| Index: third_party/libvpx/source/libvpx/third_party/libyuv/source/row_neon64.cc
|
| diff --git a/third_party/libvpx/source/libvpx/third_party/libyuv/source/row_neon64.cc b/third_party/libvpx/source/libvpx/third_party/libyuv/source/row_neon64.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ddccd5d98b7c7710a70db5fd121f72d99e4dd73d
|
| --- /dev/null
|
| +++ b/third_party/libvpx/source/libvpx/third_party/libyuv/source/row_neon64.cc
|
| @@ -0,0 +1,3077 @@
|
| +/*
|
| + * Copyright 2014 The LibYuv Project Authors. All rights reserved.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license
|
| + * that can be found in the LICENSE file in the root of the source
|
| + * tree. An additional intellectual property rights grant can be found
|
| + * in the file PATENTS. All contributing project authors may
|
| + * be found in the AUTHORS file in the root of the source tree.
|
| + */
|
| +
|
| +#include "libyuv/row.h"
|
| +
|
| +#ifdef __cplusplus
|
| +namespace libyuv {
|
| +extern "C" {
|
| +#endif
|
| +
|
| +// This module is for GCC Neon armv8 64 bit.
|
| +#if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
|
| +
|
| +// Read 8 Y, 4 U and 4 V from 422
|
| +#define READYUV422 \
|
| + MEMACCESS(0) \
|
| + "ld1 {v0.8b}, [%0], #8 \n" \
|
| + MEMACCESS(1) \
|
| + "ld1 {v1.s}[0], [%1], #4 \n" \
|
| + MEMACCESS(2) \
|
| + "ld1 {v1.s}[1], [%2], #4 \n"
|
| +
|
| +// Read 8 Y, 2 U and 2 V from 422
|
| +#define READYUV411 \
|
| + MEMACCESS(0) \
|
| + "ld1 {v0.8b}, [%0], #8 \n" \
|
| + MEMACCESS(1) \
|
| + "ld1 {v2.h}[0], [%1], #2 \n" \
|
| + MEMACCESS(2) \
|
| + "ld1 {v2.h}[1], [%2], #2 \n" \
|
| + "zip1 v1.8b, v2.8b, v2.8b \n"
|
| +
|
| +// Read 8 Y, 8 U and 8 V from 444
|
| +#define READYUV444 \
|
| + MEMACCESS(0) \
|
| + "ld1 {v0.8b}, [%0], #8 \n" \
|
| + MEMACCESS(1) \
|
| + "ld1 {v1.d}[0], [%1], #8 \n" \
|
| + MEMACCESS(2) \
|
| + "ld1 {v1.d}[1], [%2], #8 \n" \
|
| + "uaddlp v1.8h, v1.16b \n" \
|
| + "rshrn v1.8b, v1.8h, #1 \n"
|
| +
|
| +// Read 8 Y, and set 4 U and 4 V to 128
|
| +#define READYUV400 \
|
| + MEMACCESS(0) \
|
| + "ld1 {v0.8b}, [%0], #8 \n" \
|
| + "movi v1.8b , #128 \n"
|
| +
|
| +// Read 8 Y and 4 UV from NV12
|
| +#define READNV12 \
|
| + MEMACCESS(0) \
|
| + "ld1 {v0.8b}, [%0], #8 \n" \
|
| + MEMACCESS(1) \
|
| + "ld1 {v2.8b}, [%1], #8 \n" \
|
| + "uzp1 v1.8b, v2.8b, v2.8b \n" \
|
| + "uzp2 v3.8b, v2.8b, v2.8b \n" \
|
| + "ins v1.s[1], v3.s[0] \n"
|
| +
|
| +// Read 8 Y and 4 VU from NV21
|
| +#define READNV21 \
|
| + MEMACCESS(0) \
|
| + "ld1 {v0.8b}, [%0], #8 \n" \
|
| + MEMACCESS(1) \
|
| + "ld1 {v2.8b}, [%1], #8 \n" \
|
| + "uzp1 v3.8b, v2.8b, v2.8b \n" \
|
| + "uzp2 v1.8b, v2.8b, v2.8b \n" \
|
| + "ins v1.s[1], v3.s[0] \n"
|
| +
|
| +// Read 8 YUY2
|
| +#define READYUY2 \
|
| + MEMACCESS(0) \
|
| + "ld2 {v0.8b, v1.8b}, [%0], #16 \n" \
|
| + "uzp2 v3.8b, v1.8b, v1.8b \n" \
|
| + "uzp1 v1.8b, v1.8b, v1.8b \n" \
|
| + "ins v1.s[1], v3.s[0] \n"
|
| +
|
| +// Read 8 UYVY
|
| +#define READUYVY \
|
| + MEMACCESS(0) \
|
| + "ld2 {v2.8b, v3.8b}, [%0], #16 \n" \
|
| + "orr v0.8b, v3.8b, v3.8b \n" \
|
| + "uzp1 v1.8b, v2.8b, v2.8b \n" \
|
| + "uzp2 v3.8b, v2.8b, v2.8b \n" \
|
| + "ins v1.s[1], v3.s[0] \n"
|
| +
|
| +#define YUV422TORGB_SETUP_REG \
|
| + "ld1r {v24.8h}, [%[kUVBiasBGR]], #2 \n" \
|
| + "ld1r {v25.8h}, [%[kUVBiasBGR]], #2 \n" \
|
| + "ld1r {v26.8h}, [%[kUVBiasBGR]] \n" \
|
| + "ld1r {v31.4s}, [%[kYToRgb]] \n" \
|
| + "movi v27.8h, #128 \n" \
|
| + "movi v28.8h, #102 \n" \
|
| + "movi v29.8h, #25 \n" \
|
| + "movi v30.8h, #52 \n"
|
| +
|
| +#define YUV422TORGB(vR, vG, vB) \
|
| + "uxtl v0.8h, v0.8b \n" /* Extract Y */ \
|
| + "shll v2.8h, v1.8b, #8 \n" /* Replicate UV */ \
|
| + "ushll2 v3.4s, v0.8h, #0 \n" /* Y */ \
|
| + "ushll v0.4s, v0.4h, #0 \n" \
|
| + "mul v3.4s, v3.4s, v31.4s \n" \
|
| + "mul v0.4s, v0.4s, v31.4s \n" \
|
| + "sqshrun v0.4h, v0.4s, #16 \n" \
|
| + "sqshrun2 v0.8h, v3.4s, #16 \n" /* Y */ \
|
| + "uaddw v1.8h, v2.8h, v1.8b \n" /* Replicate UV */ \
|
| + "mov v2.d[0], v1.d[1] \n" /* Extract V */ \
|
| + "uxtl v2.8h, v2.8b \n" \
|
| + "uxtl v1.8h, v1.8b \n" /* Extract U */ \
|
| + "mul v3.8h, v1.8h, v27.8h \n" \
|
| + "mul v5.8h, v1.8h, v29.8h \n" \
|
| + "mul v6.8h, v2.8h, v30.8h \n" \
|
| + "mul v7.8h, v2.8h, v28.8h \n" \
|
| + "sqadd v6.8h, v6.8h, v5.8h \n" \
|
| + "sqadd " #vB ".8h, v24.8h, v0.8h \n" /* B */ \
|
| + "sqadd " #vG ".8h, v25.8h, v0.8h \n" /* G */ \
|
| + "sqadd " #vR ".8h, v26.8h, v0.8h \n" /* R */ \
|
| + "sqadd " #vB ".8h, " #vB ".8h, v3.8h \n" /* B */ \
|
| + "sqsub " #vG ".8h, " #vG ".8h, v6.8h \n" /* G */ \
|
| + "sqadd " #vR ".8h, " #vR ".8h, v7.8h \n" /* R */ \
|
| + "sqshrun " #vB ".8b, " #vB ".8h, #6 \n" /* B */ \
|
| + "sqshrun " #vG ".8b, " #vG ".8h, #6 \n" /* G */ \
|
| + "sqshrun " #vR ".8b, " #vR ".8h, #6 \n" /* R */ \
|
| +
|
| +// YUV to RGB conversion constants.
|
| +// Y contribution to R,G,B. Scale and bias.
|
| +#define YG 18997 /* round(1.164 * 64 * 256 * 256 / 257) */
|
| +#define YGB 1160 /* 1.164 * 64 * 16 - adjusted for even error distribution */
|
| +
|
| +// U and V contributions to R,G,B.
|
| +#define UB -128 /* -min(128, round(2.018 * 64)) */
|
| +#define UG 25 /* -round(-0.391 * 64) */
|
| +#define VG 52 /* -round(-0.813 * 64) */
|
| +#define VR -102 /* -round(1.596 * 64) */
|
| +
|
| +// Bias values to subtract 16 from Y and 128 from U and V.
|
| +#define BB (UB * 128 - YGB)
|
| +#define BG (UG * 128 + VG * 128 - YGB)
|
| +#define BR (VR * 128 - YGB)
|
| +
|
| +static vec16 kUVBiasBGR = { BB, BG, BR, 0, 0, 0, 0, 0 };
|
| +static vec32 kYToRgb = { 0x0101 * YG, 0, 0, 0 };
|
| +
|
| +#undef YG
|
| +#undef YGB
|
| +#undef UB
|
| +#undef UG
|
| +#undef VG
|
| +#undef VR
|
| +#undef BB
|
| +#undef BG
|
| +#undef BR
|
| +
|
| +#define RGBTOUV_SETUP_REG \
|
| + "movi v20.8h, #56, lsl #0 \n" /* UB/VR coefficient (0.875) / 2 */ \
|
| + "movi v21.8h, #37, lsl #0 \n" /* UG coefficient (-0.5781) / 2 */ \
|
| + "movi v22.8h, #19, lsl #0 \n" /* UR coefficient (-0.2969) / 2 */ \
|
| + "movi v23.8h, #9, lsl #0 \n" /* VB coefficient (-0.1406) / 2 */ \
|
| + "movi v24.8h, #47, lsl #0 \n" /* VG coefficient (-0.7344) / 2 */ \
|
| + "movi v25.16b, #0x80 \n" /* 128.5 (0x8080 in 16-bit) */
|
| +
|
| +
|
| +#ifdef HAS_I444TOARGBROW_NEON
|
| +void I444ToARGBRow_NEON(const uint8* src_y,
|
| + const uint8* src_u,
|
| + const uint8* src_v,
|
| + uint8* dst_argb,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READYUV444
|
| + YUV422TORGB(v22, v21, v20)
|
| + "subs %4, %4, #8 \n"
|
| + "movi v23.8b, #255 \n" /* A */
|
| + MEMACCESS(3)
|
| + "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_u), // %1
|
| + "+r"(src_v), // %2
|
| + "+r"(dst_argb), // %3
|
| + "+r"(width) // %4
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_I444TOARGBROW_NEON
|
| +
|
| +#ifdef HAS_I422TOARGBROW_NEON
|
| +void I422ToARGBRow_NEON(const uint8* src_y,
|
| + const uint8* src_u,
|
| + const uint8* src_v,
|
| + uint8* dst_argb,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READYUV422
|
| + YUV422TORGB(v22, v21, v20)
|
| + "subs %4, %4, #8 \n"
|
| + "movi v23.8b, #255 \n" /* A */
|
| + MEMACCESS(3)
|
| + "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_u), // %1
|
| + "+r"(src_v), // %2
|
| + "+r"(dst_argb), // %3
|
| + "+r"(width) // %4
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_I422TOARGBROW_NEON
|
| +
|
| +#ifdef HAS_I411TOARGBROW_NEON
|
| +void I411ToARGBRow_NEON(const uint8* src_y,
|
| + const uint8* src_u,
|
| + const uint8* src_v,
|
| + uint8* dst_argb,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READYUV411
|
| + YUV422TORGB(v22, v21, v20)
|
| + "subs %4, %4, #8 \n"
|
| + "movi v23.8b, #255 \n" /* A */
|
| + MEMACCESS(3)
|
| + "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_u), // %1
|
| + "+r"(src_v), // %2
|
| + "+r"(dst_argb), // %3
|
| + "+r"(width) // %4
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_I411TOARGBROW_NEON
|
| +
|
| +#ifdef HAS_I422TOBGRAROW_NEON
|
| +void I422ToBGRARow_NEON(const uint8* src_y,
|
| + const uint8* src_u,
|
| + const uint8* src_v,
|
| + uint8* dst_bgra,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READYUV422
|
| + YUV422TORGB(v21, v22, v23)
|
| + "subs %4, %4, #8 \n"
|
| + "movi v20.8b, #255 \n" /* A */
|
| + MEMACCESS(3)
|
| + "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_u), // %1
|
| + "+r"(src_v), // %2
|
| + "+r"(dst_bgra), // %3
|
| + "+r"(width) // %4
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_I422TOBGRAROW_NEON
|
| +
|
| +#ifdef HAS_I422TOABGRROW_NEON
|
| +void I422ToABGRRow_NEON(const uint8* src_y,
|
| + const uint8* src_u,
|
| + const uint8* src_v,
|
| + uint8* dst_abgr,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READYUV422
|
| + YUV422TORGB(v20, v21, v22)
|
| + "subs %4, %4, #8 \n"
|
| + "movi v23.8b, #255 \n" /* A */
|
| + MEMACCESS(3)
|
| + "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_u), // %1
|
| + "+r"(src_v), // %2
|
| + "+r"(dst_abgr), // %3
|
| + "+r"(width) // %4
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_I422TOABGRROW_NEON
|
| +
|
| +#ifdef HAS_I422TORGBAROW_NEON
|
| +void I422ToRGBARow_NEON(const uint8* src_y,
|
| + const uint8* src_u,
|
| + const uint8* src_v,
|
| + uint8* dst_rgba,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READYUV422
|
| + YUV422TORGB(v23, v22, v21)
|
| + "subs %4, %4, #8 \n"
|
| + "movi v20.8b, #255 \n" /* A */
|
| + MEMACCESS(3)
|
| + "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_u), // %1
|
| + "+r"(src_v), // %2
|
| + "+r"(dst_rgba), // %3
|
| + "+r"(width) // %4
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_I422TORGBAROW_NEON
|
| +
|
| +#ifdef HAS_I422TORGB24ROW_NEON
|
| +void I422ToRGB24Row_NEON(const uint8* src_y,
|
| + const uint8* src_u,
|
| + const uint8* src_v,
|
| + uint8* dst_rgb24,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READYUV422
|
| + YUV422TORGB(v22, v21, v20)
|
| + "subs %4, %4, #8 \n"
|
| + MEMACCESS(3)
|
| + "st3 {v20.8b,v21.8b,v22.8b}, [%3], #24 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_u), // %1
|
| + "+r"(src_v), // %2
|
| + "+r"(dst_rgb24), // %3
|
| + "+r"(width) // %4
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_I422TORGB24ROW_NEON
|
| +
|
| +#ifdef HAS_I422TORAWROW_NEON
|
| +void I422ToRAWRow_NEON(const uint8* src_y,
|
| + const uint8* src_u,
|
| + const uint8* src_v,
|
| + uint8* dst_raw,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READYUV422
|
| + YUV422TORGB(v20, v21, v22)
|
| + "subs %4, %4, #8 \n"
|
| + MEMACCESS(3)
|
| + "st3 {v20.8b,v21.8b,v22.8b}, [%3], #24 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_u), // %1
|
| + "+r"(src_v), // %2
|
| + "+r"(dst_raw), // %3
|
| + "+r"(width) // %4
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_I422TORAWROW_NEON
|
| +
|
| +#define ARGBTORGB565 \
|
| + "shll v0.8h, v22.8b, #8 \n" /* R */ \
|
| + "shll v20.8h, v20.8b, #8 \n" /* B */ \
|
| + "shll v21.8h, v21.8b, #8 \n" /* G */ \
|
| + "sri v0.8h, v21.8h, #5 \n" /* RG */ \
|
| + "sri v0.8h, v20.8h, #11 \n" /* RGB */
|
| +
|
| +#ifdef HAS_I422TORGB565ROW_NEON
|
| +void I422ToRGB565Row_NEON(const uint8* src_y,
|
| + const uint8* src_u,
|
| + const uint8* src_v,
|
| + uint8* dst_rgb565,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READYUV422
|
| + YUV422TORGB(v22, v21, v20)
|
| + "subs %4, %4, #8 \n"
|
| + ARGBTORGB565
|
| + MEMACCESS(3)
|
| + "st1 {v0.8h}, [%3], #16 \n" // store 8 pixels RGB565.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_u), // %1
|
| + "+r"(src_v), // %2
|
| + "+r"(dst_rgb565), // %3
|
| + "+r"(width) // %4
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_I422TORGB565ROW_NEON
|
| +
|
| +#define ARGBTOARGB1555 \
|
| + "shll v0.8h, v23.8b, #8 \n" /* A */ \
|
| + "shll v22.8h, v22.8b, #8 \n" /* R */ \
|
| + "shll v20.8h, v20.8b, #8 \n" /* B */ \
|
| + "shll v21.8h, v21.8b, #8 \n" /* G */ \
|
| + "sri v0.8h, v22.8h, #1 \n" /* AR */ \
|
| + "sri v0.8h, v21.8h, #6 \n" /* ARG */ \
|
| + "sri v0.8h, v20.8h, #11 \n" /* ARGB */
|
| +
|
| +#ifdef HAS_I422TOARGB1555ROW_NEON
|
| +void I422ToARGB1555Row_NEON(const uint8* src_y,
|
| + const uint8* src_u,
|
| + const uint8* src_v,
|
| + uint8* dst_argb1555,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READYUV422
|
| + YUV422TORGB(v22, v21, v20)
|
| + "subs %4, %4, #8 \n"
|
| + "movi v23.8b, #255 \n"
|
| + ARGBTOARGB1555
|
| + MEMACCESS(3)
|
| + "st1 {v0.8h}, [%3], #16 \n" // store 8 pixels RGB565.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_u), // %1
|
| + "+r"(src_v), // %2
|
| + "+r"(dst_argb1555), // %3
|
| + "+r"(width) // %4
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_I422TOARGB1555ROW_NEON
|
| +
|
| +#define ARGBTOARGB4444 \
|
| + /* Input v20.8b<=B, v21.8b<=G, v22.8b<=R, v23.8b<=A, v4.8b<=0x0f */ \
|
| + "ushr v20.8b, v20.8b, #4 \n" /* B */ \
|
| + "bic v21.8b, v21.8b, v4.8b \n" /* G */ \
|
| + "ushr v22.8b, v22.8b, #4 \n" /* R */ \
|
| + "bic v23.8b, v23.8b, v4.8b \n" /* A */ \
|
| + "orr v0.8b, v20.8b, v21.8b \n" /* BG */ \
|
| + "orr v1.8b, v22.8b, v23.8b \n" /* RA */ \
|
| + "zip1 v0.16b, v0.16b, v1.16b \n" /* BGRA */
|
| +
|
| +#ifdef HAS_I422TOARGB4444ROW_NEON
|
| +void I422ToARGB4444Row_NEON(const uint8* src_y,
|
| + const uint8* src_u,
|
| + const uint8* src_v,
|
| + uint8* dst_argb4444,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "movi v4.16b, #0x0f \n" // bits to clear with vbic.
