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Unified Diff: media/audio/sounds/wav_audio_handler.cc

Issue 115693004: Added volume adjust sound behind the flag. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Split of WavAudioHandler is rolled back. Created 7 years ago
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Index: media/audio/sounds/wav_audio_handler.cc
diff --git a/media/audio/sounds/wav_audio_handler.cc b/media/audio/sounds/wav_audio_handler.cc
index 20eab8be4377f908451905f53014326ca1994c03..5479c1e2dfbe2fb843eeb846ac999fa4c77f1925 100644
--- a/media/audio/sounds/wav_audio_handler.cc
+++ b/media/audio/sounds/wav_audio_handler.cc
@@ -39,8 +39,12 @@ const size_t kBitsPerSampleOffset = 14;
// Some constants for audio format.
const int kAudioFormatPCM = 1;
+// The number of frames each OnMoreData() call will request.
+const int kDefaultFrameCount = 1024;
+
// Reads an integer from |data| with |offset|.
-template<typename T> T ReadInt(const base::StringPiece& data, size_t offset) {
+template <typename T>
+T ReadInt(const base::StringPiece& data, size_t offset) {
CHECK_LE(offset + sizeof(T), data.size());
T result;
memcpy(&result, data.data() + offset, sizeof(T));
@@ -54,11 +58,7 @@ template<typename T> T ReadInt(const base::StringPiece& data, size_t offset) {
namespace media {
-WavAudioHandler::WavAudioHandler(const base::StringPiece& wav_data)
- : num_channels_(0),
- sample_rate_(0),
- byte_rate_(0),
- bits_per_sample_(0) {
+WavAudioHandler::WavAudioHandler(const base::StringPiece& wav_data) {
CHECK_LE(kWavFileHeaderSize, wav_data.size()) << "wav data is too small";
CHECK(wav_data.starts_with(kChunkId) &&
memcmp(wav_data.data() + 8, kFormat, 4) == 0)
@@ -72,11 +72,15 @@ WavAudioHandler::WavAudioHandler(const base::StringPiece& wav_data)
CHECK_LE(0, length) << "can't parse wav sub-chunk";
offset += length;
}
-}
-WavAudioHandler::~WavAudioHandler() {
+ const int64 size = data_.size();
DaleCurtis 2013/12/18 21:20:21 If you set AudioBuffer::frames_per_buffer = data_.
ygorshenin1 2013/12/19 15:42:29 frames_per_buffer is used in creation of AudioStre
DaleCurtis 2013/12/19 19:44:08 Yes, you shouldn't use the AudioParameters directl
ygorshenin1 2013/12/20 09:05:05 Done.
+ const int64 rate = params_.GetBytesPerSecond();
+ if (rate)
+ duration_ = base::TimeDelta::FromMicroseconds(size * 1000000 / rate);
}
+WavAudioHandler::~WavAudioHandler() {}
+
bool WavAudioHandler::AtEnd(size_t cursor) const {
return data_.size() <= cursor;
}
@@ -86,18 +90,20 @@ bool WavAudioHandler::CopyTo(AudioBus* bus,
size_t* bytes_written) const {
if (!bus)
return false;
- if (bus->channels() != num_channels_) {
- LOG(ERROR) << "Number of channel mismatch.";
+ if (bus->channels() != params_.channels()) {
+ VLOG(1) << "Number of channel mismatch.";
return false;
}
if (AtEnd(cursor)) {
bus->Zero();
return true;
}
- const int remaining_frames = (data_.size() - cursor) / bytes_per_frame_;
+ const int remaining_frames =
+ (data_.size() - cursor) / params_.GetBytesPerFrame();
const int frames = std::min(bus->frames(), remaining_frames);
- bus->FromInterleaved(data_.data() + cursor, frames, bytes_per_sample_);
- *bytes_written = frames * bytes_per_frame_;
+ bus->FromInterleaved(data_.data() + cursor, frames,
+ params_.bits_per_sample() >> 3);
DaleCurtis 2013/12/18 21:20:21 Just use * 8, the compiler will optimize as necess
ygorshenin1 2013/12/19 15:42:29 Done.
+ *bytes_written = frames * params_.GetBytesPerFrame();
bus->ZeroFramesPartial(frames, bus->frames() - frames);
return true;
}
@@ -124,12 +130,14 @@ bool WavAudioHandler::ParseFmtChunk(const base::StringPiece& data) {
return false;
}
DCHECK_EQ(ReadInt<uint16>(data, kAudioFormatOffset), kAudioFormatPCM);
- num_channels_ = ReadInt<uint16>(data, kChannelOffset);
- sample_rate_ = ReadInt<uint32>(data, kSampleRateOffset);
- byte_rate_ = ReadInt<uint32>(data, kByteRateOffset);
- bits_per_sample_ = ReadInt<uint16>(data, kBitsPerSampleOffset);
- bytes_per_sample_ = bits_per_sample_ >> 3;
- bytes_per_frame_ = num_channels_ * bytes_per_sample_;
+ int num_channels = ReadInt<uint16>(data, kChannelOffset);
+ int sample_rate = ReadInt<uint32>(data, kSampleRateOffset);
+ int bits_per_sample = ReadInt<uint16>(data, kBitsPerSampleOffset);
+ params_ = AudioParameters(AudioParameters::AUDIO_PCM_LOW_LATENCY,
+ GuessChannelLayout(num_channels),
+ sample_rate,
+ bits_per_sample,
+ kDefaultFrameCount);
return true;
}

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