Chromium Code Reviews| Index: content/browser/media/android/media_session.cc |
| diff --git a/content/browser/media/android/media_session.cc b/content/browser/media/android/media_session.cc |
| index a19e29eab89236838194ace2b349ad64c8183674..68f61d672d8cfed7cb6786d15392908166d07670 100644 |
| --- a/content/browser/media/android/media_session.cc |
| +++ b/content/browser/media/android/media_session.cc |
| @@ -6,8 +6,11 @@ |
| #include "base/android/jni_android.h" |
| #include "content/browser/media/android/media_session_observer.h" |
| +#include "content/public/browser/web_contents.h" |
| +#include "content/public/browser/web_contents_delegate.h" |
| #include "jni/MediaSession_jni.h" |
| + |
|
mlamouri (slow - plz ping)
2015/06/18 16:43:22
nit: remove empty line
mlamouri (slow - plz ping)
2015/06/22 14:34:17
double nit: you didn't do it.
whywhat
2015/06/23 19:39:10
Do you check the diff that you commented on? :)
|
| namespace content { |
| DEFINE_WEB_CONTENTS_USER_DATA_KEY(MediaSession); |
| @@ -68,6 +71,7 @@ bool MediaSession::AddPlayer(MediaSessionObserver* observer, |
| State old_audio_focus_state = audio_focus_state_; |
| audio_focus_state_ = RequestSystemAudioFocus(type) ? State::Active |
| : State::Suspended; |
| + Type old_audio_focus_type = audio_focus_type_; |
| audio_focus_type_ = type; |
| if (audio_focus_state_ != State::Active) |
| @@ -75,10 +79,15 @@ bool MediaSession::AddPlayer(MediaSessionObserver* observer, |
| // The session should be reset if a player is starting while all players are |
| // suspended. |
| - if (old_audio_focus_state != State::Active) |
| + if (old_audio_focus_state != State::Active) { |
| + // Hide the controls if the type switched from Content to Transient. |
| + if (audio_focus_type_ == Type::Transient) |
| + HideMediaControlsIfNeeded(old_audio_focus_type); |
| players_.clear(); |
| + } |
| players_.insert(PlayerIdentifier(observer, player_id)); |
| + ShowMediaControlsIfNeeded(audio_focus_type_); |
| return true; |
| } |
| @@ -105,10 +114,35 @@ void MediaSession::RemovePlayers(MediaSessionObserver* observer) { |
| void MediaSession::OnSuspend(JNIEnv* env, jobject obj, jboolean temporary) { |
| OnSuspend(temporary); |
| + |
| + if (temporary) { |
| + // Reflect the paused state on the media controls. |
| + ShowMediaControlsIfNeeded(audio_focus_type_); |
| + } else { |
| + HideMediaControlsIfNeeded(audio_focus_type_); |
| + } |
|
mlamouri (slow - plz ping)
2015/06/18 16:43:22
Shouldn't that be in the ::OnSuspend(bool) method?
whywhat
2015/06/19 16:00:34
OnSuspend(bool) is called from the controls so it
mlamouri (slow - plz ping)
2015/06/22 14:34:17
Hmm, I see. Could you rename OnSuspend() to OnSusp
whywhat
2015/06/23 19:39:10
Ok.
On 2015/06/22 at 14:34:17, Mounir Lamouri wro
|
| } |
| void MediaSession::OnResume(JNIEnv* env, jobject obj) { |
| OnResume(); |
| + ShowMediaControlsIfNeeded(audio_focus_type_); |
|
mlamouri (slow - plz ping)
2015/06/18 16:43:22
ditto
whywhat
2015/06/19 16:00:34
ditto
|
| +} |
| + |
| +void MediaSession::OnControlsPause() { |
| + DCHECK(!IsPaused()); |
| + |
| + // Since the playback can be resumed, it's a transient suspension. |
| + OnSuspend(true); |
| +} |
| + |
| +void MediaSession::OnControlsResume() { |
| + DCHECK(IsPaused()); |
| + |
| + OnResume(); |
| +} |
| + |
| +bool MediaSession::IsPaused() { |
| + return audio_focus_state_ != State::Active; |
| } |
| void MediaSession::ResetJavaRefForTest() { |
| @@ -123,6 +157,11 @@ MediaSession::Type MediaSession::audio_focus_type_for_test() const { |
| return audio_focus_type_; |
| } |
| +void MediaSession::RemoveAllPlayersForTest() { |
| + players_.clear(); |
| + AbandonSystemAudioFocusIfNeeded(); |
| +} |
| + |
| void MediaSession::OnSuspend(bool temporary) { |
| if (temporary) |
| audio_focus_state_ = State::TemporarilySuspended; |
| @@ -178,6 +217,17 @@ void MediaSession::AbandonSystemAudioFocusIfNeeded() { |
| } |
| audio_focus_state_ = State::Suspended; |
| + HideMediaControlsIfNeeded(audio_focus_type_); |
| +} |
| + |
| +void MediaSession::ShowMediaControlsIfNeeded(Type audio_focus_type) { |
| + if (audio_focus_type == Type::Content && web_contents()->GetDelegate()) |
| + web_contents()->GetDelegate()->ShowMediaControls(web_contents()); |
| +} |
| + |
| +void MediaSession::HideMediaControlsIfNeeded(Type audio_focus_type) { |
| + if (audio_focus_type == Type::Content && web_contents()->GetDelegate()) |
|
mlamouri (slow - plz ping)
2015/06/18 16:43:22
Why do we need to check the |audio_focus_type|?
whywhat
2015/06/19 16:00:34
Because we don't want to have controls for transie
|
| + web_contents()->GetDelegate()->HideMediaControls(web_contents()); |
| } |
| } // namespace content |