|
| + "1: \n"
|
| + READYUV422
|
| + YUV422TORGB(v22, v21, v20)
|
| + "subs %4, %4, #8 \n"
|
| + "movi v23.8b, #255 \n"
|
| + ARGBTOARGB4444
|
| + MEMACCESS(3)
|
| + "st1 {v0.8h}, [%3], #16 \n" // store 8 pixels ARGB4444.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_u), // %1
|
| + "+r"(src_v), // %2
|
| + "+r"(dst_argb4444), // %3
|
| + "+r"(width) // %4
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_I422TOARGB4444ROW_NEON
|
| +
|
| +#ifdef HAS_YTOARGBROW_NEON
|
| +void YToARGBRow_NEON(const uint8* src_y,
|
| + uint8* dst_argb,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READYUV400
|
| + YUV422TORGB(v22, v21, v20)
|
| + "subs %2, %2, #8 \n"
|
| + "movi v23.8b, #255 \n"
|
| + MEMACCESS(1)
|
| + "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(dst_argb), // %1
|
| + "+r"(width) // %2
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_YTOARGBROW_NEON
|
| +
|
| +#ifdef HAS_I400TOARGBROW_NEON
|
| +void I400ToARGBRow_NEON(const uint8* src_y,
|
| + uint8* dst_argb,
|
| + int width) {
|
| + asm volatile (
|
| + "movi v23.8b, #255 \n"
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v20.8b}, [%0], #8 \n"
|
| + "orr v21.8b, v20.8b, v20.8b \n"
|
| + "orr v22.8b, v20.8b, v20.8b \n"
|
| + "subs %2, %2, #8 \n"
|
| + MEMACCESS(1)
|
| + "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(dst_argb), // %1
|
| + "+r"(width) // %2
|
| + :
|
| + : "cc", "memory", "v20", "v21", "v22", "v23"
|
| + );
|
| +}
|
| +#endif // HAS_I400TOARGBROW_NEON
|
| +
|
| +#ifdef HAS_NV12TOARGBROW_NEON
|
| +void NV12ToARGBRow_NEON(const uint8* src_y,
|
| + const uint8* src_uv,
|
| + uint8* dst_argb,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READNV12
|
| + YUV422TORGB(v22, v21, v20)
|
| + "subs %3, %3, #8 \n"
|
| + "movi v23.8b, #255 \n"
|
| + MEMACCESS(2)
|
| + "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%2], #32 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_uv), // %1
|
| + "+r"(dst_argb), // %2
|
| + "+r"(width) // %3
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_NV12TOARGBROW_NEON
|
| +
|
| +#ifdef HAS_NV21TOARGBROW_NEON
|
| +void NV21ToARGBRow_NEON(const uint8* src_y,
|
| + const uint8* src_uv,
|
| + uint8* dst_argb,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READNV21
|
| + YUV422TORGB(v22, v21, v20)
|
| + "subs %3, %3, #8 \n"
|
| + "movi v23.8b, #255 \n"
|
| + MEMACCESS(2)
|
| + "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%2], #32 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_uv), // %1
|
| + "+r"(dst_argb), // %2
|
| + "+r"(width) // %3
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_NV21TOARGBROW_NEON
|
| +
|
| +#ifdef HAS_NV12TORGB565ROW_NEON
|
| +void NV12ToRGB565Row_NEON(const uint8* src_y,
|
| + const uint8* src_uv,
|
| + uint8* dst_rgb565,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READNV12
|
| + YUV422TORGB(v22, v21, v20)
|
| + "subs %3, %3, #8 \n"
|
| + ARGBTORGB565
|
| + MEMACCESS(2)
|
| + "st1 {v0.8h}, [%2], 16 \n" // store 8 pixels RGB565.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_uv), // %1
|
| + "+r"(dst_rgb565), // %2
|
| + "+r"(width) // %3
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_NV12TORGB565ROW_NEON
|
| +
|
| +#ifdef HAS_NV21TORGB565ROW_NEON
|
| +void NV21ToRGB565Row_NEON(const uint8* src_y,
|
| + const uint8* src_uv,
|
| + uint8* dst_rgb565,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READNV21
|
| + YUV422TORGB(v22, v21, v20)
|
| + "subs %3, %3, #8 \n"
|
| + ARGBTORGB565
|
| + MEMACCESS(2)
|
| + "st1 {v0.8h}, [%2], 16 \n" // store 8 pixels RGB565.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_uv), // %1
|
| + "+r"(dst_rgb565), // %2
|
| + "+r"(width) // %3
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_NV21TORGB565ROW_NEON
|
| +
|
| +#ifdef HAS_YUY2TOARGBROW_NEON
|
| +void YUY2ToARGBRow_NEON(const uint8* src_yuy2,
|
| + uint8* dst_argb,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READYUY2
|
| + YUV422TORGB(v22, v21, v20)
|
| + "subs %2, %2, #8 \n"
|
| + "movi v23.8b, #255 \n"
|
| + MEMACCESS(1)
|
| + "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_yuy2), // %0
|
| + "+r"(dst_argb), // %1
|
| + "+r"(width) // %2
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_YUY2TOARGBROW_NEON
|
| +
|
| +#ifdef HAS_UYVYTOARGBROW_NEON
|
| +void UYVYToARGBRow_NEON(const uint8* src_uyvy,
|
| + uint8* dst_argb,
|
| + int width) {
|
| + asm volatile (
|
| + YUV422TORGB_SETUP_REG
|
| + "1: \n"
|
| + READUYVY
|
| + YUV422TORGB(v22, v21, v20)
|
| + "subs %2, %2, #8 \n"
|
| + "movi v23.8b, #255 \n"
|
| + MEMACCESS(1)
|
| + "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], 32 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_uyvy), // %0
|
| + "+r"(dst_argb), // %1
|
| + "+r"(width) // %2
|
| + : [kUVBiasBGR]"r"(&kUVBiasBGR),
|
| + [kYToRgb]"r"(&kYToRgb)
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
|
| + "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_UYVYTOARGBROW_NEON
|
| +
|
| +// Reads 16 pairs of UV and write even values to dst_u and odd to dst_v.
|
| +#ifdef HAS_SPLITUVROW_NEON
|
| +void SplitUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
|
| + int width) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pairs of UV
|
| + "subs %3, %3, #16 \n" // 16 processed per loop
|
| + MEMACCESS(1)
|
| + "st1 {v0.16b}, [%1], #16 \n" // store U
|
| + MEMACCESS(2)
|
| + "st1 {v1.16b}, [%2], #16 \n" // store V
|
| + "b.gt 1b \n"
|
| + : "+r"(src_uv), // %0
|
| + "+r"(dst_u), // %1
|
| + "+r"(dst_v), // %2
|
| + "+r"(width) // %3 // Output registers
|
| + : // Input registers
|
| + : "cc", "memory", "v0", "v1" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_SPLITUVROW_NEON
|
| +
|
| +// Reads 16 U's and V's and writes out 16 pairs of UV.
|
| +#ifdef HAS_MERGEUVROW_NEON
|
| +void MergeUVRow_NEON(const uint8* src_u, const uint8* src_v, uint8* dst_uv,
|
| + int width) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // load U
|
| + MEMACCESS(1)
|
| + "ld1 {v1.16b}, [%1], #16 \n" // load V
|
| + "subs %3, %3, #16 \n" // 16 processed per loop
|
| + MEMACCESS(2)
|
| + "st2 {v0.16b,v1.16b}, [%2], #32 \n" // store 16 pairs of UV
|
| + "b.gt 1b \n"
|
| + :
|
| + "+r"(src_u), // %0
|
| + "+r"(src_v), // %1
|
| + "+r"(dst_uv), // %2
|
| + "+r"(width) // %3 // Output registers
|
| + : // Input registers
|
| + : "cc", "memory", "v0", "v1" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_MERGEUVROW_NEON
|
| +
|
| +// Copy multiple of 32. vld4.8 allow unaligned and is fastest on a15.
|
| +#ifdef HAS_COPYROW_NEON
|
| +void CopyRow_NEON(const uint8* src, uint8* dst, int count) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 32
|
| + "subs %2, %2, #32 \n" // 32 processed per loop
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 32
|
| + "b.gt 1b \n"
|
| + : "+r"(src), // %0
|
| + "+r"(dst), // %1
|
| + "+r"(count) // %2 // Output registers
|
| + : // Input registers
|
| + : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_COPYROW_NEON
|
| +
|
| +// SetRow writes 'count' bytes using an 8 bit value repeated.
|
| +void SetRow_NEON(uint8* dst, uint8 v8, int count) {
|
| + asm volatile (
|
| + "dup v0.16b, %w2 \n" // duplicate 16 bytes
|
| + "1: \n"
|
| + "subs %1, %1, #16 \n" // 16 bytes per loop
|
| + MEMACCESS(0)
|
| + "st1 {v0.16b}, [%0], #16 \n" // store
|
| + "b.gt 1b \n"
|
| + : "+r"(dst), // %0
|
| + "+r"(count) // %1
|
| + : "r"(v8) // %2
|
| + : "cc", "memory", "v0"
|
| + );
|
| +}
|
| +
|
| +void ARGBSetRow_NEON(uint8* dst, uint32 v32, int count) {
|
| + asm volatile (
|
| + "dup v0.4s, %w2 \n" // duplicate 4 ints
|
| + "1: \n"
|
| + "subs %1, %1, #4 \n" // 4 ints per loop
|
| + MEMACCESS(0)
|
| + "st1 {v0.16b}, [%0], #16 \n" // store
|
| + "b.gt 1b \n"
|
| + : "+r"(dst), // %0
|
| + "+r"(count) // %1
|
| + : "r"(v32) // %2
|
| + : "cc", "memory", "v0"
|
| + );
|
| +}
|
| +
|
| +#ifdef HAS_MIRRORROW_NEON
|
| +void MirrorRow_NEON(const uint8* src, uint8* dst, int width) {
|
| + asm volatile (
|
| + // Start at end of source row.
|
| + "add %0, %0, %2 \n"
|
| + "sub %0, %0, #16 \n"
|
| +
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], %3 \n" // src -= 16
|
| + "subs %2, %2, #16 \n" // 16 pixels per loop.
|
| + "rev64 v0.16b, v0.16b \n"
|
| + MEMACCESS(1)
|
| + "st1 {v0.D}[1], [%1], #8 \n" // dst += 16
|
| + MEMACCESS(1)
|
| + "st1 {v0.D}[0], [%1], #8 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src), // %0
|
| + "+r"(dst), // %1
|
| + "+r"(width) // %2
|
| + : "r"((ptrdiff_t)-16) // %3
|
| + : "cc", "memory", "v0"
|
| + );
|
| +}
|
| +#endif // HAS_MIRRORROW_NEON
|
| +
|
| +#ifdef HAS_MIRRORUVROW_NEON
|
| +void MirrorUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v,
|
| + int width) {
|
| + asm volatile (
|
| + // Start at end of source row.
|
| + "add %0, %0, %3, lsl #1 \n"
|
| + "sub %0, %0, #16 \n"
|
| +
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld2 {v0.8b, v1.8b}, [%0], %4 \n" // src -= 16
|
| + "subs %3, %3, #8 \n" // 8 pixels per loop.
|
| + "rev64 v0.8b, v0.8b \n"
|
| + "rev64 v1.8b, v1.8b \n"
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // dst += 8
|
| + MEMACCESS(2)
|
| + "st1 {v1.8b}, [%2], #8 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src_uv), // %0
|
| + "+r"(dst_u), // %1
|
| + "+r"(dst_v), // %2
|
| + "+r"(width) // %3
|
| + : "r"((ptrdiff_t)-16) // %4
|
| + : "cc", "memory", "v0", "v1"
|
| + );
|
| +}
|
| +#endif // HAS_MIRRORUVROW_NEON
|
| +
|
| +#ifdef HAS_ARGBMIRRORROW_NEON
|
| +void ARGBMirrorRow_NEON(const uint8* src, uint8* dst, int width) {
|
| + asm volatile (
|
| + // Start at end of source row.
|
| + "add %0, %0, %2, lsl #2 \n"
|
| + "sub %0, %0, #16 \n"
|
| +
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], %3 \n" // src -= 16
|
| + "subs %2, %2, #4 \n" // 4 pixels per loop.
