Index: gpu/command_buffer/cmd_buffer_functions.txt |
diff --git a/gpu/command_buffer/cmd_buffer_functions.txt b/gpu/command_buffer/cmd_buffer_functions.txt |
index f154161156fd4abad38185dd7517445d443d0c73..3e0d4a40f7ff381d771fd36cadd2fe5d66e9eed3 100644 |
--- a/gpu/command_buffer/cmd_buffer_functions.txt |
+++ b/gpu/command_buffer/cmd_buffer_functions.txt |
@@ -308,6 +308,7 @@ GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu |
GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); |
GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLint bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height); |
GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); |
+GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); |
piman
2015/06/08 22:21:16
nit: do you actually need this when gen_cmd == fal
danakj
2015/06/08 22:22:37
Ya without this the build script does nothing, it
|
// Extension CHROMIUM_path_rendering. |
GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matrixMode, const GLfloat* m); |