Index: include/gpu/GrDrawContext.h |
diff --git a/include/gpu/GrDrawContext.h b/include/gpu/GrDrawContext.h |
index 1ed99c1891a1a2178de90bc0a2ee662c88f2e78f..c0309fdf6077e195f7c5d81c8df2870c9fc2d722 100644 |
--- a/include/gpu/GrDrawContext.h |
+++ b/include/gpu/GrDrawContext.h |
@@ -25,6 +25,7 @@ class GrSurface; |
struct SkIPoint; |
struct SkIRect; |
class SkMatrix; |
+class SkPaint; |
class SkPath; |
struct SkPoint; |
struct SkRect; |
@@ -176,6 +177,20 @@ public: |
const SkPath&, |
const GrStrokeInfo&); |
+ |
+ /** |
+ * Draw a path handling the mask filter if present. |
+ */ |
+ void drawPathFull(GrContext* context, |
joshualitt
2015/05/27 15:02:29
drawPathWithMaskFilter? Kind of a mouthful, but a
bsalomon
2015/05/27 15:15:55
Hm... I feel like this is really blurring (get it?
robertphillips
2015/05/27 15:55:23
Done.
|
+ GrRenderTarget* rt, |
+ const GrClip& clip, |
+ const SkPath& origSrcPath, |
+ const SkPaint& paint, |
+ const SkMatrix& origViewMatrix, |
+ const SkMatrix* prePathMatrix, |
+ const SkIRect& clipBounds, |
+ bool pathIsMutable); |
+ |
/** |
* Draws vertices with a paint. |
* |