|
| + "rev64 v0.4s, v0.4s \n"
|
| + MEMACCESS(1)
|
| + "st1 {v0.D}[1], [%1], #8 \n" // dst += 16
|
| + MEMACCESS(1)
|
| + "st1 {v0.D}[0], [%1], #8 \n"
|
| + "b.gt 1b \n"
|
| + : "+r"(src), // %0
|
| + "+r"(dst), // %1
|
| + "+r"(width) // %2
|
| + : "r"((ptrdiff_t)-16) // %3
|
| + : "cc", "memory", "v0"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBMIRRORROW_NEON
|
| +
|
| +#ifdef HAS_RGB24TOARGBROW_NEON
|
| +void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix) {
|
| + asm volatile (
|
| + "movi v4.8b, #255 \n" // Alpha
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld3 {v1.8b,v2.8b,v3.8b}, [%0], #24 \n" // load 8 pixels of RGB24.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + MEMACCESS(1)
|
| + "st4 {v1.8b,v2.8b,v3.8b,v4.8b}, [%1], #32 \n" // store 8 ARGB pixels
|
| + "b.gt 1b \n"
|
| + : "+r"(src_rgb24), // %0
|
| + "+r"(dst_argb), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v1", "v2", "v3", "v4" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_RGB24TOARGBROW_NEON
|
| +
|
| +#ifdef HAS_RAWTOARGBROW_NEON
|
| +void RAWToARGBRow_NEON(const uint8* src_raw, uint8* dst_argb, int pix) {
|
| + asm volatile (
|
| + "movi v5.8b, #255 \n" // Alpha
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // read r g b
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + "orr v3.8b, v1.8b, v1.8b \n" // move g
|
| + "orr v4.8b, v0.8b, v0.8b \n" // move r
|
| + MEMACCESS(1)
|
| + "st4 {v2.8b,v3.8b,v4.8b,v5.8b}, [%1], #32 \n" // store b g r a
|
| + "b.gt 1b \n"
|
| + : "+r"(src_raw), // %0
|
| + "+r"(dst_argb), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_RAWTOARGBROW_NEON
|
| +
|
| +#define RGB565TOARGB \
|
| + "shrn v6.8b, v0.8h, #5 \n" /* G xxGGGGGG */ \
|
| + "shl v6.8b, v6.8b, #2 \n" /* G GGGGGG00 upper 6 */ \
|
| + "ushr v4.8b, v6.8b, #6 \n" /* G 000000GG lower 2 */ \
|
| + "orr v1.8b, v4.8b, v6.8b \n" /* G */ \
|
| + "xtn v2.8b, v0.8h \n" /* B xxxBBBBB */ \
|
| + "ushr v0.8h, v0.8h, #11 \n" /* R 000RRRRR */ \
|
| + "xtn2 v2.16b,v0.8h \n" /* R in upper part */ \
|
| + "shl v2.16b, v2.16b, #3 \n" /* R,B BBBBB000 upper 5 */ \
|
| + "ushr v0.16b, v2.16b, #5 \n" /* R,B 00000BBB lower 3 */ \
|
| + "orr v0.16b, v0.16b, v2.16b \n" /* R,B */ \
|
| + "dup v2.2D, v0.D[1] \n" /* R */
|
| +
|
| +#ifdef HAS_RGB565TOARGBROW_NEON
|
| +void RGB565ToARGBRow_NEON(const uint8* src_rgb565, uint8* dst_argb, int pix) {
|
| + asm volatile (
|
| + "movi v3.8b, #255 \n" // Alpha
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + RGB565TOARGB
|
| + MEMACCESS(1)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB pixels
|
| + "b.gt 1b \n"
|
| + : "+r"(src_rgb565), // %0
|
| + "+r"(dst_argb), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v6" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_RGB565TOARGBROW_NEON
|
| +
|
| +#define ARGB1555TOARGB \
|
| + "ushr v2.8h, v0.8h, #10 \n" /* R xxxRRRRR */ \
|
| + "shl v2.8h, v2.8h, #3 \n" /* R RRRRR000 upper 5 */ \
|
| + "xtn v3.8b, v2.8h \n" /* RRRRR000 AAAAAAAA */ \
|
| + \
|
| + "sshr v2.8h, v0.8h, #15 \n" /* A AAAAAAAA */ \
|
| + "xtn2 v3.16b, v2.8h \n" \
|
| + \
|
| + "xtn v2.8b, v0.8h \n" /* B xxxBBBBB */ \
|
| + "shrn2 v2.16b,v0.8h, #5 \n" /* G xxxGGGGG */ \
|
| + \
|
| + "ushr v1.16b, v3.16b, #5 \n" /* R,A 00000RRR lower 3 */ \
|
| + "shl v0.16b, v2.16b, #3 \n" /* B,G BBBBB000 upper 5 */ \
|
| + "ushr v2.16b, v0.16b, #5 \n" /* B,G 00000BBB lower 3 */ \
|
| + \
|
| + "orr v0.16b, v0.16b, v2.16b \n" /* B,G */ \
|
| + "orr v2.16b, v1.16b, v3.16b \n" /* R,A */ \
|
| + "dup v1.2D, v0.D[1] \n" \
|
| + "dup v3.2D, v2.D[1] \n"
|
| +
|
| +// RGB555TOARGB is same as ARGB1555TOARGB but ignores alpha.
|
| +#define RGB555TOARGB \
|
| + "ushr v2.8h, v0.8h, #10 \n" /* R xxxRRRRR */ \
|
| + "shl v2.8h, v2.8h, #3 \n" /* R RRRRR000 upper 5 */ \
|
| + "xtn v3.8b, v2.8h \n" /* RRRRR000 */ \
|
| + \
|
| + "xtn v2.8b, v0.8h \n" /* B xxxBBBBB */ \
|
| + "shrn2 v2.16b,v0.8h, #5 \n" /* G xxxGGGGG */ \
|
| + \
|
| + "ushr v1.16b, v3.16b, #5 \n" /* R 00000RRR lower 3 */ \
|
| + "shl v0.16b, v2.16b, #3 \n" /* B,G BBBBB000 upper 5 */ \
|
| + "ushr v2.16b, v0.16b, #5 \n" /* B,G 00000BBB lower 3 */ \
|
| + \
|
| + "orr v0.16b, v0.16b, v2.16b \n" /* B,G */ \
|
| + "orr v2.16b, v1.16b, v3.16b \n" /* R */ \
|
| + "dup v1.2D, v0.D[1] \n" /* G */ \
|
| +
|
| +#ifdef HAS_ARGB1555TOARGBROW_NEON
|
| +void ARGB1555ToARGBRow_NEON(const uint8* src_argb1555, uint8* dst_argb,
|
| + int pix) {
|
| + asm volatile (
|
| + "movi v3.8b, #255 \n" // Alpha
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB1555 pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + ARGB1555TOARGB
|
| + MEMACCESS(1)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB pixels
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb1555), // %0
|
| + "+r"(dst_argb), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_ARGB1555TOARGBROW_NEON
|
| +
|
| +#define ARGB4444TOARGB \
|
| + "shrn v1.8b, v0.8h, #8 \n" /* v1(l) AR */ \
|
| + "xtn2 v1.16b, v0.8h \n" /* v1(h) GB */ \
|
| + "shl v2.16b, v1.16b, #4 \n" /* B,R BBBB0000 */ \
|
| + "ushr v3.16b, v1.16b, #4 \n" /* G,A 0000GGGG */ \
|
| + "ushr v0.16b, v2.16b, #4 \n" /* B,R 0000BBBB */ \
|
| + "shl v1.16b, v3.16b, #4 \n" /* G,A GGGG0000 */ \
|
| + "orr v2.16b, v0.16b, v2.16b \n" /* B,R BBBBBBBB */ \
|
| + "orr v3.16b, v1.16b, v3.16b \n" /* G,A GGGGGGGG */ \
|
| + "dup v0.2D, v2.D[1] \n" \
|
| + "dup v1.2D, v3.D[1] \n"
|
| +
|
| +#ifdef HAS_ARGB4444TOARGBROW_NEON
|
| +void ARGB4444ToARGBRow_NEON(const uint8* src_argb4444, uint8* dst_argb,
|
| + int pix) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + ARGB4444TOARGB
|
| + MEMACCESS(1)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB pixels
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb4444), // %0
|
| + "+r"(dst_argb), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_ARGB4444TOARGBROW_NEON
|
| +
|
| +#ifdef HAS_ARGBTORGB24ROW_NEON
|
| +void ARGBToRGB24Row_NEON(const uint8* src_argb, uint8* dst_rgb24, int pix) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v1.8b,v2.8b,v3.8b,v4.8b}, [%0], #32 \n" // load 8 ARGB pixels
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + MEMACCESS(1)
|
| + "st3 {v1.8b,v2.8b,v3.8b}, [%1], #24 \n" // store 8 pixels of RGB24.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_rgb24), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v1", "v2", "v3", "v4" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_ARGBTORGB24ROW_NEON
|
| +
|
| +#ifdef HAS_ARGBTORAWROW_NEON
|
| +void ARGBToRAWRow_NEON(const uint8* src_argb, uint8* dst_raw, int pix) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v1.8b,v2.8b,v3.8b,v4.8b}, [%0], #32 \n" // load b g r a
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + "orr v4.8b, v2.8b, v2.8b \n" // mov g
|
| + "orr v5.8b, v1.8b, v1.8b \n" // mov b
|
| + MEMACCESS(1)
|
| + "st3 {v3.8b,v4.8b,v5.8b}, [%1], #24 \n" // store r g b
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_raw), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v1", "v2", "v3", "v4", "v5" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_ARGBTORAWROW_NEON
|
| +
|
| +#ifdef HAS_YUY2TOYROW_NEON
|
| +void YUY2ToYRow_NEON(const uint8* src_yuy2, uint8* dst_y, int pix) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pixels of YUY2.
|
| + "subs %2, %2, #16 \n" // 16 processed per loop.
|
| + MEMACCESS(1)
|
| + "st1 {v0.16b}, [%1], #16 \n" // store 16 pixels of Y.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_yuy2), // %0
|
| + "+r"(dst_y), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_YUY2TOYROW_NEON
|
| +
|
| +#ifdef HAS_UYVYTOYROW_NEON
|
| +void UYVYToYRow_NEON(const uint8* src_uyvy, uint8* dst_y, int pix) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pixels of UYVY.
|
| + "subs %2, %2, #16 \n" // 16 processed per loop.
|
| + MEMACCESS(1)
|
| + "st1 {v1.16b}, [%1], #16 \n" // store 16 pixels of Y.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_uyvy), // %0
|
| + "+r"(dst_y), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_UYVYTOYROW_NEON
|
| +
|
| +#ifdef HAS_YUY2TOUV422ROW_NEON
|
| +void YUY2ToUV422Row_NEON(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v,
|
| + int pix) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 YUY2 pixels
|
| + "subs %3, %3, #16 \n" // 16 pixels = 8 UVs.
|
| + MEMACCESS(1)
|
| + "st1 {v1.8b}, [%1], #8 \n" // store 8 U.
|
| + MEMACCESS(2)
|
| + "st1 {v3.8b}, [%2], #8 \n" // store 8 V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_yuy2), // %0
|
| + "+r"(dst_u), // %1
|
| + "+r"(dst_v), // %2
|
| + "+r"(pix) // %3
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_YUY2TOUV422ROW_NEON
|
| +
|
| +#ifdef HAS_UYVYTOUV422ROW_NEON
|
| +void UYVYToUV422Row_NEON(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v,
|
| + int pix) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 UYVY pixels
|
| + "subs %3, %3, #16 \n" // 16 pixels = 8 UVs.
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // store 8 U.
|
| + MEMACCESS(2)
|
| + "st1 {v2.8b}, [%2], #8 \n" // store 8 V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_uyvy), // %0
|
| + "+r"(dst_u), // %1
|
| + "+r"(dst_v), // %2
|
| + "+r"(pix) // %3
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_UYVYTOUV422ROW_NEON
|
| +
|
| +#ifdef HAS_YUY2TOUVROW_NEON
|
| +void YUY2ToUVRow_NEON(const uint8* src_yuy2, int stride_yuy2,
|
| + uint8* dst_u, uint8* dst_v, int pix) {
|
| + const uint8* src_yuy2b = src_yuy2 + stride_yuy2;
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 pixels
|
| + "subs %4, %4, #16 \n" // 16 pixels = 8 UVs.
|
| + MEMACCESS(1)
|
| + "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load next row
|
| + "urhadd v1.8b, v1.8b, v5.8b \n" // average rows of U
|
| + "urhadd v3.8b, v3.8b, v7.8b \n" // average rows of V
|
| + MEMACCESS(2)
|
| + "st1 {v1.8b}, [%2], #8 \n" // store 8 U.
|
| + MEMACCESS(3)
|
| + "st1 {v3.8b}, [%3], #8 \n" // store 8 V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_yuy2), // %0
|
| + "+r"(src_yuy2b), // %1
|
| + "+r"(dst_u), // %2
|
| + "+r"(dst_v), // %3
|
| + "+r"(pix) // %4
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4",
|
| + "v5", "v6", "v7" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_YUY2TOUVROW_NEON
|
| +
|
| +#ifdef HAS_UYVYTOUVROW_NEON
|
| +void UYVYToUVRow_NEON(const uint8* src_uyvy, int stride_uyvy,
|
| + uint8* dst_u, uint8* dst_v, int pix) {
|
| + const uint8* src_uyvyb = src_uyvy + stride_uyvy;
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 pixels
|
| + "subs %4, %4, #16 \n" // 16 pixels = 8 UVs.
|
| + MEMACCESS(1)
|
| + "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load next row
|
| + "urhadd v0.8b, v0.8b, v4.8b \n" // average rows of U
|
| + "urhadd v2.8b, v2.8b, v6.8b \n" // average rows of V
|
| + MEMACCESS(2)
|
| + "st1 {v0.8b}, [%2], #8 \n" // store 8 U.
|
| + MEMACCESS(3)
|
| + "st1 {v2.8b}, [%3], #8 \n" // store 8 V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_uyvy), // %0
|
| + "+r"(src_uyvyb), // %1
|
| + "+r"(dst_u), // %2
|
| + "+r"(dst_v), // %3
|
| + "+r"(pix) // %4
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4",
|
| + "v5", "v6", "v7" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_UYVYTOUVROW_NEON
|
| +
|
| +// Select G channels from ARGB. e.g. GGGGGGGG
|
| +#ifdef HAS_ARGBTOBAYERGGROW_NEON
|
| +void ARGBToBayerGGRow_NEON(const uint8* src_argb, uint8* dst_bayer,
|
| + uint32 /*selector*/, int pix) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load row 8 pixels
|
| + "subs %2, %2, #8 \n" // 8 processed per loop
|
| + MEMACCESS(1)
|
| + "st1 {v1.8b}, [%1], #8 \n" // store 8 G's.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_bayer), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_ARGBTOBAYERGGROW_NEON
|
| +
|
| +// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA.
|
| +#ifdef HAS_ARGBSHUFFLEROW_NEON
|
| +void ARGBShuffleRow_NEON(const uint8* src_argb, uint8* dst_argb,
|
| + const uint8* shuffler, int pix) {
|
| + asm volatile (
|
| + MEMACCESS(3)
|
| + "ld1 {v2.16b}, [%3] \n" // shuffler
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // load 4 pixels.
