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1 /* | |
2 * Copyright 2012 The Android Open Source Project | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #ifndef ANDROID_HWUI_VERTEX_H | |
9 #define ANDROID_HWUI_VERTEX_H | |
10 | |
11 namespace android { | |
12 namespace uirenderer { | |
13 | |
14 /** | |
15 * Simple structure to describe a vertex with a position and a texture. | |
16 */ | |
17 struct Vertex { | |
18 float position[2]; | |
19 | |
20 static inline void set(Vertex* vertex, float x, float y) { | |
21 vertex[0].position[0] = x; | |
22 vertex[0].position[1] = y; | |
23 } | |
24 }; // struct Vertex | |
25 | |
26 /** | |
27 * Simple structure to describe a vertex with a position and a texture. | |
28 */ | |
29 /*struct TextureVertex { | |
30 float position[2]; | |
31 float texture[2]; | |
32 | |
33 static inline void set(TextureVertex* vertex, float x, float y, float u, flo
at v) { | |
34 vertex[0].position[0] = x; | |
35 vertex[0].position[1] = y; | |
36 vertex[0].texture[0] = u; | |
37 vertex[0].texture[1] = v; | |
38 } | |
39 | |
40 static inline void setUV(TextureVertex* vertex, float u, float v) { | |
41 vertex[0].texture[0] = u; | |
42 vertex[0].texture[1] = v; | |
43 } | |
44 };*/ // struct TextureVertex | |
45 | |
46 /** | |
47 * Simple structure to describe a vertex with a position and an alpha value. | |
48 */ | |
49 struct AlphaVertex : Vertex { | |
50 float alpha; | |
51 | |
52 static inline void set(AlphaVertex* vertex, float x, float y, float alpha) { | |
53 Vertex::set(vertex, x, y); | |
54 vertex[0].alpha = alpha; | |
55 } | |
56 | |
57 static inline void setColor(AlphaVertex* vertex, float alpha) { | |
58 vertex[0].alpha = alpha; | |
59 } | |
60 }; // struct AlphaVertex | |
61 | |
62 /** | |
63 * Simple structure to describe a vertex with a position and an alpha value. | |
64 */ | |
65 /*struct AAVertex : Vertex { | |
66 float width; | |
67 float length; | |
68 | |
69 static inline void set(AAVertex* vertex, float x, float y, float width, floa
t length) { | |
70 Vertex::set(vertex, x, y); | |
71 vertex[0].width = width; | |
72 vertex[0].length = length; | |
73 } | |
74 | |
75 static inline void setColor(AAVertex* vertex, float width, float length) { | |
76 vertex[0].width = width; | |
77 vertex[0].length = length; | |
78 } | |
79 };*/ // struct AlphaVertex | |
80 | |
81 }; // namespace uirenderer | |
82 }; // namespace android | |
83 | |
84 #endif // ANDROID_HWUI_VERTEX_H | |
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