| Index: experimental/AndroidPathRenderer/Vertex.h
|
| diff --git a/experimental/AndroidPathRenderer/Vertex.h b/experimental/AndroidPathRenderer/Vertex.h
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| deleted file mode 100644
|
| index c8e0ba7ea145da586aaab55da04e616273127951..0000000000000000000000000000000000000000
|
| --- a/experimental/AndroidPathRenderer/Vertex.h
|
| +++ /dev/null
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| @@ -1,84 +0,0 @@
|
| -/*
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| - * Copyright 2012 The Android Open Source Project
|
| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef ANDROID_HWUI_VERTEX_H
|
| -#define ANDROID_HWUI_VERTEX_H
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| -
|
| -namespace android {
|
| -namespace uirenderer {
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| -
|
| -/**
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| - * Simple structure to describe a vertex with a position and a texture.
|
| - */
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| -struct Vertex {
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| - float position[2];
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| -
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| - static inline void set(Vertex* vertex, float x, float y) {
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| - vertex[0].position[0] = x;
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| - vertex[0].position[1] = y;
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| - }
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| -}; // struct Vertex
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| -
|
| -/**
|
| - * Simple structure to describe a vertex with a position and a texture.
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| - */
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| -/*struct TextureVertex {
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| - float position[2];
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| - float texture[2];
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| -
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| - static inline void set(TextureVertex* vertex, float x, float y, float u, float v) {
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| - vertex[0].position[0] = x;
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| - vertex[0].position[1] = y;
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| - vertex[0].texture[0] = u;
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| - vertex[0].texture[1] = v;
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| - }
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| -
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| - static inline void setUV(TextureVertex* vertex, float u, float v) {
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| - vertex[0].texture[0] = u;
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| - vertex[0].texture[1] = v;
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| - }
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| -};*/ // struct TextureVertex
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| -
|
| -/**
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| - * Simple structure to describe a vertex with a position and an alpha value.
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| - */
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| -struct AlphaVertex : Vertex {
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| - float alpha;
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| -
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| - static inline void set(AlphaVertex* vertex, float x, float y, float alpha) {
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| - Vertex::set(vertex, x, y);
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| - vertex[0].alpha = alpha;
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| - }
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| -
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| - static inline void setColor(AlphaVertex* vertex, float alpha) {
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| - vertex[0].alpha = alpha;
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| - }
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| -}; // struct AlphaVertex
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| -
|
| -/**
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| - * Simple structure to describe a vertex with a position and an alpha value.
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| - */
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| -/*struct AAVertex : Vertex {
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| - float width;
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| - float length;
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| -
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| - static inline void set(AAVertex* vertex, float x, float y, float width, float length) {
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| - Vertex::set(vertex, x, y);
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| - vertex[0].width = width;
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| - vertex[0].length = length;
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| - }
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| -
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| - static inline void setColor(AAVertex* vertex, float width, float length) {
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| - vertex[0].width = width;
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| - vertex[0].length = length;
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| - }
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| -};*/ // struct AlphaVertex
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| -
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| -}; // namespace uirenderer
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| -}; // namespace android
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| -
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| -#endif // ANDROID_HWUI_VERTEX_H
|
|
|