|
| + "subs %2, %2, #4 \n" // 4 processed per loop
|
| + "tbl v1.16b, {v0.16b}, v2.16b \n" // look up 4 pixels
|
| + MEMACCESS(1)
|
| + "st1 {v1.16b}, [%1], #16 \n" // store 4.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_argb), // %1
|
| + "+r"(pix) // %2
|
| + : "r"(shuffler) // %3
|
| + : "cc", "memory", "v0", "v1", "v2" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_ARGBSHUFFLEROW_NEON
|
| +
|
| +#ifdef HAS_I422TOYUY2ROW_NEON
|
| +void I422ToYUY2Row_NEON(const uint8* src_y,
|
| + const uint8* src_u,
|
| + const uint8* src_v,
|
| + uint8* dst_yuy2, int width) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld2 {v0.8b, v1.8b}, [%0], #16 \n" // load 16 Ys
|
| + "orr v2.8b, v1.8b, v1.8b \n"
|
| + MEMACCESS(1)
|
| + "ld1 {v1.8b}, [%1], #8 \n" // load 8 Us
|
| + MEMACCESS(2)
|
| + "ld1 {v3.8b}, [%2], #8 \n" // load 8 Vs
|
| + "subs %4, %4, #16 \n" // 16 pixels
|
| + MEMACCESS(3)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%3], #32 \n" // Store 16 pixels.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_u), // %1
|
| + "+r"(src_v), // %2
|
| + "+r"(dst_yuy2), // %3
|
| + "+r"(width) // %4
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3"
|
| + );
|
| +}
|
| +#endif // HAS_I422TOYUY2ROW_NEON
|
| +
|
| +#ifdef HAS_I422TOUYVYROW_NEON
|
| +void I422ToUYVYRow_NEON(const uint8* src_y,
|
| + const uint8* src_u,
|
| + const uint8* src_v,
|
| + uint8* dst_uyvy, int width) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld2 {v1.8b,v2.8b}, [%0], #16 \n" // load 16 Ys
|
| + "orr v3.8b, v2.8b, v2.8b \n"
|
| + MEMACCESS(1)
|
| + "ld1 {v0.8b}, [%1], #8 \n" // load 8 Us
|
| + MEMACCESS(2)
|
| + "ld1 {v2.8b}, [%2], #8 \n" // load 8 Vs
|
| + "subs %4, %4, #16 \n" // 16 pixels
|
| + MEMACCESS(3)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%3], #32 \n" // Store 16 pixels.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y), // %0
|
| + "+r"(src_u), // %1
|
| + "+r"(src_v), // %2
|
| + "+r"(dst_uyvy), // %3
|
| + "+r"(width) // %4
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3"
|
| + );
|
| +}
|
| +#endif // HAS_I422TOUYVYROW_NEON
|
| +
|
| +#ifdef HAS_ARGBTORGB565ROW_NEON
|
| +void ARGBToRGB565Row_NEON(const uint8* src_argb, uint8* dst_rgb565, int pix) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8 pixels
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + ARGBTORGB565
|
| + MEMACCESS(1)
|
| + "st1 {v0.16b}, [%1], #16 \n" // store 8 pixels RGB565.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_rgb565), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v20", "v21", "v22", "v23"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBTORGB565ROW_NEON
|
| +
|
| +#ifdef HAS_ARGBTOARGB1555ROW_NEON
|
| +void ARGBToARGB1555Row_NEON(const uint8* src_argb, uint8* dst_argb1555,
|
| + int pix) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8 pixels
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + ARGBTOARGB1555
|
| + MEMACCESS(1)
|
| + "st1 {v0.16b}, [%1], #16 \n" // store 8 pixels ARGB1555.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_argb1555), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v20", "v21", "v22", "v23"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBTOARGB1555ROW_NEON
|
| +
|
| +#ifdef HAS_ARGBTOARGB4444ROW_NEON
|
| +void ARGBToARGB4444Row_NEON(const uint8* src_argb, uint8* dst_argb4444,
|
| + int pix) {
|
| + asm volatile (
|
| + "movi v4.16b, #0x0f \n" // bits to clear with vbic.
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8 pixels
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + ARGBTOARGB4444
|
| + MEMACCESS(1)
|
| + "st1 {v0.16b}, [%1], #16 \n" // store 8 pixels ARGB4444.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_argb4444), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v4", "v20", "v21", "v22", "v23"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBTOARGB4444ROW_NEON
|
| +
|
| +#ifdef HAS_ARGBTOYROW_NEON
|
| +void ARGBToYRow_NEON(const uint8* src_argb, uint8* dst_y, int pix) {
|
| + asm volatile (
|
| + "movi v4.8b, #13 \n" // B * 0.1016 coefficient
|
| + "movi v5.8b, #65 \n" // G * 0.5078 coefficient
|
| + "movi v6.8b, #33 \n" // R * 0.2578 coefficient
|
| + "movi v7.8b, #16 \n" // Add 16 constant
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + "umull v3.8h, v0.8b, v4.8b \n" // B
|
| + "umlal v3.8h, v1.8b, v5.8b \n" // G
|
| + "umlal v3.8h, v2.8b, v6.8b \n" // R
|
| + "sqrshrun v0.8b, v3.8h, #7 \n" // 16 bit to 8 bit Y
|
| + "uqadd v0.8b, v0.8b, v7.8b \n"
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_y), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBTOYROW_NEON
|
| +
|
| +#ifdef HAS_ARGBTOYJROW_NEON
|
| +void ARGBToYJRow_NEON(const uint8* src_argb, uint8* dst_y, int pix) {
|
| + asm volatile (
|
| + "movi v4.8b, #15 \n" // B * 0.11400 coefficient
|
| + "movi v5.8b, #75 \n" // G * 0.58700 coefficient
|
| + "movi v6.8b, #38 \n" // R * 0.29900 coefficient
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + "umull v3.8h, v0.8b, v4.8b \n" // B
|
| + "umlal v3.8h, v1.8b, v5.8b \n" // G
|
| + "umlal v3.8h, v2.8b, v6.8b \n" // R
|
| + "sqrshrun v0.8b, v3.8h, #7 \n" // 15 bit to 8 bit Y
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_y), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBTOYJROW_NEON
|
| +
|
| +// 8x1 pixels.
|
| +#ifdef HAS_ARGBTOUV444ROW_NEON
|
| +void ARGBToUV444Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
|
| + int pix) {
|
| + asm volatile (
|
| + "movi v24.8b, #112 \n" // UB / VR 0.875 coefficient
|
| + "movi v25.8b, #74 \n" // UG -0.5781 coefficient
|
| + "movi v26.8b, #38 \n" // UR -0.2969 coefficient
|
| + "movi v27.8b, #18 \n" // VB -0.1406 coefficient
|
| + "movi v28.8b, #94 \n" // VG -0.7344 coefficient
|
| + "movi v29.16b,#0x80 \n" // 128.5
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels.
|
| + "subs %3, %3, #8 \n" // 8 processed per loop.
|
| + "umull v4.8h, v0.8b, v24.8b \n" // B
|
| + "umlsl v4.8h, v1.8b, v25.8b \n" // G
|
| + "umlsl v4.8h, v2.8b, v26.8b \n" // R
|
| + "add v4.8h, v4.8h, v29.8h \n" // +128 -> unsigned
|
| +
|
| + "umull v3.8h, v2.8b, v24.8b \n" // R
|
| + "umlsl v3.8h, v1.8b, v28.8b \n" // G
|
| + "umlsl v3.8h, v0.8b, v27.8b \n" // B
|
| + "add v3.8h, v3.8h, v29.8h \n" // +128 -> unsigned
|
| +
|
| + "uqshrn v0.8b, v4.8h, #8 \n" // 16 bit to 8 bit U
|
| + "uqshrn v1.8b, v3.8h, #8 \n" // 16 bit to 8 bit V
|
| +
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels U.
|
| + MEMACCESS(2)
|
| + "st1 {v1.8b}, [%2], #8 \n" // store 8 pixels V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_u), // %1
|
| + "+r"(dst_v), // %2
|
| + "+r"(pix) // %3
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4",
|
| + "v24", "v25", "v26", "v27", "v28", "v29"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBTOUV444ROW_NEON
|
| +
|
| +// 16x1 pixels -> 8x1. pix is number of argb pixels. e.g. 16.
|
| +#ifdef HAS_ARGBTOUV422ROW_NEON
|
| +void ARGBToUV422Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
|
| + int pix) {
|
| + asm volatile (
|
| + RGBTOUV_SETUP_REG
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
|
| +
|
| + "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
|
| +
|
| + "subs %3, %3, #16 \n" // 16 processed per loop.
|
| + "mul v3.8h, v0.8h, v20.8h \n" // B
|
| + "mls v3.8h, v1.8h, v21.8h \n" // G
|
| + "mls v3.8h, v2.8h, v22.8h \n" // R
|
| + "add v3.8h, v3.8h, v25.8h \n" // +128 -> unsigned
|
| +
|
| + "mul v4.8h, v2.8h, v20.8h \n" // R
|
| + "mls v4.8h, v1.8h, v24.8h \n" // G
|
| + "mls v4.8h, v0.8h, v23.8h \n" // B
|
| + "add v4.8h, v4.8h, v25.8h \n" // +128 -> unsigned
|
| +
|
| + "uqshrn v0.8b, v3.8h, #8 \n" // 16 bit to 8 bit U
|
| + "uqshrn v1.8b, v4.8h, #8 \n" // 16 bit to 8 bit V
|
| +
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels U.
|
| + MEMACCESS(2)
|
| + "st1 {v1.8b}, [%2], #8 \n" // store 8 pixels V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_u), // %1
|
| + "+r"(dst_v), // %2
|
| + "+r"(pix) // %3
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
|
| + "v20", "v21", "v22", "v23", "v24", "v25"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBTOUV422ROW_NEON
|
| +
|
| +// 32x1 pixels -> 8x1. pix is number of argb pixels. e.g. 32.
|
| +#ifdef HAS_ARGBTOUV411ROW_NEON
|
| +void ARGBToUV411Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v,
|
| + int pix) {
|
| + asm volatile (
|
| + RGBTOUV_SETUP_REG
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
|
| + "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
|
| + MEMACCESS(0)
|
| + "ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%0], #64 \n" // load next 16.
|
| + "uaddlp v4.8h, v4.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uaddlp v5.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uaddlp v6.8h, v6.16b \n" // R 16 bytes -> 8 shorts.
|
| +
|
| + "addp v0.8h, v0.8h, v4.8h \n" // B 16 shorts -> 8 shorts.
|
| + "addp v1.8h, v1.8h, v5.8h \n" // G 16 shorts -> 8 shorts.
|
| + "addp v2.8h, v2.8h, v6.8h \n" // R 16 shorts -> 8 shorts.
|
| +
|
| + "urshr v0.8h, v0.8h, #1 \n" // 2x average
|
| + "urshr v1.8h, v1.8h, #1 \n"
|
| + "urshr v2.8h, v2.8h, #1 \n"
|
| +
|
| + "subs %3, %3, #32 \n" // 32 processed per loop.
|
| + "mul v3.8h, v0.8h, v20.8h \n" // B
|
| + "mls v3.8h, v1.8h, v21.8h \n" // G
|
| + "mls v3.8h, v2.8h, v22.8h \n" // R
|
| + "add v3.8h, v3.8h, v25.8h \n" // +128 -> unsigned
|
| + "mul v4.8h, v2.8h, v20.8h \n" // R
|
| + "mls v4.8h, v1.8h, v24.8h \n" // G
|
| + "mls v4.8h, v0.8h, v23.8h \n" // B
|
| + "add v4.8h, v4.8h, v25.8h \n" // +128 -> unsigned
|
| + "uqshrn v0.8b, v3.8h, #8 \n" // 16 bit to 8 bit U
|
| + "uqshrn v1.8b, v4.8h, #8 \n" // 16 bit to 8 bit V
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels U.
|
| + MEMACCESS(2)
|
| + "st1 {v1.8b}, [%2], #8 \n" // store 8 pixels V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_u), // %1
|
| + "+r"(dst_v), // %2
|
| + "+r"(pix) // %3
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
|
| + "v20", "v21", "v22", "v23", "v24", "v25"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBTOUV411ROW_NEON
|
| +
|
| +// 16x2 pixels -> 8x1. pix is number of argb pixels. e.g. 16.
|
| +#define RGBTOUV(QB, QG, QR) \
|
| + "mul v3.8h, " #QB ",v20.8h \n" /* B */ \
|
| + "mul v4.8h, " #QR ",v20.8h \n" /* R */ \
|
| + "mls v3.8h, " #QG ",v21.8h \n" /* G */ \
|
| + "mls v4.8h, " #QG ",v24.8h \n" /* G */ \
|
| + "mls v3.8h, " #QR ",v22.8h \n" /* R */ \
|
| + "mls v4.8h, " #QB ",v23.8h \n" /* B */ \
|
| + "add v3.8h, v3.8h, v25.8h \n" /* +128 -> unsigned */ \
|
| + "add v4.8h, v4.8h, v25.8h \n" /* +128 -> unsigned */ \
|
| + "uqshrn v0.8b, v3.8h, #8 \n" /* 16 bit to 8 bit U */ \
|
| + "uqshrn v1.8b, v4.8h, #8 \n" /* 16 bit to 8 bit V */
|
| +
|
| +// TODO(fbarchard): Consider vhadd vertical, then vpaddl horizontal, avoid shr.
|
| +// TODO(fbarchard): consider ptrdiff_t for all strides.
|
| +
|
| +#ifdef HAS_ARGBTOUVROW_NEON
|
| +void ARGBToUVRow_NEON(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_u, uint8* dst_v, int pix) {
|
| + const uint8* src_argb_1 = src_argb + src_stride_argb;
|
| + asm volatile (
|
| + RGBTOUV_SETUP_REG
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
|
| + "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
|
| +
|
| + MEMACCESS(1)
|
| + "ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load next 16
|
| + "uadalp v0.8h, v4.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uadalp v2.8h, v6.16b \n" // R 16 bytes -> 8 shorts.
|
| +
|
| + "urshr v0.8h, v0.8h, #1 \n" // 2x average
|
| + "urshr v1.8h, v1.8h, #1 \n"
|
| + "urshr v2.8h, v2.8h, #1 \n"
|
| +
|
| + "subs %4, %4, #16 \n" // 32 processed per loop.
|
| + RGBTOUV(v0.8h, v1.8h, v2.8h)
|
| + MEMACCESS(2)
|
| + "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
|
| + MEMACCESS(3)
|
| + "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(src_argb_1), // %1
|
| + "+r"(dst_u), // %2
|
| + "+r"(dst_v), // %3
|
| + "+r"(pix) // %4
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
|
| + "v20", "v21", "v22", "v23", "v24", "v25"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBTOUVROW_NEON
|
| +
|
| +// TODO(fbarchard): Subsample match C code.
|
| +#ifdef HAS_ARGBTOUVJROW_NEON
|
| +void ARGBToUVJRow_NEON(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_u, uint8* dst_v, int pix) {
|
| + const uint8* src_argb_1 = src_argb + src_stride_argb;
|
| + asm volatile (
|
| + "movi v20.8h, #63, lsl #0 \n" // UB/VR coeff (0.500) / 2
|
| + "movi v21.8h, #42, lsl #0 \n" // UG coeff (-0.33126) / 2
|
| + "movi v22.8h, #21, lsl #0 \n" // UR coeff (-0.16874) / 2
|
| + "movi v23.8h, #10, lsl #0 \n" // VB coeff (-0.08131) / 2
|
| + "movi v24.8h, #53, lsl #0 \n" // VG coeff (-0.41869) / 2
|
| + "movi v25.16b, #0x80 \n" // 128.5 (0x8080 in 16-bit)
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
|
| + "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
|
| + MEMACCESS(1)
|
| + "ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load next 16
|
| + "uadalp v0.8h, v4.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uadalp v2.8h, v6.16b \n" // R 16 bytes -> 8 shorts.
|
| +
|
| + "urshr v0.8h, v0.8h, #1 \n" // 2x average
|
| + "urshr v1.8h, v1.8h, #1 \n"
|
| + "urshr v2.8h, v2.8h, #1 \n"
|
| +
|
| + "subs %4, %4, #16 \n" // 32 processed per loop.
