| Index: experimental/StrokePathRenderer/GrStrokePathRenderer.h
|
| diff --git a/experimental/StrokePathRenderer/GrStrokePathRenderer.h b/experimental/StrokePathRenderer/GrStrokePathRenderer.h
|
| deleted file mode 100644
|
| index 85752c5681783773872ca7324ed7abddf63253ea..0000000000000000000000000000000000000000
|
| --- a/experimental/StrokePathRenderer/GrStrokePathRenderer.h
|
| +++ /dev/null
|
| @@ -1,30 +0,0 @@
|
| -/*
|
| - * Copyright 2012 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#include "GrPathRenderer.h"
|
| -
|
| -// This path renderer is made to create geometry (i.e. primitives) from the original path (before
|
| -// the path is stroked) and render using the GPU directly rather than using any software rendering
|
| -// step. It can be rendered in a single pass for simple cases and use multiple passes for features
|
| -// like AA or opacity support.
|
| -
|
| -class GrStrokePathRenderer : public GrPathRenderer {
|
| -
|
| -public:
|
| - GrStrokePathRenderer();
|
| -
|
| - virtual bool canDrawPath(const SkPath& path,
|
| - const SkStrokeRec& stroke,
|
| - const GrDrawTarget* target,
|
| - bool antiAlias) const override;
|
| -
|
| -protected:
|
| - virtual bool onDrawPath(const SkPath& path,
|
| - const SkStrokeRec& stroke,
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| - GrDrawTarget* target,
|
| - bool antiAlias) override;
|
| -};
|
|
|