| Index: cc/heads_up_display_layer_impl.cc
|
| diff --git a/cc/heads_up_display_layer_impl.cc b/cc/heads_up_display_layer_impl.cc
|
| index 4ef5b971894b1cb5c48cb9140b4363ca621482ba..73f99d01c29be4b3c317390d9e4c0331ff8fe6ee 100644
|
| --- a/cc/heads_up_display_layer_impl.cc
|
| +++ b/cc/heads_up_display_layer_impl.cc
|
| @@ -91,9 +91,10 @@ void HeadsUpDisplayLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& a
|
| gfx::Rect opaqueRect(contentsOpaque() ? quadRect : gfx::Rect());
|
| bool premultipliedAlpha = true;
|
| gfx::RectF uvRect(0, 0, 1, 1);
|
| + const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
|
| bool flipped = false;
|
| scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create();
|
| - quad->SetNew(sharedQuadState, quadRect, opaqueRect, m_hudTexture->id(), premultipliedAlpha, uvRect, flipped);
|
| + quad->SetNew(sharedQuadState, quadRect, opaqueRect, m_hudTexture->id(), premultipliedAlpha, uvRect, vertex_opacity, flipped);
|
| quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
|
| }
|
|
|
|
|