|
| + RGBTOUV(v0.8h, v1.8h, v2.8h)
|
| + MEMACCESS(2)
|
| + "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
|
| + MEMACCESS(3)
|
| + "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(src_argb_1), // %1
|
| + "+r"(dst_u), // %2
|
| + "+r"(dst_v), // %3
|
| + "+r"(pix) // %4
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
|
| + "v20", "v21", "v22", "v23", "v24", "v25"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBTOUVJROW_NEON
|
| +
|
| +#ifdef HAS_BGRATOUVROW_NEON
|
| +void BGRAToUVRow_NEON(const uint8* src_bgra, int src_stride_bgra,
|
| + uint8* dst_u, uint8* dst_v, int pix) {
|
| + const uint8* src_bgra_1 = src_bgra + src_stride_bgra;
|
| + asm volatile (
|
| + RGBTOUV_SETUP_REG
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
|
| + "uaddlp v0.8h, v3.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uaddlp v3.8h, v2.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uaddlp v2.8h, v1.16b \n" // R 16 bytes -> 8 shorts.
|
| + MEMACCESS(1)
|
| + "ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load 16 more
|
| + "uadalp v0.8h, v7.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uadalp v3.8h, v6.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uadalp v2.8h, v5.16b \n" // R 16 bytes -> 8 shorts.
|
| +
|
| + "urshr v0.8h, v0.8h, #1 \n" // 2x average
|
| + "urshr v1.8h, v3.8h, #1 \n"
|
| + "urshr v2.8h, v2.8h, #1 \n"
|
| +
|
| + "subs %4, %4, #16 \n" // 32 processed per loop.
|
| + RGBTOUV(v0.8h, v1.8h, v2.8h)
|
| + MEMACCESS(2)
|
| + "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
|
| + MEMACCESS(3)
|
| + "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_bgra), // %0
|
| + "+r"(src_bgra_1), // %1
|
| + "+r"(dst_u), // %2
|
| + "+r"(dst_v), // %3
|
| + "+r"(pix) // %4
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
|
| + "v20", "v21", "v22", "v23", "v24", "v25"
|
| + );
|
| +}
|
| +#endif // HAS_BGRATOUVROW_NEON
|
| +
|
| +#ifdef HAS_ABGRTOUVROW_NEON
|
| +void ABGRToUVRow_NEON(const uint8* src_abgr, int src_stride_abgr,
|
| + uint8* dst_u, uint8* dst_v, int pix) {
|
| + const uint8* src_abgr_1 = src_abgr + src_stride_abgr;
|
| + asm volatile (
|
| + RGBTOUV_SETUP_REG
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
|
| + "uaddlp v3.8h, v2.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uaddlp v2.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uaddlp v1.8h, v0.16b \n" // R 16 bytes -> 8 shorts.
|
| + MEMACCESS(1)
|
| + "ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load 16 more.
|
| + "uadalp v3.8h, v6.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uadalp v2.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uadalp v1.8h, v4.16b \n" // R 16 bytes -> 8 shorts.
|
| +
|
| + "urshr v0.8h, v3.8h, #1 \n" // 2x average
|
| + "urshr v2.8h, v2.8h, #1 \n"
|
| + "urshr v1.8h, v1.8h, #1 \n"
|
| +
|
| + "subs %4, %4, #16 \n" // 32 processed per loop.
|
| + RGBTOUV(v0.8h, v2.8h, v1.8h)
|
| + MEMACCESS(2)
|
| + "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
|
| + MEMACCESS(3)
|
| + "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_abgr), // %0
|
| + "+r"(src_abgr_1), // %1
|
| + "+r"(dst_u), // %2
|
| + "+r"(dst_v), // %3
|
| + "+r"(pix) // %4
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
|
| + "v20", "v21", "v22", "v23", "v24", "v25"
|
| + );
|
| +}
|
| +#endif // HAS_ABGRTOUVROW_NEON
|
| +
|
| +#ifdef HAS_RGBATOUVROW_NEON
|
| +void RGBAToUVRow_NEON(const uint8* src_rgba, int src_stride_rgba,
|
| + uint8* dst_u, uint8* dst_v, int pix) {
|
| + const uint8* src_rgba_1 = src_rgba + src_stride_rgba;
|
| + asm volatile (
|
| + RGBTOUV_SETUP_REG
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
|
| + "uaddlp v0.8h, v1.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uaddlp v1.8h, v2.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uaddlp v2.8h, v3.16b \n" // R 16 bytes -> 8 shorts.
|
| + MEMACCESS(1)
|
| + "ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load 16 more.
|
| + "uadalp v0.8h, v5.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uadalp v1.8h, v6.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uadalp v2.8h, v7.16b \n" // R 16 bytes -> 8 shorts.
|
| +
|
| + "urshr v0.8h, v0.8h, #1 \n" // 2x average
|
| + "urshr v1.8h, v1.8h, #1 \n"
|
| + "urshr v2.8h, v2.8h, #1 \n"
|
| +
|
| + "subs %4, %4, #16 \n" // 32 processed per loop.
|
| + RGBTOUV(v0.8h, v1.8h, v2.8h)
|
| + MEMACCESS(2)
|
| + "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
|
| + MEMACCESS(3)
|
| + "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_rgba), // %0
|
| + "+r"(src_rgba_1), // %1
|
| + "+r"(dst_u), // %2
|
| + "+r"(dst_v), // %3
|
| + "+r"(pix) // %4
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
|
| + "v20", "v21", "v22", "v23", "v24", "v25"
|
| + );
|
| +}
|
| +#endif // HAS_RGBATOUVROW_NEON
|
| +
|
| +#ifdef HAS_RGB24TOUVROW_NEON
|
| +void RGB24ToUVRow_NEON(const uint8* src_rgb24, int src_stride_rgb24,
|
| + uint8* dst_u, uint8* dst_v, int pix) {
|
| + const uint8* src_rgb24_1 = src_rgb24 + src_stride_rgb24;
|
| + asm volatile (
|
| + RGBTOUV_SETUP_REG
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld3 {v0.16b,v1.16b,v2.16b}, [%0], #48 \n" // load 16 pixels.
|
| + "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
|
| + MEMACCESS(1)
|
| + "ld3 {v4.16b,v5.16b,v6.16b}, [%1], #48 \n" // load 16 more.
|
| + "uadalp v0.8h, v4.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uadalp v2.8h, v6.16b \n" // R 16 bytes -> 8 shorts.
|
| +
|
| + "urshr v0.8h, v0.8h, #1 \n" // 2x average
|
| + "urshr v1.8h, v1.8h, #1 \n"
|
| + "urshr v2.8h, v2.8h, #1 \n"
|
| +
|
| + "subs %4, %4, #16 \n" // 32 processed per loop.
|
| + RGBTOUV(v0.8h, v1.8h, v2.8h)
|
| + MEMACCESS(2)
|
| + "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
|
| + MEMACCESS(3)
|
| + "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_rgb24), // %0
|
| + "+r"(src_rgb24_1), // %1
|
| + "+r"(dst_u), // %2
|
| + "+r"(dst_v), // %3
|
| + "+r"(pix) // %4
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
|
| + "v20", "v21", "v22", "v23", "v24", "v25"
|
| + );
|
| +}
|
| +#endif // HAS_RGB24TOUVROW_NEON
|
| +
|
| +#ifdef HAS_RAWTOUVROW_NEON
|
| +void RAWToUVRow_NEON(const uint8* src_raw, int src_stride_raw,
|
| + uint8* dst_u, uint8* dst_v, int pix) {
|
| + const uint8* src_raw_1 = src_raw + src_stride_raw;
|
| + asm volatile (
|
| + RGBTOUV_SETUP_REG
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld3 {v0.16b,v1.16b,v2.16b}, [%0], #48 \n" // load 8 RAW pixels.
|
| + "uaddlp v2.8h, v2.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uaddlp v0.8h, v0.16b \n" // R 16 bytes -> 8 shorts.
|
| + MEMACCESS(1)
|
| + "ld3 {v4.16b,v5.16b,v6.16b}, [%1], #48 \n" // load 8 more RAW pixels
|
| + "uadalp v2.8h, v6.16b \n" // B 16 bytes -> 8 shorts.
|
| + "uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
|
| + "uadalp v0.8h, v4.16b \n" // R 16 bytes -> 8 shorts.
|
| +
|
| + "urshr v2.8h, v2.8h, #1 \n" // 2x average
|
| + "urshr v1.8h, v1.8h, #1 \n"
|
| + "urshr v0.8h, v0.8h, #1 \n"
|
| +
|
| + "subs %4, %4, #16 \n" // 32 processed per loop.
|
| + RGBTOUV(v2.8h, v1.8h, v0.8h)
|
| + MEMACCESS(2)
|
| + "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
|
| + MEMACCESS(3)
|
| + "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_raw), // %0
|
| + "+r"(src_raw_1), // %1
|
| + "+r"(dst_u), // %2
|
| + "+r"(dst_v), // %3
|
| + "+r"(pix) // %4
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
|
| + "v20", "v21", "v22", "v23", "v24", "v25"
|
| + );
|
| +}
|
| +#endif // HAS_RAWTOUVROW_NEON
|
| +
|
| +// 16x2 pixels -> 8x1. pix is number of argb pixels. e.g. 16.
|
| +#ifdef HAS_RGB565TOUVROW_NEON
|
| +void RGB565ToUVRow_NEON(const uint8* src_rgb565, int src_stride_rgb565,
|
| + uint8* dst_u, uint8* dst_v, int pix) {
|
| + const uint8* src_rgb565_1 = src_rgb565 + src_stride_rgb565;
|
| + asm volatile (
|
| + "movi v22.8h, #56, lsl #0 \n" // UB / VR coeff (0.875) / 2
|
| + "movi v23.8h, #37, lsl #0 \n" // UG coeff (-0.5781) / 2
|
| + "movi v24.8h, #19, lsl #0 \n" // UR coeff (-0.2969) / 2
|
| + "movi v25.8h, #9 , lsl #0 \n" // VB coeff (-0.1406) / 2
|
| + "movi v26.8h, #47, lsl #0 \n" // VG coeff (-0.7344) / 2
|
| + "movi v27.16b, #0x80 \n" // 128.5 (0x8080 in 16-bit)
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels.
|
| + RGB565TOARGB
|
| + "uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
|
| + "uaddlp v18.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
|
| + "uaddlp v20.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // next 8 RGB565 pixels.
|
| + RGB565TOARGB
|
| + "uaddlp v17.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
|
| + "uaddlp v19.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
|
| + "uaddlp v21.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
|
| +
|
| + MEMACCESS(1)
|
| + "ld1 {v0.16b}, [%1], #16 \n" // load 8 RGB565 pixels.
|
| + RGB565TOARGB
|
| + "uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
|
| + "uadalp v18.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
|
| + "uadalp v20.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
|
| + MEMACCESS(1)
|
| + "ld1 {v0.16b}, [%1], #16 \n" // next 8 RGB565 pixels.
|
| + RGB565TOARGB
|
| + "uadalp v17.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
|
| + "uadalp v19.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
|
| + "uadalp v21.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
|
| +
|
| + "ins v16.D[1], v17.D[0] \n"
|
| + "ins v18.D[1], v19.D[0] \n"
|
| + "ins v20.D[1], v21.D[0] \n"
|
| +
|
| + "urshr v4.8h, v16.8h, #1 \n" // 2x average
|
| + "urshr v5.8h, v18.8h, #1 \n"
|
| + "urshr v6.8h, v20.8h, #1 \n"
|
| +
|
| + "subs %4, %4, #16 \n" // 16 processed per loop.
|
| + "mul v16.8h, v4.8h, v22.8h \n" // B
|
| + "mls v16.8h, v5.8h, v23.8h \n" // G
|
| + "mls v16.8h, v6.8h, v24.8h \n" // R
|
| + "add v16.8h, v16.8h, v27.8h \n" // +128 -> unsigned
|
| + "mul v17.8h, v6.8h, v22.8h \n" // R
|
| + "mls v17.8h, v5.8h, v26.8h \n" // G
|
| + "mls v17.8h, v4.8h, v25.8h \n" // B
|
| + "add v17.8h, v17.8h, v27.8h \n" // +128 -> unsigned
|
| + "uqshrn v0.8b, v16.8h, #8 \n" // 16 bit to 8 bit U
|
| + "uqshrn v1.8b, v17.8h, #8 \n" // 16 bit to 8 bit V
|
| + MEMACCESS(2)
|
| + "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
|
| + MEMACCESS(3)
|
| + "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_rgb565), // %0
|
| + "+r"(src_rgb565_1), // %1
|
| + "+r"(dst_u), // %2
|
| + "+r"(dst_v), // %3
|
| + "+r"(pix) // %4
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
|
| + "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24",
|
| + "v25", "v26", "v27"
|
| + );
|
| +}
|
| +#endif // HAS_RGB565TOUVROW_NEON
|
| +
|
| +// 16x2 pixels -> 8x1. pix is number of argb pixels. e.g. 16.
|
| +#ifdef HAS_ARGB1555TOUVROW_NEON
|
| +void ARGB1555ToUVRow_NEON(const uint8* src_argb1555, int src_stride_argb1555,
|
| + uint8* dst_u, uint8* dst_v, int pix) {
|
| + const uint8* src_argb1555_1 = src_argb1555 + src_stride_argb1555;
|
| + asm volatile (
|
| + RGBTOUV_SETUP_REG
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB1555 pixels.
|
| + RGB555TOARGB
|
| + "uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
|
| + "uaddlp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
|
| + "uaddlp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // next 8 ARGB1555 pixels.
|
| + RGB555TOARGB
|
| + "uaddlp v26.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
|
| + "uaddlp v27.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
|
| + "uaddlp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
|
| +
|
| + MEMACCESS(1)
|
| + "ld1 {v0.16b}, [%1], #16 \n" // load 8 ARGB1555 pixels.
|
| + RGB555TOARGB
|
| + "uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
|
| + "uadalp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
|
| + "uadalp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
|
| + MEMACCESS(1)
|
| + "ld1 {v0.16b}, [%1], #16 \n" // next 8 ARGB1555 pixels.
|
| + RGB555TOARGB
|
| + "uadalp v26.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
|
| + "uadalp v27.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
|
| + "uadalp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
|
| +
|
| + "ins v16.D[1], v26.D[0] \n"
|
| + "ins v17.D[1], v27.D[0] \n"
|
| + "ins v18.D[1], v28.D[0] \n"
|
| +
|
| + "urshr v4.8h, v16.8h, #1 \n" // 2x average
|
| + "urshr v5.8h, v17.8h, #1 \n"
|
| + "urshr v6.8h, v18.8h, #1 \n"
|
| +
|
| + "subs %4, %4, #16 \n" // 16 processed per loop.
|
| + "mul v2.8h, v4.8h, v20.8h \n" // B
|
| + "mls v2.8h, v5.8h, v21.8h \n" // G
|
| + "mls v2.8h, v6.8h, v22.8h \n" // R
|
| + "add v2.8h, v2.8h, v25.8h \n" // +128 -> unsigned
|
| + "mul v3.8h, v6.8h, v20.8h \n" // R
|
| + "mls v3.8h, v5.8h, v24.8h \n" // G
|
| + "mls v3.8h, v4.8h, v23.8h \n" // B
|
| + "add v3.8h, v3.8h, v25.8h \n" // +128 -> unsigned
|
| + "uqshrn v0.8b, v2.8h, #8 \n" // 16 bit to 8 bit U
|
| + "uqshrn v1.8b, v3.8h, #8 \n" // 16 bit to 8 bit V
|
| + MEMACCESS(2)
|
| + "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
|
| + MEMACCESS(3)
|
| + "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb1555), // %0
|
| + "+r"(src_argb1555_1), // %1
|
| + "+r"(dst_u), // %2
|
| + "+r"(dst_v), // %3
|
| + "+r"(pix) // %4
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6",
|
| + "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25",
|
| + "v26", "v27", "v28"
|
| + );
|
| +}
|
| +#endif // HAS_ARGB1555TOUVROW_NEON
|
| +
|
| +// 16x2 pixels -> 8x1. pix is number of argb pixels. e.g. 16.
