| Index: sdk/lib/_internal/compiler/implementation/lib/isolate_helper.dart
|
| ===================================================================
|
| --- sdk/lib/_internal/compiler/implementation/lib/isolate_helper.dart (revision 16793)
|
| +++ sdk/lib/_internal/compiler/implementation/lib/isolate_helper.dart (working copy)
|
| @@ -7,6 +7,8 @@
|
| import 'dart:async';
|
| import 'dart:isolate';
|
|
|
| +ReceivePort lazyPort;
|
| +
|
| /**
|
| * Called by the compiler to support switching
|
| * between isolates when we get a callback from the DOM.
|
| @@ -21,10 +23,6 @@
|
| */
|
| _IsolateContext _currentIsolate() => _globalState.currentContext;
|
|
|
| -/********************************************************
|
| - Inserted from lib/isolate/dart2js/compiler_hooks.dart
|
| - ********************************************************/
|
| -
|
| /**
|
| * Wrapper that takes the dart entry point and runs it within an isolate. The
|
| * dart2js compiler will inject a call of the form
|
| @@ -39,7 +37,6 @@
|
| if (_globalState.isWorker) return;
|
| final rootContext = new _IsolateContext();
|
| _globalState.rootContext = rootContext;
|
| - _fillStatics(rootContext);
|
|
|
| // BUG(5151491): Setting currentContext should not be necessary, but
|
| // because closures passed to the DOM as event handlers do not bind their
|
| @@ -82,19 +79,13 @@
|
| */
|
| // TODO(eub, sigmund): move the "manager" to be entirely in JS.
|
| // Running any Dart code outside the context of an isolate gives it
|
| -// the change to break the isolate abstraction.
|
| +// the chance to break the isolate abstraction.
|
| _Manager get _globalState => JS("_Manager", r"$globalState");
|
| +
|
| set _globalState(_Manager val) {
|
| JS("void", r"$globalState = #", val);
|
| }
|
|
|
| -void _fillStatics(context) {
|
| - JS("void", r"$globals = #.isolateStatics", context);
|
| - JS("void", r"$static_init()");
|
| -}
|
| -
|
| -ReceivePort lazyPort;
|
| -
|
| /** State associated with the current manager. See [globalState]. */
|
| // TODO(sigmund): split in multiple classes: global, thread, main-worker states?
|
| class _Manager {
|
| @@ -167,22 +158,27 @@
|
| }
|
|
|
| void _nativeDetectEnvironment() {
|
| - isWorker = JS("bool", r"$isWorker");
|
| - supportsWorkers = JS("bool", r"$supportsWorkers");
|
| - fromCommandLine = JS("bool", r"typeof(window) == 'undefined'");
|
| + bool isWindowDefined = globalWindow != null;
|
| + bool isWorkerDefined = globalWorker != null;
|
| +
|
| + isWorker = !isWindowDefined && globalPostMessageDefined;
|
| + supportsWorkers = isWorker
|
| + || (isWorkerDefined && IsolateNatives.thisScript != null);
|
| + fromCommandLine = !isWindowDefined && !isWorker;
|
| }
|
|
|
| void _nativeInitWorkerMessageHandler() {
|
| - JS("void", r"""
|
| -$globalThis.onmessage = function (e) {
|
| - IsolateNatives._processWorkerMessage(this.mainManager, e);
|
| -}""");
|
| + var function = JS('',
|
| + "function (e) { #(#, e); }",
|
| + DART_CLOSURE_TO_JS(IsolateNatives._processWorkerMessage),
|
| + mainManager);
|
| + JS("void", r"#.onmessage = #", globalThis, function);
|
| + // We define dartPrint so that the implementation of the Dart
|
| + // print method knows what to call.
|
| + // TODO(ngeoffray): Should we forward to the main isolate? What if
|
| + // it exited?
|
| + JS('void', r'#.dartPrint = function (object) {}', globalThis);
|
| }
|
| - /*: TODO: check that _processWorkerMessage is not discarded while treeshaking.
|
| - """ {
|
| - IsolateNatives._processWorkerMessage(null, null);
|
| - }
|
| - */
|
|
|
|
|
| /** Close the worker running this code if all isolates are done. */
|
| @@ -207,12 +203,9 @@
|
| _IsolateContext() {
|
| id = _globalState.nextIsolateId++;
|
| ports = new Map<int, ReceivePort>();
|
| - initGlobals();
|
| + isolateStatics = JS_CREATE_ISOLATE();
|
| }
|
|
|
| - // these are filled lazily the first time the isolate starts running.
|
| - void initGlobals() { JS("void", r'$initGlobals(#)', this); }
|
| -
|
| /**
|
| * Run [code] in the context of the isolate represented by [this]. Note this
|
| * is called from JavaScript (see $wrap_call in corejs.dart).
