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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/media/android/media_session.h" | 5 #include "content/browser/media/android/media_session.h" |
6 | 6 |
7 #include "base/android/jni_android.h" | 7 #include "base/android/jni_android.h" |
8 #include "content/browser/media/android/media_session_observer.h" | 8 #include "content/browser/media/android/media_session_observer.h" |
9 #include "content/public/browser/web_contents.h" | |
10 #include "content/public/browser/web_contents_delegate.h" | |
9 #include "jni/MediaSession_jni.h" | 11 #include "jni/MediaSession_jni.h" |
10 | 12 |
13 | |
mlamouri (slow - plz ping)
2015/06/18 16:43:22
nit: remove empty line
mlamouri (slow - plz ping)
2015/06/22 14:34:17
double nit: you didn't do it.
whywhat
2015/06/23 19:39:10
Do you check the diff that you commented on? :)
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11 namespace content { | 14 namespace content { |
12 | 15 |
13 DEFINE_WEB_CONTENTS_USER_DATA_KEY(MediaSession); | 16 DEFINE_WEB_CONTENTS_USER_DATA_KEY(MediaSession); |
14 | 17 |
15 MediaSession::PlayerIdentifier::PlayerIdentifier(MediaSessionObserver* observer, | 18 MediaSession::PlayerIdentifier::PlayerIdentifier(MediaSessionObserver* observer, |
16 int player_id) | 19 int player_id) |
17 : observer(observer), | 20 : observer(observer), |
18 player_id(player_id) { | 21 player_id(player_id) { |
19 } | 22 } |
20 | 23 |
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61 // to request audio focus again. | 64 // to request audio focus again. |
62 if (audio_focus_state_ == State::Active && | 65 if (audio_focus_state_ == State::Active && |
63 (audio_focus_type_ == Type::Content || audio_focus_type_ == type)) { | 66 (audio_focus_type_ == Type::Content || audio_focus_type_ == type)) { |
64 players_.insert(PlayerIdentifier(observer, player_id)); | 67 players_.insert(PlayerIdentifier(observer, player_id)); |
65 return true; | 68 return true; |
66 } | 69 } |
67 | 70 |
68 State old_audio_focus_state = audio_focus_state_; | 71 State old_audio_focus_state = audio_focus_state_; |
69 audio_focus_state_ = RequestSystemAudioFocus(type) ? State::Active | 72 audio_focus_state_ = RequestSystemAudioFocus(type) ? State::Active |
70 : State::Suspended; | 73 : State::Suspended; |
74 Type old_audio_focus_type = audio_focus_type_; | |
71 audio_focus_type_ = type; | 75 audio_focus_type_ = type; |
72 | 76 |
73 if (audio_focus_state_ != State::Active) | 77 if (audio_focus_state_ != State::Active) |
74 return false; | 78 return false; |
75 | 79 |
76 // The session should be reset if a player is starting while all players are | 80 // The session should be reset if a player is starting while all players are |
77 // suspended. | 81 // suspended. |
78 if (old_audio_focus_state != State::Active) | 82 if (old_audio_focus_state != State::Active) { |
83 // Hide the controls if the type switched from Content to Transient. | |
84 if (audio_focus_type_ == Type::Transient) | |
85 HideMediaControlsIfNeeded(old_audio_focus_type); | |
79 players_.clear(); | 86 players_.clear(); |
87 } | |
80 | 88 |
81 players_.insert(PlayerIdentifier(observer, player_id)); | 89 players_.insert(PlayerIdentifier(observer, player_id)); |
90 ShowMediaControlsIfNeeded(audio_focus_type_); | |
82 | 91 |
83 return true; | 92 return true; |
84 } | 93 } |
85 | 94 |
86 void MediaSession::RemovePlayer(MediaSessionObserver* observer, | 95 void MediaSession::RemovePlayer(MediaSessionObserver* observer, |
87 int player_id) { | 96 int player_id) { |
88 auto it = players_.find(PlayerIdentifier(observer, player_id)); | 97 auto it = players_.find(PlayerIdentifier(observer, player_id)); |
89 if (it != players_.end()) | 98 if (it != players_.end()) |
90 players_.erase(it); | 99 players_.erase(it); |
91 | 100 |
92 AbandonSystemAudioFocusIfNeeded(); | 101 AbandonSystemAudioFocusIfNeeded(); |
93 } | 102 } |
94 | 103 |
95 void MediaSession::RemovePlayers(MediaSessionObserver* observer) { | 104 void MediaSession::RemovePlayers(MediaSessionObserver* observer) { |
96 for (auto it = players_.begin(); it != players_.end();) { | 105 for (auto it = players_.begin(); it != players_.end();) { |
97 if (it->observer == observer) | 106 if (it->observer == observer) |
98 players_.erase(it++); | 107 players_.erase(it++); |
99 else | 108 else |
100 ++it; | 109 ++it; |
101 } | 110 } |
102 | 111 |
103 AbandonSystemAudioFocusIfNeeded(); | 112 AbandonSystemAudioFocusIfNeeded(); |
104 } | 113 } |
105 | 114 |
106 void MediaSession::OnSuspend(JNIEnv* env, jobject obj, jboolean temporary) { | 115 void MediaSession::OnSuspend(JNIEnv* env, jobject obj, jboolean temporary) { |
107 OnSuspend(temporary); | 116 OnSuspend(temporary); |
117 | |
118 if (temporary) { | |
119 // Reflect the paused state on the media controls. | |
120 ShowMediaControlsIfNeeded(audio_focus_type_); | |
121 } else { | |
122 HideMediaControlsIfNeeded(audio_focus_type_); | |
123 } | |
mlamouri (slow - plz ping)
2015/06/18 16:43:22
Shouldn't that be in the ::OnSuspend(bool) method?
whywhat
2015/06/19 16:00:34
OnSuspend(bool) is called from the controls so it
mlamouri (slow - plz ping)
2015/06/22 14:34:17
Hmm, I see. Could you rename OnSuspend() to OnSusp
whywhat
2015/06/23 19:39:10
Ok.