|
| +#ifdef HAS_ARGB4444TOUVROW_NEON
|
| +void ARGB4444ToUVRow_NEON(const uint8* src_argb4444, int src_stride_argb4444,
|
| + uint8* dst_u, uint8* dst_v, int pix) {
|
| + const uint8* src_argb4444_1 = src_argb4444 + src_stride_argb4444;
|
| + asm volatile (
|
| + RGBTOUV_SETUP_REG
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels.
|
| + ARGB4444TOARGB
|
| + "uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
|
| + "uaddlp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
|
| + "uaddlp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // next 8 ARGB4444 pixels.
|
| + ARGB4444TOARGB
|
| + "uaddlp v26.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
|
| + "uaddlp v27.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
|
| + "uaddlp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
|
| +
|
| + MEMACCESS(1)
|
| + "ld1 {v0.16b}, [%1], #16 \n" // load 8 ARGB4444 pixels.
|
| + ARGB4444TOARGB
|
| + "uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
|
| + "uadalp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
|
| + "uadalp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
|
| + MEMACCESS(1)
|
| + "ld1 {v0.16b}, [%1], #16 \n" // next 8 ARGB4444 pixels.
|
| + ARGB4444TOARGB
|
| + "uadalp v26.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
|
| + "uadalp v27.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
|
| + "uadalp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
|
| +
|
| + "ins v16.D[1], v26.D[0] \n"
|
| + "ins v17.D[1], v27.D[0] \n"
|
| + "ins v18.D[1], v28.D[0] \n"
|
| +
|
| + "urshr v4.8h, v16.8h, #1 \n" // 2x average
|
| + "urshr v5.8h, v17.8h, #1 \n"
|
| + "urshr v6.8h, v18.8h, #1 \n"
|
| +
|
| + "subs %4, %4, #16 \n" // 16 processed per loop.
|
| + "mul v2.8h, v4.8h, v20.8h \n" // B
|
| + "mls v2.8h, v5.8h, v21.8h \n" // G
|
| + "mls v2.8h, v6.8h, v22.8h \n" // R
|
| + "add v2.8h, v2.8h, v25.8h \n" // +128 -> unsigned
|
| + "mul v3.8h, v6.8h, v20.8h \n" // R
|
| + "mls v3.8h, v5.8h, v24.8h \n" // G
|
| + "mls v3.8h, v4.8h, v23.8h \n" // B
|
| + "add v3.8h, v3.8h, v25.8h \n" // +128 -> unsigned
|
| + "uqshrn v0.8b, v2.8h, #8 \n" // 16 bit to 8 bit U
|
| + "uqshrn v1.8b, v3.8h, #8 \n" // 16 bit to 8 bit V
|
| + MEMACCESS(2)
|
| + "st1 {v0.8b}, [%2], #8 \n" // store 8 pixels U.
|
| + MEMACCESS(3)
|
| + "st1 {v1.8b}, [%3], #8 \n" // store 8 pixels V.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb4444), // %0
|
| + "+r"(src_argb4444_1), // %1
|
| + "+r"(dst_u), // %2
|
| + "+r"(dst_v), // %3
|
| + "+r"(pix) // %4
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6",
|
| + "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25",
|
| + "v26", "v27", "v28"
|
| +
|
| + );
|
| +}
|
| +#endif // HAS_ARGB4444TOUVROW_NEON
|
| +
|
| +#ifdef HAS_RGB565TOYROW_NEON
|
| +void RGB565ToYRow_NEON(const uint8* src_rgb565, uint8* dst_y, int pix) {
|
| + asm volatile (
|
| + "movi v24.8b, #13 \n" // B * 0.1016 coefficient
|
| + "movi v25.8b, #65 \n" // G * 0.5078 coefficient
|
| + "movi v26.8b, #33 \n" // R * 0.2578 coefficient
|
| + "movi v27.8b, #16 \n" // Add 16 constant
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + RGB565TOARGB
|
| + "umull v3.8h, v0.8b, v24.8b \n" // B
|
| + "umlal v3.8h, v1.8b, v25.8b \n" // G
|
| + "umlal v3.8h, v2.8b, v26.8b \n" // R
|
| + "sqrshrun v0.8b, v3.8h, #7 \n" // 16 bit to 8 bit Y
|
| + "uqadd v0.8b, v0.8b, v27.8b \n"
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_rgb565), // %0
|
| + "+r"(dst_y), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v6",
|
| + "v24", "v25", "v26", "v27"
|
| + );
|
| +}
|
| +#endif // HAS_RGB565TOYROW_NEON
|
| +
|
| +#ifdef HAS_ARGB1555TOYROW_NEON
|
| +void ARGB1555ToYRow_NEON(const uint8* src_argb1555, uint8* dst_y, int pix) {
|
| + asm volatile (
|
| + "movi v4.8b, #13 \n" // B * 0.1016 coefficient
|
| + "movi v5.8b, #65 \n" // G * 0.5078 coefficient
|
| + "movi v6.8b, #33 \n" // R * 0.2578 coefficient
|
| + "movi v7.8b, #16 \n" // Add 16 constant
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB1555 pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + ARGB1555TOARGB
|
| + "umull v3.8h, v0.8b, v4.8b \n" // B
|
| + "umlal v3.8h, v1.8b, v5.8b \n" // G
|
| + "umlal v3.8h, v2.8b, v6.8b \n" // R
|
| + "sqrshrun v0.8b, v3.8h, #7 \n" // 16 bit to 8 bit Y
|
| + "uqadd v0.8b, v0.8b, v7.8b \n"
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb1555), // %0
|
| + "+r"(dst_y), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7"
|
| + );
|
| +}
|
| +#endif // HAS_ARGB1555TOYROW_NEON
|
| +
|
| +#ifdef HAS_ARGB4444TOYROW_NEON
|
| +void ARGB4444ToYRow_NEON(const uint8* src_argb4444, uint8* dst_y, int pix) {
|
| + asm volatile (
|
| + "movi v24.8b, #13 \n" // B * 0.1016 coefficient
|
| + "movi v25.8b, #65 \n" // G * 0.5078 coefficient
|
| + "movi v26.8b, #33 \n" // R * 0.2578 coefficient
|
| + "movi v27.8b, #16 \n" // Add 16 constant
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + ARGB4444TOARGB
|
| + "umull v3.8h, v0.8b, v24.8b \n" // B
|
| + "umlal v3.8h, v1.8b, v25.8b \n" // G
|
| + "umlal v3.8h, v2.8b, v26.8b \n" // R
|
| + "sqrshrun v0.8b, v3.8h, #7 \n" // 16 bit to 8 bit Y
|
| + "uqadd v0.8b, v0.8b, v27.8b \n"
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb4444), // %0
|
| + "+r"(dst_y), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v24", "v25", "v26", "v27"
|
| + );
|
| +}
|
| +#endif // HAS_ARGB4444TOYROW_NEON
|
| +
|
| +#ifdef HAS_BGRATOYROW_NEON
|
| +void BGRAToYRow_NEON(const uint8* src_bgra, uint8* dst_y, int pix) {
|
| + asm volatile (
|
| + "movi v4.8b, #33 \n" // R * 0.2578 coefficient
|
| + "movi v5.8b, #65 \n" // G * 0.5078 coefficient
|
| + "movi v6.8b, #13 \n" // B * 0.1016 coefficient
|
| + "movi v7.8b, #16 \n" // Add 16 constant
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + "umull v16.8h, v1.8b, v4.8b \n" // R
|
| + "umlal v16.8h, v2.8b, v5.8b \n" // G
|
| + "umlal v16.8h, v3.8b, v6.8b \n" // B
|
| + "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
|
| + "uqadd v0.8b, v0.8b, v7.8b \n"
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_bgra), // %0
|
| + "+r"(dst_y), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
|
| + );
|
| +}
|
| +#endif // HAS_BGRATOYROW_NEON
|
| +
|
| +#ifdef HAS_ABGRTOYROW_NEON
|
| +void ABGRToYRow_NEON(const uint8* src_abgr, uint8* dst_y, int pix) {
|
| + asm volatile (
|
| + "movi v4.8b, #33 \n" // R * 0.2578 coefficient
|
| + "movi v5.8b, #65 \n" // G * 0.5078 coefficient
|
| + "movi v6.8b, #13 \n" // B * 0.1016 coefficient
|
| + "movi v7.8b, #16 \n" // Add 16 constant
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + "umull v16.8h, v0.8b, v4.8b \n" // R
|
| + "umlal v16.8h, v1.8b, v5.8b \n" // G
|
| + "umlal v16.8h, v2.8b, v6.8b \n" // B
|
| + "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
|
| + "uqadd v0.8b, v0.8b, v7.8b \n"
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_abgr), // %0
|
| + "+r"(dst_y), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
|
| + );
|
| +}
|
| +#endif // HAS_ABGRTOYROW_NEON
|
| +
|
| +#ifdef HAS_RGBATOYROW_NEON
|
| +void RGBAToYRow_NEON(const uint8* src_rgba, uint8* dst_y, int pix) {
|
| + asm volatile (
|
| + "movi v4.8b, #13 \n" // B * 0.1016 coefficient
|
| + "movi v5.8b, #65 \n" // G * 0.5078 coefficient
|
| + "movi v6.8b, #33 \n" // R * 0.2578 coefficient
|
| + "movi v7.8b, #16 \n" // Add 16 constant
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + "umull v16.8h, v1.8b, v4.8b \n" // B
|
| + "umlal v16.8h, v2.8b, v5.8b \n" // G
|
| + "umlal v16.8h, v3.8b, v6.8b \n" // R
|
| + "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
|
| + "uqadd v0.8b, v0.8b, v7.8b \n"
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_rgba), // %0
|
| + "+r"(dst_y), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
|
| + );
|
| +}
|
| +#endif // HAS_RGBATOYROW_NEON
|
| +
|
| +#ifdef HAS_RGB24TOYROW_NEON
|
| +void RGB24ToYRow_NEON(const uint8* src_rgb24, uint8* dst_y, int pix) {
|
| + asm volatile (
|
| + "movi v4.8b, #13 \n" // B * 0.1016 coefficient
|
| + "movi v5.8b, #65 \n" // G * 0.5078 coefficient
|
| + "movi v6.8b, #33 \n" // R * 0.2578 coefficient
|
| + "movi v7.8b, #16 \n" // Add 16 constant
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // load 8 pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + "umull v16.8h, v0.8b, v4.8b \n" // B
|
| + "umlal v16.8h, v1.8b, v5.8b \n" // G
|
| + "umlal v16.8h, v2.8b, v6.8b \n" // R
|
| + "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
|
| + "uqadd v0.8b, v0.8b, v7.8b \n"
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_rgb24), // %0
|
| + "+r"(dst_y), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
|
| + );
|
| +}
|
| +#endif // HAS_RGB24TOYROW_NEON
|
| +
|
| +#ifdef HAS_RAWTOYROW_NEON
|
| +void RAWToYRow_NEON(const uint8* src_raw, uint8* dst_y, int pix) {
|
| + asm volatile (
|
| + "movi v4.8b, #33 \n" // R * 0.2578 coefficient
|
| + "movi v5.8b, #65 \n" // G * 0.5078 coefficient
|
| + "movi v6.8b, #13 \n" // B * 0.1016 coefficient
|
| + "movi v7.8b, #16 \n" // Add 16 constant
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // load 8 pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + "umull v16.8h, v0.8b, v4.8b \n" // B
|
| + "umlal v16.8h, v1.8b, v5.8b \n" // G
|
| + "umlal v16.8h, v2.8b, v6.8b \n" // R
|
| + "sqrshrun v0.8b, v16.8h, #7 \n" // 16 bit to 8 bit Y
|
| + "uqadd v0.8b, v0.8b, v7.8b \n"
|
| + MEMACCESS(1)
|
| + "st1 {v0.8b}, [%1], #8 \n" // store 8 pixels Y.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_raw), // %0
|
| + "+r"(dst_y), // %1
|
| + "+r"(pix) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16"
|
| + );
|
| +}
|
| +#endif // HAS_RAWTOYROW_NEON
|
| +
|
| +// Bilinear filter 16x2 -> 16x1
|
| +#ifdef HAS_INTERPOLATEROW_NEON
|
| +void InterpolateRow_NEON(uint8* dst_ptr,
|
| + const uint8* src_ptr, ptrdiff_t src_stride,
|
| + int dst_width, int source_y_fraction) {
|
| + int y1_fraction = source_y_fraction;
|
| + int y0_fraction = 256 - y1_fraction;
|
| + const uint8* src_ptr1 = src_ptr + src_stride;
|
| + asm volatile (
|
| + "cmp %4, #0 \n"
|
| + "b.eq 100f \n"
|
| + "cmp %4, #64 \n"
|
| + "b.eq 75f \n"
|
| + "cmp %4, #128 \n"
|
| + "b.eq 50f \n"
|
| + "cmp %4, #192 \n"
|
| + "b.eq 25f \n"
|
| +
|
| + "dup v5.16b, %w4 \n"
|
| + "dup v4.16b, %w5 \n"
|
| + // General purpose row blend.
|
| + "1: \n"
|
| + MEMACCESS(1)
|
| + "ld1 {v0.16b}, [%1], #16 \n"
|
| + MEMACCESS(2)
|
| + "ld1 {v1.16b}, [%2], #16 \n"
|
| + "subs %3, %3, #16 \n"
|
| + "umull v2.8h, v0.8b, v4.8b \n"
|
| + "umull2 v3.8h, v0.16b, v4.16b \n"
|
| + "umlal v2.8h, v1.8b, v5.8b \n"
|
| + "umlal2 v3.8h, v1.16b, v5.16b \n"
|
| + "rshrn v0.8b, v2.8h, #8 \n"
|
| + "rshrn2 v0.16b, v3.8h, #8 \n"
|
| + MEMACCESS(0)
|
| + "st1 {v0.16b}, [%0], #16 \n"
|
| + "b.gt 1b \n"
|
| + "b 99f \n"
|
| +
|
| + // Blend 25 / 75.
|
| + "25: \n"
|
| + MEMACCESS(1)
|
| + "ld1 {v0.16b}, [%1], #16 \n"
|
| + MEMACCESS(2)
|
| + "ld1 {v1.16b}, [%2], #16 \n"
|
| + "subs %3, %3, #16 \n"
|
| + "urhadd v0.16b, v0.16b, v1.16b \n"
|
| + "urhadd v0.16b, v0.16b, v1.16b \n"
|
| + MEMACCESS(0)
|
| + "st1 {v0.16b}, [%0], #16 \n"
|
| + "b.gt 25b \n"
|
| + "b 99f \n"
|
| +
|
| + // Blend 50 / 50.
|
| + "50: \n"
|
| + MEMACCESS(1)
|
| + "ld1 {v0.16b}, [%1], #16 \n"
|
| + MEMACCESS(2)
|
| + "ld1 {v1.16b}, [%2], #16 \n"
|
| + "subs %3, %3, #16 \n"
|
| + "urhadd v0.16b, v0.16b, v1.16b \n"
|
| + MEMACCESS(0)
|
| + "st1 {v0.16b}, [%0], #16 \n"
|
| + "b.gt 50b \n"
|
| + "b 99f \n"
|
| +
|
| + // Blend 75 / 25.
