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Issue 11574023: Ignore GL_ANGLE_framebuffer_multisample on Android. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <stdio.h> 7 #include <stdio.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <list> 10 #include <list>
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2215 // use whatever we were given. Same for DEPTH and STENCIL. 2215 // use whatever we were given. Same for DEPTH and STENCIL.
2216 back_buffer_color_format_ = 2216 back_buffer_color_format_ =
2217 (attrib_parser.alpha_size_ != 0 && v > 0) ? GL_RGBA : GL_RGB; 2217 (attrib_parser.alpha_size_ != 0 && v > 0) ? GL_RGBA : GL_RGB;
2218 glGetIntegerv(GL_DEPTH_BITS, &v); 2218 glGetIntegerv(GL_DEPTH_BITS, &v);
2219 back_buffer_has_depth_ = attrib_parser.depth_size_ != 0 && v > 0; 2219 back_buffer_has_depth_ = attrib_parser.depth_size_ != 0 && v > 0;
2220 glGetIntegerv(GL_STENCIL_BITS, &v); 2220 glGetIntegerv(GL_STENCIL_BITS, &v);
2221 back_buffer_has_stencil_ = attrib_parser.stencil_size_ != 0 && v > 0; 2221 back_buffer_has_stencil_ = attrib_parser.stencil_size_ != 0 && v > 0;
2222 2222
2223 if (offscreen) { 2223 if (offscreen) {
2224 if (attrib_parser.samples_ > 0 && attrib_parser.sample_buffers_ > 0 && 2224 if (attrib_parser.samples_ > 0 && attrib_parser.sample_buffers_ > 0 &&
2225 (context_->HasExtension("GL_EXT_framebuffer_multisample") || 2225 features().chromium_framebuffer_multisample) {
2226 context_->HasExtension("GL_ANGLE_framebuffer_multisample"))) {
2227 // Per ext_framebuffer_multisample spec, need max bound on sample count. 2226 // Per ext_framebuffer_multisample spec, need max bound on sample count.
2228 // max_sample_count must be initialized to a sane value. If 2227 // max_sample_count must be initialized to a sane value. If
2229 // glGetIntegerv() throws a GL error, it leaves its argument unchanged. 2228 // glGetIntegerv() throws a GL error, it leaves its argument unchanged.
2230 GLint max_sample_count = 1; 2229 GLint max_sample_count = 1;
2231 glGetIntegerv(GL_MAX_SAMPLES_EXT, &max_sample_count); 2230 glGetIntegerv(GL_MAX_SAMPLES_EXT, &max_sample_count);
2232 offscreen_target_samples_ = std::min(attrib_parser.samples_, 2231 offscreen_target_samples_ = std::min(attrib_parser.samples_,
2233 max_sample_count); 2232 max_sample_count);
2234 } else { 2233 } else {
2235 offscreen_target_samples_ = 1; 2234 offscreen_target_samples_ = 1;
2236 } 2235 }
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9736 target, level, xoffset, yoffset, width, height, format, type, pixels); 9735 target, level, xoffset, yoffset, width, height, format, type, pixels);
9737 } 9736 }
9738 9737
9739 // Include the auto-generated part of this file. We split this because it means 9738 // Include the auto-generated part of this file. We split this because it means
9740 // we can easily edit the non-auto generated parts right here in this file 9739 // we can easily edit the non-auto generated parts right here in this file
9741 // instead of having to edit some template or the code generator. 9740 // instead of having to edit some template or the code generator.
9742 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 9741 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
9743 9742
9744 } // namespace gles2 9743 } // namespace gles2
9745 } // namespace gpu 9744 } // namespace gpu
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