On 2015/06/22 at 14:34:17, Mounir Lamouri wro
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108 } | 124 } |
109 | 125 |
110 void MediaSession::OnResume(JNIEnv* env, jobject obj) { | 126 void MediaSession::OnResume(JNIEnv* env, jobject obj) { |
111 OnResume(); | 127 OnResume(); |
128 ShowMediaControlsIfNeeded(audio_focus_type_); | |
mlamouri (slow - plz ping)
2015/06/18 16:43:22
ditto
whywhat
2015/06/19 16:00:34
ditto
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129 } | |
130 | |
131 void MediaSession::OnControlsPause() { | |
132 DCHECK(!IsPaused()); | |
133 | |
134 // Since the playback can be resumed, it's a transient suspension. | |
135 OnSuspend(true); | |
136 } | |
137 | |
138 void MediaSession::OnControlsResume() { | |
139 DCHECK(IsPaused()); | |
140 | |
141 OnResume(); | |
142 } | |
143 | |
144 bool MediaSession::IsPaused() { | |
145 return audio_focus_state_ != State::Active; | |
112 } | 146 } |
113 | 147 |
114 void MediaSession::ResetJavaRefForTest() { | 148 void MediaSession::ResetJavaRefForTest() { |
115 j_media_session_.Reset(); | 149 j_media_session_.Reset(); |
116 } | 150 } |
117 | 151 |
118 bool MediaSession::IsActiveForTest() const { | 152 bool MediaSession::IsActiveForTest() const { |
119 return audio_focus_state_ == State::Active; | 153 return audio_focus_state_ == State::Active; |
120 } | 154 } |
121 | 155 |
122 MediaSession::Type MediaSession::audio_focus_type_for_test() const { | 156 MediaSession::Type MediaSession::audio_focus_type_for_test() const { |
123 return audio_focus_type_; | 157 return audio_focus_type_; |
124 } | 158 } |
125 | 159 |
160 void MediaSession::RemoveAllPlayersForTest() { | |
161 players_.clear(); | |
162 AbandonSystemAudioFocusIfNeeded(); | |
163 } | |
164 | |
126 void MediaSession::OnSuspend(bool temporary) { | 165 void MediaSession::OnSuspend(bool temporary) { |
127 if (temporary) | 166 if (temporary) |
128 audio_focus_state_ = State::TemporarilySuspended; | 167 audio_focus_state_ = State::TemporarilySuspended; |
129 else | 168 else |
130 audio_focus_state_ = State::Suspended; | 169 audio_focus_state_ = State::Suspended; |
131 | 170 |
132 for (const auto& it : players_) | 171 for (const auto& it : players_) |
133 it.observer->OnSuspend(it.player_id); | 172 it.observer->OnSuspend(it.player_id); |
134 } | 173 } |
135 | 174 |
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171 return; | 210 return; |
172 | 211 |
173 // During tests, j_media_session_ might be null. | 212 // During tests, j_media_session_ might be null. |
174 if (!j_media_session_.is_null()) { | 213 if (!j_media_session_.is_null()) { |
175 JNIEnv* env = base::android::AttachCurrentThread(); | 214 JNIEnv* env = base::android::AttachCurrentThread(); |
176 DCHECK(env); | 215 DCHECK(env); |
177 Java_MediaSession_abandonAudioFocus(env, j_media_session_.obj()); | 216 Java_MediaSession_abandonAudioFocus(env, j_media_session_.obj()); |
178 } | 217 } |
179 | 218 |
180 audio_focus_state_ = State::Suspended; | 219 audio_focus_state_ = State::Suspended; |
220 HideMediaControlsIfNeeded(audio_focus_type_); | |
221 } | |
222 | |
223 void MediaSession::ShowMediaControlsIfNeeded(Type audio_focus_type) { | |
224 if (audio_focus_type == Type::Content && web_contents()->GetDelegate()) | |
225 web_contents()->GetDelegate()->ShowMediaControls(web_contents()); | |
226 } | |
227 | |
228 void MediaSession::HideMediaControlsIfNeeded(Type audio_focus_type) { | |
229 if (audio_focus_type == Type::Content && web_contents()->GetDelegate()) | |
mlamouri (slow - plz ping)
2015/06/18 16:43:22
Why do we need to check the |audio_focus_type|?
whywhat
2015/06/19 16:00:34
Because we don't want to have controls for transie
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230 web_contents()->GetDelegate()->HideMediaControls(web_contents()); | |
181 } | 231 } |
182 | 232 |
183 } // namespace content | 233 } // namespace content |
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