|
| + "75: \n"
|
| + MEMACCESS(1)
|
| + "ld1 {v1.16b}, [%1], #16 \n"
|
| + MEMACCESS(2)
|
| + "ld1 {v0.16b}, [%2], #16 \n"
|
| + "subs %3, %3, #16 \n"
|
| + "urhadd v0.16b, v0.16b, v1.16b \n"
|
| + "urhadd v0.16b, v0.16b, v1.16b \n"
|
| + MEMACCESS(0)
|
| + "st1 {v0.16b}, [%0], #16 \n"
|
| + "b.gt 75b \n"
|
| + "b 99f \n"
|
| +
|
| + // Blend 100 / 0 - Copy row unchanged.
|
| + "100: \n"
|
| + MEMACCESS(1)
|
| + "ld1 {v0.16b}, [%1], #16 \n"
|
| + "subs %3, %3, #16 \n"
|
| + MEMACCESS(0)
|
| + "st1 {v0.16b}, [%0], #16 \n"
|
| + "b.gt 100b \n"
|
| +
|
| + "99: \n"
|
| + : "+r"(dst_ptr), // %0
|
| + "+r"(src_ptr), // %1
|
| + "+r"(src_ptr1), // %2
|
| + "+r"(dst_width), // %3
|
| + "+r"(y1_fraction), // %4
|
| + "+r"(y0_fraction) // %5
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v3", "v4", "v5"
|
| + );
|
| +}
|
| +#endif // HAS_INTERPOLATEROW_NEON
|
| +
|
| +// dr * (256 - sa) / 256 + sr = dr - dr * sa / 256 + sr
|
| +#ifdef HAS_ARGBBLENDROW_NEON
|
| +void ARGBBlendRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
|
| + uint8* dst_argb, int width) {
|
| + asm volatile (
|
| + "subs %3, %3, #8 \n"
|
| + "b.lt 89f \n"
|
| + // Blend 8 pixels.
|
| + "8: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB0 pixels
|
| + MEMACCESS(1)
|
| + "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 ARGB1 pixels
|
| + "subs %3, %3, #8 \n" // 8 processed per loop.
|
| + "umull v16.8h, v4.8b, v3.8b \n" // db * a
|
| + "umull v17.8h, v5.8b, v3.8b \n" // dg * a
|
| + "umull v18.8h, v6.8b, v3.8b \n" // dr * a
|
| + "uqrshrn v16.8b, v16.8h, #8 \n" // db >>= 8
|
| + "uqrshrn v17.8b, v17.8h, #8 \n" // dg >>= 8
|
| + "uqrshrn v18.8b, v18.8h, #8 \n" // dr >>= 8
|
| + "uqsub v4.8b, v4.8b, v16.8b \n" // db - (db * a / 256)
|
| + "uqsub v5.8b, v5.8b, v17.8b \n" // dg - (dg * a / 256)
|
| + "uqsub v6.8b, v6.8b, v18.8b \n" // dr - (dr * a / 256)
|
| + "uqadd v0.8b, v0.8b, v4.8b \n" // + sb
|
| + "uqadd v1.8b, v1.8b, v5.8b \n" // + sg
|
| + "uqadd v2.8b, v2.8b, v6.8b \n" // + sr
|
| + "movi v3.8b, #255 \n" // a = 255
|
| + MEMACCESS(2)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB pixels
|
| + "b.ge 8b \n"
|
| +
|
| + "89: \n"
|
| + "adds %3, %3, #8-1 \n"
|
| + "b.lt 99f \n"
|
| +
|
| + // Blend 1 pixels.
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.b,v1.b,v2.b,v3.b}[0], [%0], #4 \n" // load 1 pixel ARGB0.
|
| + MEMACCESS(1)
|
| + "ld4 {v4.b,v5.b,v6.b,v7.b}[0], [%1], #4 \n" // load 1 pixel ARGB1.
|
| + "subs %3, %3, #1 \n" // 1 processed per loop.
|
| + "umull v16.8h, v4.8b, v3.8b \n" // db * a
|
| + "umull v17.8h, v5.8b, v3.8b \n" // dg * a
|
| + "umull v18.8h, v6.8b, v3.8b \n" // dr * a
|
| + "uqrshrn v16.8b, v16.8h, #8 \n" // db >>= 8
|
| + "uqrshrn v17.8b, v17.8h, #8 \n" // dg >>= 8
|
| + "uqrshrn v18.8b, v18.8h, #8 \n" // dr >>= 8
|
| + "uqsub v4.8b, v4.8b, v16.8b \n" // db - (db * a / 256)
|
| + "uqsub v5.8b, v5.8b, v17.8b \n" // dg - (dg * a / 256)
|
| + "uqsub v6.8b, v6.8b, v18.8b \n" // dr - (dr * a / 256)
|
| + "uqadd v0.8b, v0.8b, v4.8b \n" // + sb
|
| + "uqadd v1.8b, v1.8b, v5.8b \n" // + sg
|
| + "uqadd v2.8b, v2.8b, v6.8b \n" // + sr
|
| + "movi v3.8b, #255 \n" // a = 255
|
| + MEMACCESS(2)
|
| + "st4 {v0.b,v1.b,v2.b,v3.b}[0], [%2], #4 \n" // store 1 pixel.
|
| + "b.ge 1b \n"
|
| +
|
| + "99: \n"
|
| +
|
| + : "+r"(src_argb0), // %0
|
| + "+r"(src_argb1), // %1
|
| + "+r"(dst_argb), // %2
|
| + "+r"(width) // %3
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
|
| + "v16", "v17", "v18"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBBLENDROW_NEON
|
| +
|
| +// Attenuate 8 pixels at a time.
|
| +#ifdef HAS_ARGBATTENUATEROW_NEON
|
| +void ARGBAttenuateRow_NEON(const uint8* src_argb, uint8* dst_argb, int width) {
|
| + asm volatile (
|
| + // Attenuate 8 pixels.
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + "umull v4.8h, v0.8b, v3.8b \n" // b * a
|
| + "umull v5.8h, v1.8b, v3.8b \n" // g * a
|
| + "umull v6.8h, v2.8b, v3.8b \n" // r * a
|
| + "uqrshrn v0.8b, v4.8h, #8 \n" // b >>= 8
|
| + "uqrshrn v1.8b, v5.8h, #8 \n" // g >>= 8
|
| + "uqrshrn v2.8b, v6.8h, #8 \n" // r >>= 8
|
| + MEMACCESS(1)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB pixels
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_argb), // %1
|
| + "+r"(width) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBATTENUATEROW_NEON
|
| +
|
| +// Quantize 8 ARGB pixels (32 bytes).
|
| +// dst = (dst * scale >> 16) * interval_size + interval_offset;
|
| +#ifdef HAS_ARGBQUANTIZEROW_NEON
|
| +void ARGBQuantizeRow_NEON(uint8* dst_argb, int scale, int interval_size,
|
| + int interval_offset, int width) {
|
| + asm volatile (
|
| + "dup v4.8h, %w2 \n"
|
| + "ushr v4.8h, v4.8h, #1 \n" // scale >>= 1
|
| + "dup v5.8h, %w3 \n" // interval multiply.
|
| + "dup v6.8h, %w4 \n" // interval add
|
| +
|
| + // 8 pixel loop.
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0] \n" // load 8 pixels of ARGB.
|
| + "subs %1, %1, #8 \n" // 8 processed per loop.
|
| + "uxtl v0.8h, v0.8b \n" // b (0 .. 255)
|
| + "uxtl v1.8h, v1.8b \n"
|
| + "uxtl v2.8h, v2.8b \n"
|
| + "sqdmulh v0.8h, v0.8h, v4.8h \n" // b * scale
|
| + "sqdmulh v1.8h, v1.8h, v4.8h \n" // g
|
| + "sqdmulh v2.8h, v2.8h, v4.8h \n" // r
|
| + "mul v0.8h, v0.8h, v5.8h \n" // b * interval_size
|
| + "mul v1.8h, v1.8h, v5.8h \n" // g
|
| + "mul v2.8h, v2.8h, v5.8h \n" // r
|
| + "add v0.8h, v0.8h, v6.8h \n" // b + interval_offset
|
| + "add v1.8h, v1.8h, v6.8h \n" // g
|
| + "add v2.8h, v2.8h, v6.8h \n" // r
|
| + "uqxtn v0.8b, v0.8h \n"
|
| + "uqxtn v1.8b, v1.8h \n"
|
| + "uqxtn v2.8b, v2.8h \n"
|
| + MEMACCESS(0)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // store 8 ARGB pixels
|
| + "b.gt 1b \n"
|
| + : "+r"(dst_argb), // %0
|
| + "+r"(width) // %1
|
| + : "r"(scale), // %2
|
| + "r"(interval_size), // %3
|
| + "r"(interval_offset) // %4
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBQUANTIZEROW_NEON
|
| +
|
| +// Shade 8 pixels at a time by specified value.
|
| +// NOTE vqrdmulh.s16 q10, q10, d0[0] must use a scaler register from 0 to 8.
|
| +// Rounding in vqrdmulh does +1 to high if high bit of low s16 is set.
|
| +#ifdef HAS_ARGBSHADEROW_NEON
|
| +void ARGBShadeRow_NEON(const uint8* src_argb, uint8* dst_argb, int width,
|
| + uint32 value) {
|
| + asm volatile (
|
| + "dup v0.4s, %w3 \n" // duplicate scale value.
|
| + "zip1 v0.8b, v0.8b, v0.8b \n" // v0.8b aarrggbb.
|
| + "ushr v0.8h, v0.8h, #1 \n" // scale / 2.
|
| +
|
| + // 8 pixel loop.
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%0], #32 \n" // load 8 ARGB pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + "uxtl v4.8h, v4.8b \n" // b (0 .. 255)
|
| + "uxtl v5.8h, v5.8b \n"
|
| + "uxtl v6.8h, v6.8b \n"
|
| + "uxtl v7.8h, v7.8b \n"
|
| + "sqrdmulh v4.8h, v4.8h, v0.h[0] \n" // b * scale * 2
|
| + "sqrdmulh v5.8h, v5.8h, v0.h[1] \n" // g
|
| + "sqrdmulh v6.8h, v6.8h, v0.h[2] \n" // r
|
| + "sqrdmulh v7.8h, v7.8h, v0.h[3] \n" // a
|
| + "uqxtn v4.8b, v4.8h \n"
|
| + "uqxtn v5.8b, v5.8h \n"
|
| + "uqxtn v6.8b, v6.8h \n"
|
| + "uqxtn v7.8b, v7.8h \n"
|
| + MEMACCESS(1)
|
| + "st4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // store 8 ARGB pixels
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_argb), // %1
|
| + "+r"(width) // %2
|
| + : "r"(value) // %3
|
| + : "cc", "memory", "v0", "v4", "v5", "v6", "v7"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBSHADEROW_NEON
|
| +
|
| +// Convert 8 ARGB pixels (64 bytes) to 8 Gray ARGB pixels
|
| +// Similar to ARGBToYJ but stores ARGB.
|
| +// C code is (15 * b + 75 * g + 38 * r + 64) >> 7;
|
| +#ifdef HAS_ARGBGRAYROW_NEON
|
| +void ARGBGrayRow_NEON(const uint8* src_argb, uint8* dst_argb, int width) {
|
| + asm volatile (
|
| + "movi v24.8b, #15 \n" // B * 0.11400 coefficient
|
| + "movi v25.8b, #75 \n" // G * 0.58700 coefficient
|
| + "movi v26.8b, #38 \n" // R * 0.29900 coefficient
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + "umull v4.8h, v0.8b, v24.8b \n" // B
|
| + "umlal v4.8h, v1.8b, v25.8b \n" // G
|
| + "umlal v4.8h, v2.8b, v26.8b \n" // R
|
| + "sqrshrun v0.8b, v4.8h, #7 \n" // 15 bit to 8 bit B
|
| + "orr v1.8b, v0.8b, v0.8b \n" // G
|
| + "orr v2.8b, v0.8b, v0.8b \n" // R
|
| + MEMACCESS(1)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 pixels.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_argb), // %1
|
| + "+r"(width) // %2
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v24", "v25", "v26"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBGRAYROW_NEON
|
| +
|
| +// Convert 8 ARGB pixels (32 bytes) to 8 Sepia ARGB pixels.
|
| +// b = (r * 35 + g * 68 + b * 17) >> 7
|
| +// g = (r * 45 + g * 88 + b * 22) >> 7
|
| +// r = (r * 50 + g * 98 + b * 24) >> 7
|
| +
|
| +#ifdef HAS_ARGBSEPIAROW_NEON
|
| +void ARGBSepiaRow_NEON(uint8* dst_argb, int width) {
|
| + asm volatile (
|
| + "movi v20.8b, #17 \n" // BB coefficient
|
| + "movi v21.8b, #68 \n" // BG coefficient
|
| + "movi v22.8b, #35 \n" // BR coefficient
|
| + "movi v24.8b, #22 \n" // GB coefficient
|
| + "movi v25.8b, #88 \n" // GG coefficient
|
| + "movi v26.8b, #45 \n" // GR coefficient
|
| + "movi v28.8b, #24 \n" // BB coefficient
|
| + "movi v29.8b, #98 \n" // BG coefficient
|
| + "movi v30.8b, #50 \n" // BR coefficient
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0] \n" // load 8 ARGB pixels.
|
| + "subs %1, %1, #8 \n" // 8 processed per loop.
|
| + "umull v4.8h, v0.8b, v20.8b \n" // B to Sepia B
|
| + "umlal v4.8h, v1.8b, v21.8b \n" // G
|
| + "umlal v4.8h, v2.8b, v22.8b \n" // R
|
| + "umull v5.8h, v0.8b, v24.8b \n" // B to Sepia G
|
| + "umlal v5.8h, v1.8b, v25.8b \n" // G
|
| + "umlal v5.8h, v2.8b, v26.8b \n" // R
|
| + "umull v6.8h, v0.8b, v28.8b \n" // B to Sepia R
|
| + "umlal v6.8h, v1.8b, v29.8b \n" // G
|
| + "umlal v6.8h, v2.8b, v30.8b \n" // R
|
| + "uqshrn v0.8b, v4.8h, #7 \n" // 16 bit to 8 bit B
|
| + "uqshrn v1.8b, v5.8h, #7 \n" // 16 bit to 8 bit G
|
| + "uqshrn v2.8b, v6.8h, #7 \n" // 16 bit to 8 bit R
|
| + MEMACCESS(0)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // store 8 pixels.
|
| + "b.gt 1b \n"
|
| + : "+r"(dst_argb), // %0
|
| + "+r"(width) // %1
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7",
|
| + "v20", "v21", "v22", "v24", "v25", "v26", "v28", "v29", "v30"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBSEPIAROW_NEON
|
| +
|
| +// Tranform 8 ARGB pixels (32 bytes) with color matrix.
|
| +// TODO(fbarchard): Was same as Sepia except matrix is provided. This function
|
| +// needs to saturate. Consider doing a non-saturating version.
|
| +#ifdef HAS_ARGBCOLORMATRIXROW_NEON
|
| +void ARGBColorMatrixRow_NEON(const uint8* src_argb, uint8* dst_argb,
|
| + const int8* matrix_argb, int width) {
|
| + asm volatile (
|
| + MEMACCESS(3)
|
| + "ld1 {v2.16b}, [%3] \n" // load 3 ARGB vectors.
|
| + "sxtl v0.8h, v2.8b \n" // B,G coefficients s16.
|
| + "sxtl2 v1.8h, v2.16b \n" // R,A coefficients s16.
|
| +
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%0], #32 \n" // load 8 pixels.
|
| + "subs %2, %2, #8 \n" // 8 processed per loop.
