| Index: include/gpu/GrConfig.h
|
| diff --git a/include/gpu/GrConfig.h b/include/gpu/GrConfig.h
|
| index de121faf3eed07a07625bb033dfe50667835b0b4..6dfc2ca0d834b8b20045c5a0f79d7dccf0cec22d 100644
|
| --- a/include/gpu/GrConfig.h
|
| +++ b/include/gpu/GrConfig.h
|
| @@ -186,14 +186,6 @@ typedef unsigned __int64 uint64_t;
|
| #endif
|
|
|
| /**
|
| - * GR_STROKE_PATH_RENDERING controls whether or not the GrStrokePathRenderer can be selected
|
| - * as a path renderer. GrStrokePathRenderer is currently an experimental path renderer.
|
| - */
|
| -#if !defined(GR_STROKE_PATH_RENDERING)
|
| - #define GR_STROKE_PATH_RENDERING 0
|
| -#endif
|
| -
|
| -/**
|
| * GR_ALWAYS_ALLOCATE_ON_HEAP determines whether various temporary buffers created
|
| * in the GPU backend are always allocated on the heap or are allowed to be
|
| * allocated on the stack for smaller memory requests.
|
|
|