| Index: cc/gl_renderer_draw_cache.h
|
| diff --git a/cc/gl_renderer_draw_cache.h b/cc/gl_renderer_draw_cache.h
|
| index 4ba4c657ff2c275336f33020ce203059982501c1..cc533e01d448b254cb74911d051cea5ce3c0a48a 100644
|
| --- a/cc/gl_renderer_draw_cache.h
|
| +++ b/cc/gl_renderer_draw_cache.h
|
| @@ -24,18 +24,18 @@ struct TexturedQuadDrawCache {
|
| // Values tracked to determine if textured quads may be coalesced.
|
| int program_id;
|
| int resource_id;
|
| - float alpha;
|
| bool use_premultiplied_alpha;
|
| bool needs_blending;
|
|
|
| // Information about the program binding that is required to draw.
|
| - int alpha_location;
|
| int uv_xform_location;
|
| + int vertex_opacity_location;
|
| int matrix_location;
|
| int sampler_location;
|
|
|
| // A cache for the coalesced quad data.
|
| std::vector<Float4> uv_xform_data;
|
| + std::vector<float> vertex_opacity_data;
|
| std::vector<Float16> matrix_data;
|
| };
|
|
|
|
|