Index: cc/layer_tree_host_impl_unittest.cc |
diff --git a/cc/layer_tree_host_impl_unittest.cc b/cc/layer_tree_host_impl_unittest.cc |
index 32219293a029faefd343acd3731061a8196a4036..cf690c09be97d097ce5dde87fa3c0b149aecb619 100644 |
--- a/cc/layer_tree_host_impl_unittest.cc |
+++ b/cc/layer_tree_host_impl_unittest.cc |
@@ -3147,103 +3147,6 @@ public: |
using GLRenderer::releaseRenderPassTextures; |
}; |
-TEST_P(LayerTreeHostImplTest, textureCachingWithClipping) |
-{ |
- LayerTreeSettings settings; |
- settings.minimumOcclusionTrackingSize = gfx::Size(); |
- settings.partialSwapEnabled = true; |
- scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::create(settings, this, &m_proxy); |
- |
- LayerImpl* rootPtr; |
- LayerImpl* surfaceLayerPtr; |
- |
- scoped_ptr<OutputSurface> outputSurface = FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>(new PartialSwapContext)).PassAs<OutputSurface>(); |
- |
- gfx::Size rootSize(100, 100); |
- |
- myHostImpl->initializeRenderer(outputSurface.Pass()); |
- myHostImpl->setViewportSize(gfx::Size(rootSize.width(), rootSize.height()), gfx::Size(rootSize.width(), rootSize.height())); |
- |
- scoped_ptr<LayerImpl> root = LayerImpl::create(myHostImpl->activeTree(), 1); |
- rootPtr = root.get(); |
- |
- root->setAnchorPoint(gfx::PointF(0, 0)); |
- root->setPosition(gfx::PointF(0, 0)); |
- root->setBounds(rootSize); |
- root->setContentBounds(rootSize); |
- root->setDrawsContent(true); |
- root->setMasksToBounds(true); |
- myHostImpl->setRootLayer(root.Pass()); |
- |
- addDrawingLayerTo(rootPtr, 3, gfx::Rect(0, 0, rootSize.width(), rootSize.height()), &surfaceLayerPtr); |
- surfaceLayerPtr->setDrawsContent(false); |
- |
- // Surface layer is the layer that changes its opacity |
- // It will contain other layers that draw content. |
- surfaceLayerPtr->setOpacity(0.5f); |
- surfaceLayerPtr->setForceRenderSurface(true); // This will cause it to have a surface |
- |
- addDrawingLayerTo(surfaceLayerPtr, 4, gfx::Rect(0, 0, 100, 3), 0); |
- addDrawingLayerTo(surfaceLayerPtr, 5, gfx::Rect(0, 97, 100, 3), 0); |
- |
- // Rotation will put part of the child ouside the bounds of the root layer. |
- // Nevertheless, the child layers should be drawn. |
- gfx::Transform transform = surfaceLayerPtr->transform(); |
- transform.Translate(50, 50); |
- transform.Rotate(35); |
- transform.Translate(-50, -50); |
- surfaceLayerPtr->setTransform(transform); |
- |
- { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(myHostImpl->prepareToDraw(frame)); |
- |
- // Must receive two render passes, each with one quad |
- ASSERT_EQ(2U, frame.renderPasses.size()); |
- EXPECT_EQ(2U, frame.renderPasses[0]->quad_list.size()); |
- ASSERT_EQ(1U, frame.renderPasses[1]->quad_list.size()); |
- |
- // Verify that the child layers are being clipped. |
- gfx::Rect quadVisibleRect = frame.renderPasses[0]->quad_list[0]->visible_rect; |
- EXPECT_LT(quadVisibleRect.width(), 100); |
- |
- quadVisibleRect = frame.renderPasses[0]->quad_list[1]->visible_rect; |
- EXPECT_LT(quadVisibleRect.width(), 100); |
- |
- // Verify that the render surface texture is *not* clipped. |
- EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 100), frame.renderPasses[0]->output_rect); |
- |
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material); |
- const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]); |
- EXPECT_FALSE(quad->contents_changed_since_last_frame.IsEmpty()); |
- |
- myHostImpl->drawLayers(frame); |
- myHostImpl->didDrawAllLayers(frame); |
- } |
- |
- transform = surfaceLayerPtr->transform(); |
- transform.Translate(50, 50); |
- transform.Rotate(-35); |
- transform.Translate(-50, -50); |
- surfaceLayerPtr->setTransform(transform); |
- |
- // The surface is now aligned again, and the clipped parts are exposed. |
- // Since the layers were clipped, even though the render surface size |
- // was not changed, the texture should not be saved. |
- { |
- LayerTreeHostImpl::FrameData frame; |
- EXPECT_TRUE(myHostImpl->prepareToDraw(frame)); |
- |
- // Must receive two render passes, each with one quad |
- ASSERT_EQ(2U, frame.renderPasses.size()); |
- EXPECT_EQ(2U, frame.renderPasses[0]->quad_list.size()); |
- ASSERT_EQ(1U, frame.renderPasses[1]->quad_list.size()); |
- |
- myHostImpl->drawLayers(frame); |
- myHostImpl->didDrawAllLayers(frame); |
- } |
-} |
- |
TEST_P(LayerTreeHostImplTest, textureCachingWithOcclusion) |
{ |
LayerTreeSettings settings; |