|
| @@ -231,7 +224,9 @@
|
| return result;
|
| }
|
|
|
| - void _setGlobals() { JS("void", r'$setGlobals(#)', this); }
|
| + void _setGlobals() {
|
| + JS_SET_CURRENT_ISOLATE(isolateStatics);
|
| + }
|
|
|
| /** Lookup a port registered for this isolate. */
|
| ReceivePort lookup(int portId) => ports[portId];
|
| @@ -300,7 +295,7 @@
|
| * run asynchronously.
|
| */
|
| void _runHelper() {
|
| - if (JS('String', 'typeof window') != 'undefined') {
|
| + if (globalWindow != null) {
|
| // Run each iteration from the browser's top event loop.
|
| void next() {
|
| if (!runIteration()) return;
|
| @@ -360,7 +355,9 @@
|
| void set onmessage(f) {
|
| throw new Exception("onmessage should not be set on MainManagerStub");
|
| }
|
| - void postMessage(msg) { JS("void", r"$globalThis.postMessage(#)", msg); }
|
| + void postMessage(msg) {
|
| + JS("void", r"#.postMessage(#)", globalThis, msg);
|
| + }
|
| void terminate() {} // Nothing useful to do here.
|
| }
|
|
|
| @@ -370,32 +367,50 @@
|
| * enforce that the type is defined dynamically only when web workers
|
| * are actually available.
|
| */
|
| -// TODO(ngeoffray): We comment this annotation for now because the
|
| -// native feature uses a keyword that this file does not have access
|
| -// to. We should remove the comment once the native feature uses
|
| -// annotations.
|
| // @Native("*Worker");
|
| class _WorkerStub implements _ManagerStub {
|
| - get id => JS("var", "#.id", this);
|
| + get id => JS("", "#.id", this);
|
| void set id(i) { JS("void", "#.id = #", this, i); }
|
| void set onmessage(f) { JS("void", "#.onmessage = #", this, f); }
|
| - void postMessage(msg) => JS("void", "#.postMessage(#)", this, msg);
|
| - // terminate() is implemented by Worker.
|
| - void terminate();
|
| + void postMessage(msg) { JS("void", "#.postMessage(#)", this, msg); }
|
| + void terminate() { JS("void", "#.terminate()", this); }
|
| }
|
|
|
| const String _SPAWNED_SIGNAL = "spawned";
|
|
|
| -var globalThis = JS('', 'function() { return this; }()');
|
| +var globalThis = IsolateNatives.computeGlobalThis();
|
| +var globalWindow = JS('', "#['window']", globalThis);
|
| +var globalWorker = JS('', "#['Worker']", globalThis);
|
| +bool globalPostMessageDefined =
|
| + JS('', "#['postMessage'] !== (void 0)", globalThis);
|
|
|
| class IsolateNatives {
|
|
|
| + static String thisScript = computeThisScript();
|
| +
|
| /**
|
| * The src url for the script tag that loaded this code. Used to create
|
| * JavaScript workers.
|
| */
|
| - static String get _thisScript => JS("String", r"$thisScriptUrl");
|
| + static String computeThisScript() {
|
| + // TODO(7369): Find a cross-platform non-brittle way of getting the
|
| + // currently running script.
|
| + var scripts = JS('=List', r"document.getElementsByTagName('script')");
|
| + // The scripts variable only contains the scripts that have already been
|
| + // executed. The last one is the currently running script.
|
| + for (var script in scripts) {
|
| + var src = JS('String|Null', '# && #.src', script, script);
|
| + if (src != null
|
| + && !src.endsWith('test_controller.js')
|
| + && !new RegExp('client.dart\.js').hasMatch(src)) {
|
| + return src;
|
| + }
|
| + }
|
| + return null;
|
| + }
|
|
|
| + static computeGlobalThis() => JS('', 'function() { return this; }()');
|
| +
|
| /** Starts a new worker with the given URL. */
|
| static _WorkerStub _newWorker(url) => JS("_WorkerStub", r"new Worker(#)", url);
|
|
|
| @@ -404,7 +419,6 @@
|
| * We don't import the dom explicitly so, when workers are disabled, this
|
| * library can also run on top of nodejs.
|
| */
|
| - //static _getEventData(e) => JS("Object", "#.data", e);
|
| static _getEventData(e) => JS("", "#.data", e);
|
|
|
| /**
|
| @@ -427,7 +441,11 @@
|
| _spawnWorker(msg['functionName'], msg['uri'], msg['replyPort']);
|
| break;
|
| case 'message':
|
| - msg['port'].send(msg['msg'], msg['replyTo']);
|
| + SendPort port = msg['port'];
|
| + // If the port has been closed, we ignore the message.