|
| + "uxtl v16.8h, v16.8b \n" // b (0 .. 255) 16 bit
|
| + "uxtl v17.8h, v17.8b \n" // g
|
| + "uxtl v18.8h, v18.8b \n" // r
|
| + "uxtl v19.8h, v19.8b \n" // a
|
| + "mul v22.8h, v16.8h, v0.h[0] \n" // B = B * Matrix B
|
| + "mul v23.8h, v16.8h, v0.h[4] \n" // G = B * Matrix G
|
| + "mul v24.8h, v16.8h, v1.h[0] \n" // R = B * Matrix R
|
| + "mul v25.8h, v16.8h, v1.h[4] \n" // A = B * Matrix A
|
| + "mul v4.8h, v17.8h, v0.h[1] \n" // B += G * Matrix B
|
| + "mul v5.8h, v17.8h, v0.h[5] \n" // G += G * Matrix G
|
| + "mul v6.8h, v17.8h, v1.h[1] \n" // R += G * Matrix R
|
| + "mul v7.8h, v17.8h, v1.h[5] \n" // A += G * Matrix A
|
| + "sqadd v22.8h, v22.8h, v4.8h \n" // Accumulate B
|
| + "sqadd v23.8h, v23.8h, v5.8h \n" // Accumulate G
|
| + "sqadd v24.8h, v24.8h, v6.8h \n" // Accumulate R
|
| + "sqadd v25.8h, v25.8h, v7.8h \n" // Accumulate A
|
| + "mul v4.8h, v18.8h, v0.h[2] \n" // B += R * Matrix B
|
| + "mul v5.8h, v18.8h, v0.h[6] \n" // G += R * Matrix G
|
| + "mul v6.8h, v18.8h, v1.h[2] \n" // R += R * Matrix R
|
| + "mul v7.8h, v18.8h, v1.h[6] \n" // A += R * Matrix A
|
| + "sqadd v22.8h, v22.8h, v4.8h \n" // Accumulate B
|
| + "sqadd v23.8h, v23.8h, v5.8h \n" // Accumulate G
|
| + "sqadd v24.8h, v24.8h, v6.8h \n" // Accumulate R
|
| + "sqadd v25.8h, v25.8h, v7.8h \n" // Accumulate A
|
| + "mul v4.8h, v19.8h, v0.h[3] \n" // B += A * Matrix B
|
| + "mul v5.8h, v19.8h, v0.h[7] \n" // G += A * Matrix G
|
| + "mul v6.8h, v19.8h, v1.h[3] \n" // R += A * Matrix R
|
| + "mul v7.8h, v19.8h, v1.h[7] \n" // A += A * Matrix A
|
| + "sqadd v22.8h, v22.8h, v4.8h \n" // Accumulate B
|
| + "sqadd v23.8h, v23.8h, v5.8h \n" // Accumulate G
|
| + "sqadd v24.8h, v24.8h, v6.8h \n" // Accumulate R
|
| + "sqadd v25.8h, v25.8h, v7.8h \n" // Accumulate A
|
| + "sqshrun v16.8b, v22.8h, #6 \n" // 16 bit to 8 bit B
|
| + "sqshrun v17.8b, v23.8h, #6 \n" // 16 bit to 8 bit G
|
| + "sqshrun v18.8b, v24.8h, #6 \n" // 16 bit to 8 bit R
|
| + "sqshrun v19.8b, v25.8h, #6 \n" // 16 bit to 8 bit A
|
| + MEMACCESS(1)
|
| + "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%1], #32 \n" // store 8 pixels.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_argb), // %0
|
| + "+r"(dst_argb), // %1
|
| + "+r"(width) // %2
|
| + : "r"(matrix_argb) // %3
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v16", "v17",
|
| + "v18", "v19", "v22", "v23", "v24", "v25"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBCOLORMATRIXROW_NEON
|
| +
|
| +// TODO(fbarchard): fix vqshrun in ARGBMultiplyRow_NEON and reenable.
|
| +// Multiply 2 rows of ARGB pixels together, 8 pixels at a time.
|
| +#ifdef HAS_ARGBMULTIPLYROW_NEON
|
| +void ARGBMultiplyRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
|
| + uint8* dst_argb, int width) {
|
| + asm volatile (
|
| + // 8 pixel loop.
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels.
|
| + MEMACCESS(1)
|
| + "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more pixels.
|
| + "subs %3, %3, #8 \n" // 8 processed per loop.
|
| + "umull v0.8h, v0.8b, v4.8b \n" // multiply B
|
| + "umull v1.8h, v1.8b, v5.8b \n" // multiply G
|
| + "umull v2.8h, v2.8b, v6.8b \n" // multiply R
|
| + "umull v3.8h, v3.8b, v7.8b \n" // multiply A
|
| + "rshrn v0.8b, v0.8h, #8 \n" // 16 bit to 8 bit B
|
| + "rshrn v1.8b, v1.8h, #8 \n" // 16 bit to 8 bit G
|
| + "rshrn v2.8b, v2.8h, #8 \n" // 16 bit to 8 bit R
|
| + "rshrn v3.8b, v3.8h, #8 \n" // 16 bit to 8 bit A
|
| + MEMACCESS(2)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB pixels
|
| + "b.gt 1b \n"
|
| +
|
| + : "+r"(src_argb0), // %0
|
| + "+r"(src_argb1), // %1
|
| + "+r"(dst_argb), // %2
|
| + "+r"(width) // %3
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBMULTIPLYROW_NEON
|
| +
|
| +// Add 2 rows of ARGB pixels together, 8 pixels at a time.
|
| +#ifdef HAS_ARGBADDROW_NEON
|
| +void ARGBAddRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
|
| + uint8* dst_argb, int width) {
|
| + asm volatile (
|
| + // 8 pixel loop.
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels.
|
| + MEMACCESS(1)
|
| + "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more pixels.
|
| + "subs %3, %3, #8 \n" // 8 processed per loop.
|
| + "uqadd v0.8b, v0.8b, v4.8b \n"
|
| + "uqadd v1.8b, v1.8b, v5.8b \n"
|
| + "uqadd v2.8b, v2.8b, v6.8b \n"
|
| + "uqadd v3.8b, v3.8b, v7.8b \n"
|
| + MEMACCESS(2)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB pixels
|
| + "b.gt 1b \n"
|
| +
|
| + : "+r"(src_argb0), // %0
|
| + "+r"(src_argb1), // %1
|
| + "+r"(dst_argb), // %2
|
| + "+r"(width) // %3
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBADDROW_NEON
|
| +
|
| +// Subtract 2 rows of ARGB pixels, 8 pixels at a time.
|
| +#ifdef HAS_ARGBSUBTRACTROW_NEON
|
| +void ARGBSubtractRow_NEON(const uint8* src_argb0, const uint8* src_argb1,
|
| + uint8* dst_argb, int width) {
|
| + asm volatile (
|
| + // 8 pixel loop.
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB pixels.
|
| + MEMACCESS(1)
|
| + "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more pixels.
|
| + "subs %3, %3, #8 \n" // 8 processed per loop.
|
| + "uqsub v0.8b, v0.8b, v4.8b \n"
|
| + "uqsub v1.8b, v1.8b, v5.8b \n"
|
| + "uqsub v2.8b, v2.8b, v6.8b \n"
|
| + "uqsub v3.8b, v3.8b, v7.8b \n"
|
| + MEMACCESS(2)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB pixels
|
| + "b.gt 1b \n"
|
| +
|
| + : "+r"(src_argb0), // %0
|
| + "+r"(src_argb1), // %1
|
| + "+r"(dst_argb), // %2
|
| + "+r"(width) // %3
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7"
|
| + );
|
| +}
|
| +#endif // HAS_ARGBSUBTRACTROW_NEON
|
| +
|
| +// Adds Sobel X and Sobel Y and stores Sobel into ARGB.
|
| +// A = 255
|
| +// R = Sobel
|
| +// G = Sobel
|
| +// B = Sobel
|
| +#ifdef HAS_SOBELROW_NEON
|
| +void SobelRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
|
| + uint8* dst_argb, int width) {
|
| + asm volatile (
|
| + "movi v3.8b, #255 \n" // alpha
|
| + // 8 pixel loop.
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.8b}, [%0], #8 \n" // load 8 sobelx.
|
| + MEMACCESS(1)
|
| + "ld1 {v1.8b}, [%1], #8 \n" // load 8 sobely.
|
| + "subs %3, %3, #8 \n" // 8 processed per loop.
|
| + "uqadd v0.8b, v0.8b, v1.8b \n" // add
|
| + "orr v1.8b, v0.8b, v0.8b \n"
|
| + "orr v2.8b, v0.8b, v0.8b \n"
|
| + MEMACCESS(2)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB pixels
|
| + "b.gt 1b \n"
|
| + : "+r"(src_sobelx), // %0
|
| + "+r"(src_sobely), // %1
|
| + "+r"(dst_argb), // %2
|
| + "+r"(width) // %3
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3"
|
| + );
|
| +}
|
| +#endif // HAS_SOBELROW_NEON
|
| +
|
| +// Adds Sobel X and Sobel Y and stores Sobel into plane.
|
| +#ifdef HAS_SOBELTOPLANEROW_NEON
|
| +void SobelToPlaneRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
|
| + uint8* dst_y, int width) {
|
| + asm volatile (
|
| + // 16 pixel loop.
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.16b}, [%0], #16 \n" // load 16 sobelx.
|
| + MEMACCESS(1)
|
| + "ld1 {v1.16b}, [%1], #16 \n" // load 16 sobely.
|
| + "subs %3, %3, #16 \n" // 16 processed per loop.
|
| + "uqadd v0.16b, v0.16b, v1.16b \n" // add
|
| + MEMACCESS(2)
|
| + "st1 {v0.16b}, [%2], #16 \n" // store 16 pixels.
|
| + "b.gt 1b \n"
|
| + : "+r"(src_sobelx), // %0
|
| + "+r"(src_sobely), // %1
|
| + "+r"(dst_y), // %2
|
| + "+r"(width) // %3
|
| + :
|
| + : "cc", "memory", "v0", "v1"
|
| + );
|
| +}
|
| +#endif // HAS_SOBELTOPLANEROW_NEON
|
| +
|
| +// Mixes Sobel X, Sobel Y and Sobel into ARGB.
|
| +// A = 255
|
| +// R = Sobel X
|
| +// G = Sobel
|
| +// B = Sobel Y
|
| +#ifdef HAS_SOBELXYROW_NEON
|
| +void SobelXYRow_NEON(const uint8* src_sobelx, const uint8* src_sobely,
|
| + uint8* dst_argb, int width) {
|
| + asm volatile (
|
| + "movi v3.8b, #255 \n" // alpha
|
| + // 8 pixel loop.
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v2.8b}, [%0], #8 \n" // load 8 sobelx.
|
| + MEMACCESS(1)
|
| + "ld1 {v0.8b}, [%1], #8 \n" // load 8 sobely.
|
| + "subs %3, %3, #8 \n" // 8 processed per loop.
|
| + "uqadd v1.8b, v0.8b, v2.8b \n" // add
|
| + MEMACCESS(2)
|
| + "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB pixels
|
| + "b.gt 1b \n"
|
| + : "+r"(src_sobelx), // %0
|
| + "+r"(src_sobely), // %1
|
| + "+r"(dst_argb), // %2
|
| + "+r"(width) // %3
|
| + :
|
| + : "cc", "memory", "v0", "v1", "v2", "v3"
|
| + );
|
| +}
|
| +#endif // HAS_SOBELXYROW_NEON
|
| +
|
| +// SobelX as a matrix is
|
| +// -1 0 1
|
| +// -2 0 2
|
| +// -1 0 1
|
| +#ifdef HAS_SOBELXROW_NEON
|
| +void SobelXRow_NEON(const uint8* src_y0, const uint8* src_y1,
|
| + const uint8* src_y2, uint8* dst_sobelx, int width) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.8b}, [%0],%5 \n" // top
|
| + MEMACCESS(0)
|
| + "ld1 {v1.8b}, [%0],%6 \n"
|
| + "usubl v0.8h, v0.8b, v1.8b \n"
|
| + MEMACCESS(1)
|
| + "ld1 {v2.8b}, [%1],%5 \n" // center * 2
|
| + MEMACCESS(1)
|
| + "ld1 {v3.8b}, [%1],%6 \n"
|
| + "usubl v1.8h, v2.8b, v3.8b \n"
|
| + "add v0.8h, v0.8h, v1.8h \n"
|
| + "add v0.8h, v0.8h, v1.8h \n"
|
| + MEMACCESS(2)
|
| + "ld1 {v2.8b}, [%2],%5 \n" // bottom
|
| + MEMACCESS(2)
|
| + "ld1 {v3.8b}, [%2],%6 \n"
|
| + "subs %4, %4, #8 \n" // 8 pixels
|
| + "usubl v1.8h, v2.8b, v3.8b \n"
|
| + "add v0.8h, v0.8h, v1.8h \n"
|
| + "abs v0.8h, v0.8h \n"
|
| + "uqxtn v0.8b, v0.8h \n"
|
| + MEMACCESS(3)
|
| + "st1 {v0.8b}, [%3], #8 \n" // store 8 sobelx
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y0), // %0
|
| + "+r"(src_y1), // %1
|
| + "+r"(src_y2), // %2
|
| + "+r"(dst_sobelx), // %3
|
| + "+r"(width) // %4
|
| + : "r"(2), // %5
|
| + "r"(6) // %6
|
| + : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_SOBELXROW_NEON
|
| +
|
| +// SobelY as a matrix is
|
| +// -1 -2 -1
|
| +// 0 0 0
|
| +// 1 2 1
|
| +#ifdef HAS_SOBELYROW_NEON
|
| +void SobelYRow_NEON(const uint8* src_y0, const uint8* src_y1,
|
| + uint8* dst_sobely, int width) {
|
| + asm volatile (
|
| + "1: \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v0.8b}, [%0],%4 \n" // left
|
| + MEMACCESS(1)
|
| + "ld1 {v1.8b}, [%1],%4 \n"
|
| + "usubl v0.8h, v0.8b, v1.8b \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v2.8b}, [%0],%4 \n" // center * 2
|
| + MEMACCESS(1)
|
| + "ld1 {v3.8b}, [%1],%4 \n"
|
| + "usubl v1.8h, v2.8b, v3.8b \n"
|
| + "add v0.8h, v0.8h, v1.8h \n"
|
| + "add v0.8h, v0.8h, v1.8h \n"
|
| + MEMACCESS(0)
|
| + "ld1 {v2.8b}, [%0],%5 \n" // right
|
| + MEMACCESS(1)
|
| + "ld1 {v3.8b}, [%1],%5 \n"
|
| + "subs %3, %3, #8 \n" // 8 pixels
|
| + "usubl v1.8h, v2.8b, v3.8b \n"
|
| + "add v0.8h, v0.8h, v1.8h \n"
|
| + "abs v0.8h, v0.8h \n"
|
| + "uqxtn v0.8b, v0.8h \n"
|
| + MEMACCESS(2)
|
| + "st1 {v0.8b}, [%2], #8 \n" // store 8 sobely
|
| + "b.gt 1b \n"
|
| + : "+r"(src_y0), // %0
|
| + "+r"(src_y1), // %1
|
| + "+r"(dst_sobely), // %2
|
| + "+r"(width) // %3
|
| + : "r"(1), // %4
|
| + "r"(6) // %5
|
| + : "cc", "memory", "v0", "v1", "v2", "v3" // Clobber List
|
| + );
|
| +}
|
| +#endif // HAS_SOBELYROW_NEON
|
| +#endif // !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
|
| +
|
| +#ifdef __cplusplus
|
| +} // extern "C"
|
| +} // namespace libyuv
|
| +#endif
|
|
|