to mimic a user zooming in or out on a photo. |
+ * |
+ */ |
+ |
+SubsetZoomBench::SubsetZoomBench(const SkString& path, |
+ SkColorType colorType, |
+ uint32_t subsetWidth, |
+ uint32_t subsetHeight, |
+ bool useCodec) |
+ : fColorType(colorType) |
+ , fSubsetWidth(subsetWidth) |
+ , fSubsetHeight(subsetHeight) |
+ , fUseCodec(useCodec) |
+{ |
+ // Parse the filename |
+ SkString baseName = SkOSPath::Basename(path.c_str()); |
+ |
+ // Choose an informative color name |
+ const char* colorName = get_color_name(fColorType); |
+ |
+ fName.printf("%sSubsetZoom_%dx%d_%s_%s", fUseCodec ? "Codec" : "Image", fSubsetWidth, |
+ fSubsetHeight, baseName.c_str(), colorName); |
+ |
+ // Perform the decode setup |
+ SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str())); |
+ fStream.reset(new SkMemoryStream(encoded)); |
+} |
+ |
+const char* SubsetZoomBench::onGetName() { |
+ return fName.c_str(); |
+} |
+ |
+bool SubsetZoomBench::isSuitableFor(Backend backend) { |
+ return kNonRendering_Backend == backend; |
+} |
+ |
+void SubsetZoomBench::onDraw(const int n, SkCanvas* canvas) { |
+ // When the color type is kIndex8, we will need to store the color table. If it is |
+ // used, it will be initialized by the codec. |
+ int colorCount; |
+ SkPMColor colors[256]; |
+ if (fUseCodec) { |
+ for (int count = 0; count < n; count++) { |
+ SkAutoTDelete<SkCodec> codec(SkCodec::NewFromStream(fStream->duplicate())); |
+ const SkImageInfo info = codec->getInfo().makeColorType(fColorType); |
+ SkAutoTDeleteArray<uint8_t> row(SkNEW_ARRAY(uint8_t, info.minRowBytes())); |
+ SkScanlineDecoder* scanlineDecoder = codec->getScanlineDecoder( |
+ info, NULL, colors, &colorCount); |
+ |
+ const int centerX = info.width() / 2; |
+ const int centerY = info.height() / 2; |
+ int w = fSubsetWidth; |
+ int h = fSubsetHeight; |
+ do { |
+ const int subsetStartX = SkTMax(0, centerX - w / 2); |
+ const int subsetStartY = SkTMax(0, centerY - h / 2); |
+ const int subsetWidth = SkTMin(w, info.width() - subsetStartX); |
+ const int subsetHeight = SkTMin(h, info.height() - subsetStartY); |
+ // Note that if we subsetted and scaled in a single step, we could use the |
+ // same bitmap - as is often done in actual use cases. |
+ SkBitmap bitmap; |
+ bitmap.allocPixels(info.makeWH(subsetWidth, subsetHeight)); |
+ |
+ uint32_t bpp = info.bytesPerPixel(); |
+ scanlineDecoder->skipScanlines(subsetStartY); |
+ for (int y = 0; y < subsetHeight; y++) { |
+ scanlineDecoder->getScanlines(row.get(), 1, 0); |
+ memcpy(bitmap.getAddr(0, y), row.get() + subsetStartX * bpp, |
+ subsetWidth * bpp); |
+ } |
+ w <<= 1; |
+ h <<= 1; |
+ } while (w < 2 * info.width() || h < 2 * info.height()); |
+ } |
+ } else { |
+ for (int count = 0; count < n; count++) { |
+ int width, height; |
+ SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(fStream)); |
+ decoder->buildTileIndex(fStream->duplicate(), &width, &height); |
+ |
+ const int centerX = width / 2; |
+ const int centerY = height / 2; |
+ int w = fSubsetWidth; |
+ int h = fSubsetHeight; |
+ do { |
+ const int subsetStartX = SkTMax(0, centerX - w / 2); |
+ const int subsetStartY = SkTMax(0, centerY - h / 2); |
+ const int subsetWidth = SkTMin(w, width - subsetStartX); |
+ const int subsetHeight = SkTMin(h, height - subsetStartY); |
+ SkBitmap bitmap; |
+ SkIRect rect = SkIRect::MakeXYWH(subsetStartX, subsetStartY, subsetWidth, |
+ subsetHeight); |
+ decoder->decodeSubset(&bitmap, rect, fColorType); |
+ w <<= 1; |
+ h <<= 1; |
+ } while (w < 2 * width || h < 2 * height); |
+ } |
+ } |
+} |