|
| + if (port != null) {
|
| + msg['port'].send(msg['msg'], msg['replyTo']);
|
| + }
|
| _globalState.topEventLoop.run();
|
| break;
|
| case 'close':
|
| @@ -467,7 +485,7 @@
|
| }
|
|
|
| static void _consoleLog(msg) {
|
| - JS("void", r"$globalThis.console.log(#)", msg);
|
| + JS("void", r"#.console.log(#)", globalThis, msg);
|
| }
|
|
|
| /**
|
| @@ -475,7 +493,7 @@
|
| * isolate.
|
| */
|
| static dynamic _getJSConstructor(Isolate runnable) {
|
| - return JS("Object", "#.constructor", runnable);
|
| + return JS("", "#.constructor", runnable);
|
| }
|
|
|
| /** Extract the constructor name of a runnable */
|
| @@ -483,16 +501,16 @@
|
| // TODO(floitsch): is this function still used? If yes, should we use
|
| // Primitives.objectTypeName instead?
|
| static dynamic _getJSConstructorName(Isolate runnable) {
|
| - return JS("Object", "#.constructor.name", runnable);
|
| + return JS("", "#.constructor.name", runnable);
|
| }
|
|
|
| /** Find a constructor given its name. */
|
| static dynamic _getJSConstructorFromName(String factoryName) {
|
| - return JS("Object", r"$globalThis[#]", factoryName);
|
| + return JS("", r"$[#]", factoryName);
|
| }
|
|
|
| static dynamic _getJSFunctionFromName(String functionName) {
|
| - return JS("Object", r"$globalThis[#]", functionName);
|
| + return JS("", r"$[#]", functionName);
|
| }
|
|
|
| /**
|
| @@ -501,12 +519,12 @@
|
| * but you should probably not count on this.
|
| */
|
| static String _getJSFunctionName(Function f) {
|
| - return JS("Object", r"(#.$name || #)", f, null);
|
| + return JS("String|Null", r"(#.$name || #)", f, null);
|
| }
|
|
|
| /** Create a new JavaScript object instance given its constructor. */
|
| static dynamic _allocate(var ctor) {
|
| - return JS("Object", "new #()", ctor);
|
| + return JS("", "new #()", ctor);
|
| }
|
|
|
| static SendPort spawnFunction(void topLevelFunction()) {
|
| @@ -518,9 +536,18 @@
|
| return spawn(name, null, false);
|
| }
|
|
|
| + static SendPort spawnDomFunction(void topLevelFunction()) {
|
| + final name = _getJSFunctionName(topLevelFunction);
|
| + if (name == null) {
|
| + throw new UnsupportedError(
|
| + "only top-level functions can be spawned.");
|
| + }
|
| + return spawn(name, null, true);
|
| + }
|
| +
|
| // TODO(sigmund): clean up above, after we make the new API the default:
|
|
|
| - static SendPort spawn(String functionName, String uri, bool isLight) {
|
| + static spawn(String functionName, String uri, bool isLight) {
|
| Completer<SendPort> completer = new Completer<SendPort>();
|
| ReceivePort port = new ReceivePort();
|
| port.receive((msg, SendPort replyPort) {
|
| @@ -565,10 +592,8 @@
|
| }
|
|
|
| static void _startIsolate(Function topLevel, SendPort replyTo) {
|
| - _fillStatics(_globalState.currentContext);
|
| lazyPort = new ReceivePort();
|
| replyTo.send(_SPAWNED_SIGNAL, port.toSendPort());
|
| -
|
| topLevel();
|
| }
|
|
|
| @@ -578,9 +603,12 @@
|
| */
|
| static void _spawnWorker(functionName, uri, replyPort) {
|
| if (functionName == null) functionName = 'main';
|
| - if (uri == null) uri = _thisScript;
|
| + if (uri == null) uri = thisScript;
|
| final worker = _newWorker(uri);
|
| - worker.onmessage = (e) { _processWorkerMessage(worker, e); };
|
| + worker.onmessage = JS('',
|
| + 'function(e) { #(#, e); }',
|
| + DART_CLOSURE_TO_JS(_processWorkerMessage),
|
| + worker);
|
| var workerId = _globalState.nextManagerId++;
|
| // We also store the id on the worker itself so that we can unregister it.
|
| worker.id = workerId;
|
| @@ -946,6 +974,7 @@
|
| var isolate = _globalState.isolates[isolateId];
|
| if (isolate == null) return null; // Isolate has been closed.
|
| var receivePort = isolate.lookup(receivePortId);
|
| + if (receivePort == null) return null; // Port has been closed.
|
| return new _NativeJsSendPort(receivePort, isolateId);
|
| } else {
|
| return new _WorkerSendPort(managerId, isolateId, receivePortId);
|
|
|